void Awake() { #if UNITY_IPHONE Environment.SetEnvironmentVariable ("MONO_REFLECTION_SERIALIZER", "yes"); #endif if (SceneManager.GetActiveScene().Equals("Menu")) { Destroy(gameObject); return; } if (handler == null) { DontDestroyOnLoad(this.gameObject); handler = this; } else if (handler != this) { Destroy(gameObject); } googleGame = GameObject.Find("LittleRockstarGoogleGame").GetComponent<LittleRockstarGoogleGame>(); Load(); Debug.Log("Application File saving place: " + Application.persistentDataPath); //File.Delete(Application.persistentDataPath + "/data.dat"); }
// Use this for initialization void Awake() { highscores = GetComponent <Highscores> (); player = GameObject.Find("RockPlayer"); gameTime = GameObject.Find("GameTimeView").GetComponent <GameTimeView> (); levelHandler = GameObject.Find("LevelHandler").GetComponent <LevelHandlerC> (); gameUIHelper = GameObject.Find("GameUIHelper").GetComponent <GameUIHelper> (); googleGame = GameObject.Find("LittleRockstarGoogleGame").GetComponent <LittleRockstarGoogleGame> (); }
void Awake() { #if UNITY_IPHONE Environment.SetEnvironmentVariable("MONO_REFLECTION_SERIALIZER", "yes"); #endif if (SceneManager.GetActiveScene().name.Equals(RockstarScenes.Menu)) { Destroy(gameObject); return; } if (handler == null) { DontDestroyOnLoad(this.gameObject); handler = this; } else if (handler != this) { Destroy(gameObject); } googleGame = GameObject.Find("LittleRockstarGoogleGame").GetComponent <LittleRockstarGoogleGame>(); Load(); //File.Delete(Application.persistentDataPath + "/data.dat"); }
// Use this for initialization void Awake() { highscores = GetComponent<Highscores> (); player = GameObject.Find ("RockPlayer"); gameTime = GameObject.Find ("GameTimeView").GetComponent<GameTimeView> (); levelHandler = GameObject.Find ("LevelHandler").GetComponent<LevelHandlerC> (); gameUIHelper = GameObject.Find ("GameUIHelper").GetComponent<GameUIHelper> (); googleGame = GameObject.Find ("LittleRockstarGoogleGame").GetComponent<LittleRockstarGoogleGame> (); }