Example #1
0
 private void ShowDepFor(LevelUIComponent level, int row)
 {
     int[] deps = level.GetDeps();
     for (int i = 0; i < deps.Length; i++)
     {
         Vector2 delta = (Vector2.up * 20);
         Vector2 start = FindLoc(deps[i], row) - delta;
         Vector2 end   = (Vector2)level.Rect.position + delta;
         DependencyUIComponent comp = Instantiate(DependecyComp);
         comp.Rect.SetParent(Dependencies);
         comp.Show(start, end);
         dependecies.Add(comp);
     }
 }
Example #2
0
    public void LoadData(LevelModel[] levels)
    {
        Levels = new LevelUIComponent[levels.Length];
        float delta = LevelPanel.WIDTH / (1 + levels.Length);

        for (int i = 0; i < levels.Length; i++)
        {
            LevelUIComponent comp = Instantiate(LevelComp);
            comp.Rect.SetParent(Rect);
            comp.Rect.localScale    = Vector3.one;
            comp.Rect.localPosition =
                new Vector2(delta * (i + 1) - (LevelPanel.WIDTH / 2), 0);
            comp.Load(levels[i]);
            Levels[i] = comp;
        }
    }