Example #1
0
 public void next()
 {
     DBManager.coins  = 0;
     DBManager.health = 3;
     DBManager.x      = 0;
     DBManager.y      = 0;
     DBManager.z      = 0;
     DBManager.time   = 1400;
     LevelUnlocked.Next_Level();
     SceneManager.LoadScene("LevelSelect");
 }
Example #2
0
 public void next()
 {
     LevelUnlocked.Next_Level();
     Application.LoadLevel("Menu");
 }
Example #3
0
 public void next()
 {
     LevelUnlocked.Next_Level();
     SceneManager.LoadScene("Map_Select");
 }
Example #4
0
 public void next()
 {
     LevelUnlocked.Next_Level();
     //Tim S. - I changed Application.LoadLevel to SceneManager.LoadScene
     SceneManager.LoadScene("Level_Select");
 }