public void StopTimers() { paused = true; Player.Visible = false; StarsMoveTimer.Stop(); enemyMoveTimer.Stop(); LevelUpTimer.Stop(); }
public void StartTimers() { paused = false; Player.Visible = true; StarsMoveTimer.Start(); EnemyBulletsMoveTimer.Start(); enemyMoveTimer.Start(); LevelUpTimer.Start(); LevelUpGif.Visible = false; LevelUpText.Visible = false; newRec.Visible = false; newRec.SendToBack(); LevelUpGif.SendToBack(); }