private void SetTimeStrings()
        {
            List <TimeString> newRoomTimeStrings = new List <TimeString>();
            LevelHighscores   highscores         = PlayerData.Instance.GetLevelHighscores(GetCurrentLevel());

            for (int i = 0; i < highscores.NumberOfRooms; i++)
            {
                newRoomTimeStrings.Add(new TimeString("Room " + (i + 1), highscores.GetTime(i), false));
            }

            RoomTimeStrings = newRoomTimeStrings;
            TotalTimeString = new TimeString("Level", highscores.TotalTime, false);
        }
Example #2
0
        public LevelEndScreen(Level level)
        {
            Center = new Vector2(-0.8f, -0.85f);

            if (level.Name == "Level 1")
            {
                PlayerData.Instance.UnlockLevel("Level 2");
            }
            if (level.Name == "Level 2")
            {
                PlayerData.Instance.UnlockLevel("Level 3");
            }

            LevelHighscores highscores = PlayerData.Instance.GetLevelHighscores(level.Name, level.Rooms.Count);

            List <TimeString> roomTimeStrings = new List <TimeString>();

            for (int i = 0; i < level.Rooms.Count; i++)
            {
                float time        = level.Times[i];
                bool  isNewRecord = highscores.CheckSingleTime(i, time);

                roomTimeStrings.Add(new TimeString("Room " + (i + 1), time, isNewRecord));
            }

            RoomTimeStrings = roomTimeStrings;

            float totalTime        = level.GetTotalTime();
            bool  isNewTotalRecord = highscores.CheckTotalTime(totalTime);

            TotalTimeString = new TimeString("Level", totalTime, isNewTotalRecord);

            PlayerData.WriteXML();

            AddMainMenuButton("continue");
        }