Example #1
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevBrand", "DevBrand", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "Use R if Hit X").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("PriorizeStunCombo", "Priorize Q Stun").SetValue(true));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("PriorizeStunHarass", "Priorize Q Stun").SetValue(true));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "Min Mana LaneClear").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));

            Config.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KillSteal", "Kill Steal").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseQKillSteal", "Use Q").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseWKillSteal", "Use W").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseEKillSteal", "Use E").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseRKillSteal", "Use R").SetValue(true));

            Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "Drawings on HPBar").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevFiora", "DevFiora", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinHit", "R if Hit #").SetValue(new Slider(2, 0, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinKill", "R if Kill #").SetValue(new Slider(1, 0, 5)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "Min Mana Harass").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "Min Mana LaneClear").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseWAgainstAA", "Use W Against AA").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseWAfterAttack", "Use W After Attack").SetValue(false));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseEAfterAttack", "Use E After Attack").SetValue(true));

            //Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("EGapCloser", "E onGapCloser").SetValue(true));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "Drawings on HPBar").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #3
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("【超神汉化】DEV剑姬", "DevFiora", true);

            var targetSelectorMenu = new Menu("目标选择", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinHit", "R击中人数").SetValue(new Slider(2, 0, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinKill", "R可杀人数").SetValue(new Slider(1, 0, 5)));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "蓝量控制").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("清线", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "蓝量控制").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "封包").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseWAgainstAA", "敌人平A使用W").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseWAfterAttack", "攻击之后使用W").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseEAfterAttack", "攻击之后使用E").SetValue(true));

            //Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("EGapCloser", "E onGapCloser").SetValue(true));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示血格").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #4
0
        // working ???
        //private static void TearExploit()
        //{
        //    var UsePacket = Config.Item("UsePacket").GetValue<bool>();
        //    var allMinions = MinionManager.GetMinions(Player.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health);
        //    if (Q.IsReady() && W.IsReady())
        //    {
        //        foreach (var minion in allMinions)
        //        {
        //            if (120 >= minion.Health)
        //            {
        //                Q.CastOnUnit(minion, UsePacket);
        //                Utility.DelayAction.Add(25, () => W.CastOnUnit(minion, UsePacket));
        //                break;
        //            }
        //        }
        //    }
        //}

        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("Dev瑞兹", "DevRyze", true);

            var targetSelectorMenu = new Menu("目标选择", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboKey", "连招").SetValue(new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRComboToggle", "使用R(锁定)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassKey", "骚扰").SetValue(new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseHarassAlways", "锁定").SetValue(false));

            Config.AddSubMenu(new Menu("追人", "Chase"));
            Config.SubMenu("Chase").AddItem(new MenuItem("ChaseKey", "追人").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseWChase", "使用W").SetValue(true));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseFullComboAfterChase", "全部技能丢出去").SetValue(true));

            Config.AddSubMenu(new Menu("清线", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearKey", "清线").SetValue(new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "最低蓝量%").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("控线", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("FreezeKey", "控线").SetValue(new KeyBind(Config.Item("LastHit").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseQFreeze", "Q补兵").SetValue(false));
            Config.SubMenu("Freeze").AddItem(new MenuItem("ManaFreeze", "Q 最低蓝量%").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "封包").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("TearExploit", "叠眼泪").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "挡住突进").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WGapCloser", "W防突").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WInterruptSpell", "W打断").SetValue(true));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示血格").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #5
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("L#涓枃绀惧尯-榄旇泧涔嬫嫢", "DevCassio", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "浣跨敤鐐圭噧").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "浣跨敤 AA").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "浣跨敤R鏁戝懡").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "淇濈暀澶熸硶鍔涘€间娇鐢≧").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤 W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤 E").SetValue(true));


            Config.AddSubMenu(new Menu("琛ュ叺", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "浣跨敤 E").SetValue(true));

            Config.AddSubMenu(new Menu("娓呭叺", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "浣跨敤 Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "浣跨敤 W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "浣跨敤 E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "鍙湁娓呭叺浣跨敤 E ").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "淇濈暀娉曞姏").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("娓呴噹", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "浣跨敤 Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "浣跨敤 E").SetValue(true));

            Config.AddSubMenu(new Menu("闃茬獊", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R 闃茬獊").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "R 鎵撴柇娉曟湳").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "淇濈暀娉曞姏").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("鏉傞」", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "鏁版嵁鍖呮暣鍚堢殑").SetValue(true));

            Config.AddSubMenu(new Menu("杩欎釜鍚堟硶! :)", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "鐜╃湡 :)").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "绂佺敤 No-Face 寮€鍙戝寘").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "璁剧疆 E 寤惰繜").SetValue(new Slider(500, 0, 1000)));

            Config.AddSubMenu(new Menu("澶ф嫑", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "浣跨敤杈呭姪澶ф嫑").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "杈呭姪澶ф嫑鎸夐敭").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "闃叉绌哄ぇ").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "鏁屼汉鍦ㄥ涓嬩娇鐢ㄥぇ").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "鏋侀檺璺濈").SetValue(new Slider(700, 0, 850)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "鏈€灏戣儗闈㈡晫浜烘暟").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "鏈€灏戞闈㈡晫浜烘暟").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("鑼冨洿", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "鏄剧ずE浼ゆ崯").SetValue(true));
            Config.AddSubMenu(new Menu("L#涓枃绀惧尯", "guanggao"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("wangzhan", "www.loll35.com"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細397983217"));


            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #6
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("Dev榄旇泧涔嬫嫢", "DevCassio", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "浣跨敤Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "浣跨敤AA").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "浣跨敤R淇濆懡").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "浣跨敤R鐢熷懡鍊").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤E").SetValue(true));


            Config.AddSubMenu(new Menu("鍐荤粨", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "浣跨敤E").SetValue(true));

            Config.AddSubMenu(new Menu("娓呯嚎", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "浣跨敤Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "浣跨敤W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "浣跨敤E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "浣跨敤E琛ュ垁").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "娓呯嚎钃濋噺").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("娓呴噹", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "浣跨敤Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "浣跨敤E").SetValue(true));

            Config.AddSubMenu(new Menu("Gapcloser", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R AntiGapcloser").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "R InterruptSpell").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "R AntiGapcloser Min Health").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("鏉傞」", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "浣跨敤灏佸寘").SetValue(true));

            Config.AddSubMenu(new Menu("澶ф嫑閫夐」", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "澶ф嫑鍔╂墜").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "鍔╂墜蹇嵎閿").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "缁堟澶ф嫑").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "鏁屾柟濉斾笅浣跨敤R").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "R璺濈").SetValue(new Slider(700, 0, 850)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "浣跨敤R鏁屼汉鏁").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "闈㈡湞鑷繁鏁伴噺").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("鑼冨洿閫夐」", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "琛€鏉℃樉绀E浼ゅ").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #7
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevCassio", "DevCassio", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Use AssistedUlt").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Assisted Ult Key").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "Block Ult will Not Hit").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "Ult Enemy Under Tower").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "Ultimate Range").SetValue(new Slider(650, 0, 800)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "Min Enemies Hit").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "Min Enemies Facing").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "Use AA in Combo").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "Use R Save Yourself").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "Use R Save MinHealth").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassToggle", "Harras Active (toggle)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("Freeze", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "Use E Only LastHit").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClearNonPoisoned", "Use E LastHit on Non Poisoned creeps").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "LaneClear Min Mana").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("JungleClear", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "Use Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("Gapcloser", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R AntiGapcloser").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "R InterruptSpell").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "R AntiGapcloser Min Health").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "No-Face Exploit (PacketCast)").SetValue(true));

            Config.AddSubMenu(new Menu("Im Legit! :)", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "Play Legit :)").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "Disable No-Face Exploit").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "Cast E Delay").SetValue(new Slider(1000, 0, 2000)));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "Show E Damage on HPBar").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #8
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("【超神汉化】Dev老鼠", "DevTwitch", true);

            var targetSelectorMenu = new Menu("目标选择器", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("MinPassiveStackUseECombo", "E 最少层数").SetValue(new Slider(3, 1, 6)));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("MinPassiveStackUseEHarass", "E 最少层数").SetValue(new Slider(2, 1, 6)));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "最少蓝量").SetValue(new Slider(50, 1, 100)));

            //Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("EManaLaneClear", "Min Mana to E").SetValue(new Slider(50, 1, 100)));

            Config.AddSubMenu(new Menu("抢头", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("EKillSteal", "E抢头").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("RKillSteal", "R抢头").SetValue(true));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "封包").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "GapCloser"));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("QGapCloser", "Use Q onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "防突进").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Min HP").SetValue(new Slider(40, 0, 100)));

            //Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Use AssistedUlt").SetValue(true));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Assisted Ult Key").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RDamage", "R伤害").SetValue(true));

            Config.AddSubMenu(new Menu("超神汉化", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "汉化群:386289593"));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #9
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevTwitch", "DevTwitch", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "浣跨敤鐐圭噧").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("MinPassiveStackUseECombo", "E Min").SetValue(new Slider(3, 1, 6)));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("MinPassiveStackUseEHarass", "E Min").SetValue(new Slider(2, 1, 6)));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "Min 钃濋噺").SetValue(new Slider(50, 1, 100)));

            //Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("EManaLaneClear", "Min Mana to E").SetValue(new Slider(50, 1, 100)));

            Config.AddSubMenu(new Menu("鎶㈠ご", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("EKillSteal", "E鎶㈠ご").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("RKillSteal", "R鎶㈠ご").SetValue(true));

            Config.AddSubMenu(new Menu("鏉傞」", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "灏佸寘").SetValue(true));

            Config.AddSubMenu(new Menu("闃茬獊", "GapCloser"));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("QGapCloser", "Use Q onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "闃茬獊").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Min HP").SetValue(new Slider(40, 0, 100)));

            //Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Use AssistedUlt").SetValue(true));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Assisted Ult Key").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));

            Config.AddSubMenu(new Menu("鏄剧ず", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RDamage", "R浼ゅ").SetValue(true));

            Config.AddSubMenu(new Menu("L#涓枃绀惧尯", "guanggao"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("wangzhan", "www.loll35.com"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細397983217"));
            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevAnnie", "DevAnnie", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Mode", "Mode"));
            Config.SubMenu("Mode").AddItem(new MenuItem("ModeType", "Mode Type").SetValue(new StringList(new[] { "SoloQ", "Support" })));

            Config.AddSubMenu(new Menu("Passive Stack", "Passive"));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassive", "==> Stack with E").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveNoEnemy", "Always When Safe").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveFountain", "At Fountain").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveEverywhere", "Everywhere").SetValue(false));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassive", "==> Stack with Q").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveLastHit", "Only Last Hit").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveNoEnemy", "Always When Safe").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveEverywhere", "Always").SetValue(false));

            Config.AddSubMenu(new Menu("Flash Combo", "FlashCombo"));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboKey", "FlashCombo!").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboMinEnemies", "FlashCombo Min Enemies Hit").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashAntiSuicide", "Use Flash Anti Suicide").SetValue(true));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "Use R Stun X Enemies").SetValue(new Slider(2, 1, 5)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarassLastHit", "Use Q LastHit till Stun UP").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "W Min Mana LaneClear").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("JungleClear", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "Use Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseWJungleClear", "Use W").SetValue(true));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseEAgainstAA", "Use E against AA").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseRInterrupt", "Use R + Pyromania to Interrupt").SetValue(true));

            Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("UseEGapCloser", "Use E onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "Drawings on HPBar").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #11
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("【超神汉化】Dev火男", "DevBrand", true);

            var targetSelectorMenu = new Menu("目标选择器", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "R 最少击中人数").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("PriorizeStunCombo", "优先Q眩晕").SetValue(true));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("PriorizeStunHarass", "优先Q眩晕").SetValue(true));

            Config.AddSubMenu(new Menu("清线", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用W").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "蓝量控制").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "使用封包").SetValue(true));

            Config.AddSubMenu(new Menu("抢头", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KillSteal", "抢人头").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseQKillSteal", "使用Q").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseWKillSteal", "使用W").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseEKillSteal", "使用E").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseRKillSteal", "使用R").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "防突进").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "最低血量").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示伤害").SetValue(true));

            Config.AddSubMenu(new Menu("超神汉化", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "汉化群:386289593"));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #12
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("Dev 蛇女", "DevCassio", true);

            var targetSelectorMenu = new Menu("目标 选择", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("大招 设置", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "使用大招支援").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "強制R 鍵位").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "防止 空大").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "自动R塔下敌人").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "使用 R 范围").SetValue(new Slider(650, 0, 800)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "使用 R 目标").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "使用 R 目标(面视)").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("连招 设置", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用 点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "使用 走A").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "使用 R 保护自己").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "使用R保护|自己血量").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("骚扰 设置", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassToggle", "骚扰 (自动)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用 W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("控线 设置", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("清线 设置", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用 Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用 W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用 E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "使用 E 补刀").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClearNonPoisoned", "使用 E 补刀(未中毒单位)").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "清线最低蓝量").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("清野 设置", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "使用 Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("突进 保护", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "使用 R 防止突进").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "使用 R 中断法术").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "使用R|突进者的血量").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("杂项 设置", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "不回头施法(使用封包)").SetValue(true));

            Config.AddSubMenu(new Menu("E 设置", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "E 设置:").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "禁用 封包E").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "使用E延迟").SetValue(new Slider(1000, 0, 2000)));

            Config.AddSubMenu(new Menu("范围 设置", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "显示E对敌人血量伤害").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #13
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("花边汉化-DEV安妮", "DevAnnie", true);

            var targetSelectorMenu = new Menu("目标 选择", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走 砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("模式:", "Mode"));
            Config.SubMenu("Mode").AddItem(new MenuItem("ModeType", "模式切换:").SetValue(new StringList(new[] { "单人路", "辅助" })));

            Config.AddSubMenu(new Menu("被动 堆叠", "Passive"));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassive", "使用E 堆叠(下面是E使用选项)").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveNoEnemy", "安全时 总是堆叠").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveFountain", "在泉水时丨堆叠").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseEStackPassiveEverywhere", "任何情况丨都堆叠").SetValue(false));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassive", "使用Q 堆叠(下面是Q使用选项)").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveLastHit", "仅 最后一下").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveNoEnemy", "安全时丨总是堆叠").SetValue(true));
            Config.SubMenu("Passive").AddItem(new MenuItem("UseQStackPassiveEverywhere", "任何情况丨都堆叠").SetValue(false));

            Config.AddSubMenu(new Menu("闪现 连招", "FlashCombo"));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboKey", "开 启!").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboMinEnemies", "闪现连招丨敌人数").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashAntiSuicide", "使用闪现丨防止自杀").SetValue(true));

            Config.AddSubMenu(new Menu("连 招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用 点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "使用R眩晕丨敌人数").SetValue(new Slider(2, 1, 5)));

            Config.AddSubMenu(new Menu("骚 扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarassLastHit", "使用Q最后一下丨堆叠眩晕").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用 W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("清 线", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用 Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用 W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "使用W清线丨最低蓝量").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("清 野", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "使用 Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseWJungleClear", "使用 W").SetValue(true));

            Config.AddSubMenu(new Menu("杂 项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "使用 封包").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseEAgainstAA", "使用 E 之前平A一下").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("UseRInterrupt", "使用 R + 放火 打断").SetValue(true));

            Config.AddSubMenu(new Menu("防 突进", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("UseEGapCloser", "被突进时丨使用E").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "被突进时丨使用屏障").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "使用屏障丨最低血量").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("范 围", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示 血条").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #14
0
        // working ???
        //private static void TearExploit()
        //{
        //    var UsePacket = Config.Item("UsePacket").GetValue<bool>();
        //    var allMinions = MinionManager.GetMinions(Player.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health);
        //    if (Q.IsReady() && W.IsReady())
        //    {
        //        foreach (var minion in allMinions)
        //        {
        //            if (120 >= minion.Health)
        //            {
        //                Q.CastOnUnit(minion, UsePacket);
        //                Utility.DelayAction.Add(25, () => W.CastOnUnit(minion, UsePacket));
        //                break;
        //            }
        //        }
        //    }
        //}

        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevRyze", "DevRyze", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboKey", "杩炴嫑").SetValue(new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRComboToggle", "浣跨敤R(閿佸畾)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassKey", "楠氭壈").SetValue(new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseHarassAlways", "閿佸畾").SetValue(false));

            Config.AddSubMenu(new Menu("杩戒汉", "Chase"));
            Config.SubMenu("Chase").AddItem(new MenuItem("ChaseKey", "杩戒汉").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseWChase", "浣跨敤W").SetValue(true));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseFullComboAfterChase", "鍏ㄩ儴鎶€鑳戒涪鍑哄幓").SetValue(true));

            Config.AddSubMenu(new Menu("娓呯嚎", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearKey", "娓呯嚎").SetValue(new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "浣跨敤Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "浣跨敤W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "浣跨敤E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "min钃濋噺%").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("鎺х嚎", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("FreezeKey", "鎺х嚎").SetValue(new KeyBind(Config.Item("LastHit").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseQFreeze", "Q琛ュ叺").SetValue(false));
            Config.SubMenu("Freeze").AddItem(new MenuItem("ManaFreeze", "Q min钃濋噺%").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("鏉傞」", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "灏佸寘").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("TearExploit", "鍙犵溂娉猼").SetValue(true));

            Config.AddSubMenu(new Menu("闃茬獊", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "鎸′綇绐佽繘").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WGapCloser", "W闃茬獊").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WInterruptSpell", "W鎵撴柇").SetValue(true));

            Config.AddSubMenu(new Menu("鏄剧ず", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "鏄剧ず琛€鏍紎").SetValue(true));

            Config.AddSubMenu(new Menu("瓒呯姹夊寲", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細386289593"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao2", "濞冨▋缇わ細13497795"));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #15
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevBrand", "DevBrand", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "浣跨敤鐐圭噧").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "R min鍑讳腑").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("PriorizeStunCombo", "Priorize Q Stun").SetValue(true));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("PriorizeStunHarass", "Priorize Q Stun").SetValue(true));

            Config.AddSubMenu(new Menu("娓呯嚎", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "浣跨敤W").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "浣跨敤E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "Min 钃濋噺").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("鏉傞」", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "灏佸寘").SetValue(true));

            Config.AddSubMenu(new Menu("鎶㈠ご", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("KillSteal", "鎶㈠ご").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseQKillSteal", "浣跨敤Q").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseWKillSteal", "浣跨敤W").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseEKillSteal", "浣跨敤E").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("UseRKillSteal", "浣跨敤R").SetValue(true));

            Config.AddSubMenu(new Menu("闃茬獊", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "闃茬獊").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Min HP").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("鏄剧ず", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "鏄剧ず浼ゅ").SetValue(true));

            Config.AddSubMenu(new Menu("L#涓枃绀惧尯", "guanggao"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("wangzhan", "www.loll35.com"));
            Config.SubMenu("guanggao").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細397983217"));
            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #16
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevKarma", "DevKarma", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWComboHeal", "Priorize W to Heal").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWHealMinHealth", "W Heal Min Health").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseRHarass", "Use R").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarassHeal", "Priorize W to Heal").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHealMinHealthHarass", "W Heal Min Health").SetValue(new Slider(50, 1, 100)));

            //Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "Min Mana LaneClear").SetValue(new Slider(25, 1, 100)));

            //Config.AddSubMenu(new Menu("Freeze", "Freeze"));
            //Config.SubMenu("Freeze").AddItem(new MenuItem("UseQFreeze", "Use Q LastHit").SetValue(true));
            //Config.SubMenu("Freeze").AddItem(new MenuItem("ManaFreeze", "Min Mana Q").SetValue(new Slider(25, 1, 100)));

            Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseRAlly", "Use R Ally").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseRAllyMinHealth", "Ally MinHealth").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("Help Ally", "HelpAlly"));
            Config.SubMenu("HelpAlly").AddItem(new MenuItem("HelpAlly", "Help Ally").SetValue(true));
            Config.SubMenu("HelpAlly").AddItem(new MenuItem("UseEHelpAlly", "Use E Ally").SetValue(true));
            Config.SubMenu("HelpAlly").AddItem(new MenuItem("AllyMinHealth", "Help Ally MinHealth").SetValue(new Slider(50, 1, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));

            Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("EGapCloser", "E onGapCloser").SetValue(true));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "Drawings on HPBar").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #17
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("【超神汉化】Dev安妮", "DevAnnie", true);

            var targetSelectorMenu = new Menu("目标选择", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("模式", "Mode"));
            Config.SubMenu("Mode").AddItem(new MenuItem("ModeType", "模式").SetValue(new StringList(new[] { "SoloQ", "Support" })));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "R 最少击中敌人").SetValue(new Slider(2, 1, 5)));

            Config.AddSubMenu(new Menu("闪现连招", "FlashCombo"));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboKey", "闪现连招").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboMinEnemies", "闪现连招最少击中").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashAntiSuicide", "闪现反杀").SetValue(true));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarassLastHit", "Q补兵").SetValue(true));

            Config.AddSubMenu(new Menu("清线", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "蓝量控制").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("清野", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "使用Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseWJungleClear", "使用W").SetValue(true));

            Config.AddSubMenu(new Menu("杂项", "Extra"));
            Config.SubMenu("Extra").AddItem(new MenuItem("PacketCast", "封包").SetValue(true));
            Config.SubMenu("Extra").AddItem(new MenuItem("UseEAgainstAA", "E+A").SetValue(true));
            Config.SubMenu("Extra").AddItem(new MenuItem("UseRInterrupt", "R打断").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("UseEGapCloser", "使用E").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "防突进").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "最低血量").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示伤害").SetValue(true));

            Config.AddSubMenu(new Menu("超神汉化", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "汉化群:386289593"));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
Example #18
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DEV大嘴", "DevKogMaw", true);

            var targetSelectorMenu = new Menu("目标选择", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("RMaxStacksCombo", "R最大层数").SetValue(new Slider(3, 1, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("EManaCombo", "E蓝量控制").SetValue(new Slider(20, 1, 100)));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用E").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseRHarass", "使用R").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("RMaxStacksHarass", "R最大层数").SetValue(new Slider(1, 1, 5)));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "蓝量控制").SetValue(new Slider(25, 1, 100)));
            Config.SubMenu("Harass").AddItem(new MenuItem("EManaHarass", "E蓝量控制").SetValue(new Slider(60, 1, 100)));

            Config.AddSubMenu(new Menu("奇怪", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用E").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("EManaLaneClear", "蓝量控制").SetValue(new Slider(50, 1, 100)));

            Config.AddSubMenu(new Menu("抢人头", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("QKillSteal", "Q抢人头").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("RKillSteal", "R抢人头").SetValue(true));

            Config.AddSubMenu(new Menu("偷野", "JungleSteal"));
            Config.SubMenu("JungleSteal").AddItem(new MenuItem("JungleStealAlert", "偷野警报").SetValue(true));
            Config.SubMenu("JungleSteal").AddItem(new MenuItem("JungleSteal", "使用R").SetValue(true));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("ChaseEnemyAfterDeath", "死后追人").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "封包").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("TriforceManagement", "三相控制").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "屏障防突").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "屏障血量").SetValue(new Slider(40, 0, 100)));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("EGapCloser", "E防突").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("EInterrupt", "E打断").SetValue(true));

            Config.AddSubMenu(new Menu("大招", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "使用大招助手").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "热键").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));

            Config.AddSubMenu(new Menu("显示", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RDamage", "R伤害").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);


            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #19
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("【無為汉化】Dev蛇女", "DevCassio", true);

            var targetSelectorMenu = new Menu("目标选择器", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("极限", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "使用辅助大招").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "辅助大招按键").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "防止空大").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "敌人在塔下使用R").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "极限范围").SetValue(new Slider(650, 0, 800)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "最少击中敌人").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "最少击中正面敌人").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("连招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "使用点燃").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "使用 AA").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "使用R救命").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "保留够法力值使用R").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("骚扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassToggle", "骚扰 (切换)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用 W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("补兵", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("清兵", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用 Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用 W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用 E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "只有清兵使用 E ").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "保留法力").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("清野", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "使用 Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "使用 E").SetValue(true));

            Config.AddSubMenu(new Menu("防突", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R 防突进").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "R 打断法术").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "保留法力").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("杂项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "使用封包反向E").SetValue(true));

            Config.AddSubMenu(new Menu("机关枪扫射∶)", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "启用机关枪扫射∶").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "禁用反向E").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "设置 E 延迟").SetValue(new Slider(1000, 0, 2000)));

            Config.AddSubMenu(new Menu("范围", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "显示E伤损").SetValue(true));
            Config.AddSubMenu(new Menu("無為汉化", "by wuwei"));
            Config.SubMenu("by wuwei").AddItem(new MenuItem("qunhao", "L#汉化群:386289593"));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #20
0
        private static void InitializeMainMenu()
        {
            Config = new Menu("DevAnnie", "DevAnnie", true);

            var targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");

            SimpleTs.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("璧扮爫", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("妯″紡", "Mode"));
            Config.SubMenu("Mode").AddItem(new MenuItem("ModeType", "妯″紡").SetValue(new StringList(new[] { "SoloQ", "Support" })));

            Config.AddSubMenu(new Menu("杩炴嫑", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "浣跨敤W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "浣跨敤E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "浣跨敤R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "浣跨敤鐐圭噧").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRMinEnemies", "R min鍑讳腑").SetValue(new Slider(2, 1, 5)));

            Config.AddSubMenu(new Menu("闂幇杩炴嫑", "FlashCombo"));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboKey", "闂幇杩炴嫑").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashComboMinEnemies", "闂幇杩炴嫑min鍑讳腑").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("FlashCombo").AddItem(new MenuItem("FlashAntiSuicide", "闂幇鍙嶆潃").SetValue(true));

            Config.AddSubMenu(new Menu("楠氭壈", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "浣跨敤Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "浣跨敤W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "浣跨敤E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarassLastHit", "Q琛ュ叺").SetValue(true));

            Config.AddSubMenu(new Menu("娓呯嚎", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "浣跨敤Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "浣跨敤W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "W Min钃濋噺").SetValue(new Slider(30, 1, 100)));

            Config.AddSubMenu(new Menu("娓呴噹", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "浣跨敤Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseWJungleClear", "浣跨敤W").SetValue(true));

            Config.AddSubMenu(new Menu("鏉傞」", "Extra"));
            Config.SubMenu("Extra").AddItem(new MenuItem("PacketCast", "灏佸寘").SetValue(true));
            Config.SubMenu("Extra").AddItem(new MenuItem("UseEAgainstAA", "E+A").SetValue(true));
            Config.SubMenu("Extra").AddItem(new MenuItem("UseRInterrupt", "R鎵撴柇").SetValue(true));

            Config.AddSubMenu(new Menu("闃茬獊", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("UseEGapCloser", "浣跨敤E").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "闃茬獊").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Min HP").SetValue(new Slider(40, 0, 100)));

            Config.AddSubMenu(new Menu("鏄剧ず", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q鑼冨洿").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R鑼冨洿").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "鏄剧ず浼ゅ").SetValue(true));

            Config.AddSubMenu(new Menu("瓒呯姹夊寲", "by weilai"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細386289593"));
            Config.SubMenu("by weilai").AddItem(new MenuItem("qunhao2", "濞冨▋缇わ細13497795"));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();
        }
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevRyze", "DevRyze", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboKey", "Combo!").SetValue(new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "Use AA in Combo").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRComboToggle", "Use R (toggle)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassKey", "Harass!").SetValue(new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseHarassAlways", "Keep Harras Always ON").SetValue(false));

            Config.AddSubMenu(new Menu("Chase Enemy", "Chase"));
            Config.SubMenu("Chase").AddItem(new MenuItem("ChaseKey", "Chase Enemy!").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseWChase", "Use W").SetValue(true));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseFullComboAfterChase", "Use FullCombo After W").SetValue(true));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearKey", "LaneClear!").SetValue(new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseLaneClearLastHit", "Only Last Hit").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "Min Mana LaneClear").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("Freeze", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("FreezeKey", "Freeze!").SetValue(new KeyBind(Config.Item("LastHit").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseQFreeze", "Use Q LastHit").SetValue(false));
            Config.SubMenu("Freeze").AddItem(new MenuItem("ManaFreeze", "Min Mana Q").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("TearExploit", "Use Tear Exploit").SetValue(true));

            Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WGapCloser", "W onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WInterruptSpell", "W Interrupt Spell").SetValue(true));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "Drawings on HPBar").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #22
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("花边汉化-DEV瑞兹", "DevRyze", true);

            var targetSelectorMenu = new Menu("目标 选择", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("走 砍", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("连 招", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("ComboKey", "开 启!").SetValue(new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "使用 Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "使用 W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "使用 E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "使用 R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "连招时丨使用平A").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRComboToggle", "使用 R (自动)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));

            Config.AddSubMenu(new Menu("骚 扰", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassKey", "开 启!").SetValue(new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "使用 Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "使用 W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "使用 E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseHarassAlways", "保持 骚扰 开启").SetValue(false));

            Config.AddSubMenu(new Menu("追 人", "Chase"));
            Config.SubMenu("Chase").AddItem(new MenuItem("ChaseKey", "开 启!").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseWChase", "使用 W").SetValue(true));
            Config.SubMenu("Chase").AddItem(new MenuItem("UseFullComboAfterChase", "打出一套后再用 W").SetValue(true));

            Config.AddSubMenu(new Menu("清 线", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearKey", "开 启!").SetValue(new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseLaneClearLastHit", "只补 最后一下").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "使用 Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "使用 W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "使用 E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("ManaLaneClear", "清线丨最低蓝量").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("控 线", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("FreezeKey", "开 启!").SetValue(new KeyBind(Config.Item("LastHit").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseQFreeze", "使用 Q丨最后一下").SetValue(false));
            Config.SubMenu("Freeze").AddItem(new MenuItem("ManaFreeze", "使用Q丨最低蓝量").SetValue(new Slider(40, 1, 100)));

            Config.AddSubMenu(new Menu("杂 项", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "使用 封包").SetValue(true));
            Config.SubMenu("Misc").AddItem(new MenuItem("TearExploit", "叠加 眼泪蓝量").SetValue(true));

            Config.AddSubMenu(new Menu("防 突进", "GapCloser"));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "被突进时丨开启屏障").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WGapCloser", "被突进时丨使用W").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("WInterruptSpell", "使用W丨打断法术").SetValue(true));

            Config.AddSubMenu(new Menu("范 围", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q 范围").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R 范围").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ComboDamage", "显示 血条").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #23
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevCassio(TR)", "DevCassio", true);

            var targetSelectorMenu = new Menu("Hedef Secme", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Ulti", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Destekli Ulti Kullan").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Destekli Ulti Tuşu").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockUlt", "Hedefe değmediği zaman Ultiyi engelle").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "Düşman Kule Altındayken Ultile").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "Ultimate Mesafesi").SetValue(new Slider(650, 0, 800)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "Minumum Hit").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "Yüzü Dönük Sayısı").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("Kombo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Q'yu Kullan").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "W'yu Kullan").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "E'yi Kullan").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "R'yi Kullan").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Tutuşturu Kullan").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "Kombo Sırasında Otomatik Atak Yap").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "R'yi Kendini Kurtarmak İçin Sakla").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "Kendini Yüzde Canın Altında Kurtar R").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("Dürtme", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassToggle", "OtomatikDürtme (Devamlı)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Q'yu Kullan").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "W'yu Kullan").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "E'yi Kullan").SetValue(true));

            Config.AddSubMenu(new Menu("Koridor Dondurma", "Freeze"));
            Config.SubMenu("Freeze").AddItem(new MenuItem("UseEFreeze", "E'yi Kullan").SetValue(true));

            Config.AddSubMenu(new Menu("Koridor Temizleme", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Q'yu Kullan").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "W'yu Kullan").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "E'yi Kullan").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "E'yi Sadece SonVurusta Kullan").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClearNonPoisoned", "Zehirlenmemişler için E yi Lasthitte Kullan").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "Koridor Temizlemek İçin Minumum Mana").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("Jungle Temizleme", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "Q'yu Kullan").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "E'yi Kullan").SetValue(true));

            Config.AddSubMenu(new Menu("MesafeKapatma Önleyici", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R'yi Mesafe Kapatmada Önle").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "Önemli Büyüleri R ile boz").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "R Mesafe Kapatma Önleyici Kullanmak İçin Min Can").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("Diğer", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Yüzü Dönmeden Skill At (PacketCast)").SetValue(true));

            Config.AddSubMenu(new Menu("Legit Menüsü", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "Legit(Yasal, Scripter gibi görünmeyen) Şekilde Oyna").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "Yüzü Dönmeden Skill Atmayı Kapat").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "E'ler Arası Süre").SetValue(new Slider(1000, 0, 2000)));

            Config.AddSubMenu(new Menu("Çizimler", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q'yu Çiz").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W'yu Çiz").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E'yi Çiz").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R'yi Çiz").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "HPBar'da E nin Hasarını Göster").SetValue(true));

            skinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #24
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevTwitch", "DevTwitch", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("MinPassiveStackUseECombo", "Min Expunge Stacks Use E").SetValue(new Slider(3, 1, 6)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("MinPassiveStackUseEHarass", "Min Expunge Stacks Use E").SetValue(new Slider(2, 1, 6)));
            Config.SubMenu("Harass").AddItem(new MenuItem("ManaHarass", "Min Mana Harass").SetValue(new Slider(50, 1, 100)));

            //Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(false));
            //Config.SubMenu("LaneClear").AddItem(new MenuItem("EManaLaneClear", "Min Mana to E").SetValue(new Slider(50, 1, 100)));

            Config.AddSubMenu(new Menu("KillSteal", "KillSteal"));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("EKillSteal", "E KillSteal").SetValue(true));
            Config.SubMenu("KillSteal").AddItem(new MenuItem("RKillSteal", "R KillSteal").SetValue(true));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "Use PacketCast").SetValue(true));

            Config.AddSubMenu(new Menu("GapCloser", "GapCloser"));
            //Config.SubMenu("GapCloser").AddItem(new MenuItem("QGapCloser", "Use Q onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloser", "Barrier onGapCloser").SetValue(true));
            Config.SubMenu("GapCloser").AddItem(new MenuItem("BarrierGapCloserMinHealth", "Barrier MinHealth").SetValue(new Slider(40, 0, 100)));

            //Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Use AssistedUlt").SetValue(true));
            //Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Assisted Ult Key").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RDamage", "R Dmg onHPBar").SetValue(true));

            SkinManager.AddToMenu(ref Config);

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }
Example #25
0
        private static void InitializeMainMenu()
        {
            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Start");
            }

            Config = new Menu("DevCassio", "DevCassio", true);

            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            Config.AddSubMenu(new Menu("Ultimate", "Ultimate"));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseAssistedUlt", "Use AssistedUlt").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("AssistedUltKey", "Assisted Ult Key").SetValue((new KeyBind("R".ToCharArray()[0], KeyBindType.Press))));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("BlockR", "Block Ult When 0 Hit").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UseUltUnderTower", "Ult Enemy Under Tower").SetValue(true));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("UltRange", "Ultimate Range").SetValue(new Slider(650, 0, 800)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHit", "Min Enemies Hit").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Ultimate").AddItem(new MenuItem("RMinHitFacing", "Min Enemies Facing").SetValue(new Slider(1, 1, 5)));

            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgnite", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseAACombo", "Use AA in Combo").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("ProbeltR", "Use Problet R").SetValue(false));
            Config.SubMenu("Combo").AddItem(new MenuItem("Rflash", "Use Flash R").SetValue(true)).SetValue((new KeyBind("J".ToCharArray()[0], KeyBindType.Press)));
            Config.SubMenu("Combo").AddItem(new MenuItem("Rminflash", "Min Enemies F + R").SetValue(new Slider(2, 1, 5)));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourself", "Use R Save Yourself").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRSaveYourselfMinHealth", "Use R Save MinHealth").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("HarassToggle", "Harras Active (toggle)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("LastHitE", "LastHit E While Harass").SetValue(false));

            Config.AddSubMenu(new Menu("LastHit", "LastHit"));
            Config.SubMenu("LastHit").AddItem(new MenuItem("UseELastHit", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("LaneClear", "LaneClear"));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseQLaneClear", "Use Q").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseWLaneClear", "Use W").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELaneClear", "Use E").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClear", "Use E Only LastHit").SetValue(true));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("UseELastHitLaneClearNonPoisoned", "Use E LastHit on Non Poisoned creeps").SetValue(false));
            Config.SubMenu("LaneClear").AddItem(new MenuItem("LaneClearMinMana", "LaneClear Min Mana").SetValue(new Slider(25, 0, 100)));

            Config.AddSubMenu(new Menu("JungleClear", "JungleClear"));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseQJungleClear", "Use Q").SetValue(true));
            Config.SubMenu("JungleClear").AddItem(new MenuItem("UseEJungleClear", "Use E").SetValue(true));

            Config.AddSubMenu(new Menu("Gapcloser", "Gapcloser"));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloser", "R AntiGapcloser").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RInterrupetSpell", "R InterruptSpell").SetValue(true));
            Config.SubMenu("Gapcloser").AddItem(new MenuItem("RAntiGapcloserMinHealth", "R AntiGapcloser Min Health").SetValue(new Slider(60, 0, 100)));

            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("PacketCast", "No-Face Exploit (PacketCast)").SetValue(true)).SetTooltip("Packet Does Not Work");

            Config.AddSubMenu(new Menu("Im Legit! :)", "Legit"));
            Config.SubMenu("Legit").AddItem(new MenuItem("PlayLegit", "Play Legit :)").SetValue(false));
            Config.SubMenu("Legit").AddItem(new MenuItem("DisableNFE", "Disable No-Face Exploit").SetValue(true));
            Config.SubMenu("Legit").AddItem(new MenuItem("LegitCastDelay", "Cast E Delay").SetValue(new Slider(1000, 0, 2000)));

            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings").AddItem(new MenuItem("QRange", "Q Range").SetValue(new Circle(true, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("WRange", "W Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("ERange", "E Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("RRange", "R Range").SetValue(new Circle(false, System.Drawing.Color.FromArgb(255, 255, 255, 255))));
            Config.SubMenu("Drawings").AddItem(new MenuItem("EDamage", "Show E Damage on HPBar").SetValue(true));

            Config.AddSubMenu(new Menu("Skins Menu", "SkinMenu"));
            Config.SubMenu("SkinMenu").AddItem(new MenuItem("SkinID", "Skin ID")).SetValue(new Slider(4, 0, 8));
            var UseSkin = Config.SubMenu("UseSkin").AddItem(new MenuItem("UseSkin", "Enabled Skin Change").SetValue(true));

            UseSkin.ValueChanged += (sender, eventArgs) =>
            {
                if (!eventArgs.GetNewValue <bool>())
                {
                    ObjectManager.Player.SetSkin(ObjectManager.Player.CharData.BaseSkinName, ObjectManager.Player.BaseSkinId);
                }
            };

            /* skinManager.AddToMenu(ref Config);*/

            levelUpManager.AddToMenu(ref Config);

            Config.AddToMainMenu();

            if (mustDebug)
            {
                Game.PrintChat("InitializeMainMenu Finish");
            }
        }