// Use this for initialization
 void Start()
 {
     lsmScript = GameObject.Find("LevelSetupManager").GetComponent<LevelSetupManager>();
     coreShapeID = 0;
     InitialiseValues();
 }
 // Use this for initialization
 void Start()
 {
     lsmScript   = GameObject.Find("LevelSetupManager").GetComponent <LevelSetupManager>();
     coreShapeID = 0;
     InitialiseValues();
 }