public void OnLevelLoad(LevelChangeEventData data) { if (data.Action == LoadState.Loaded) { foreach (int team in losingTeams.Keys.ToArray()) { losingTeams[team] = false; } } }
protected void OnAdventureLoad(LevelChangeEventData data) { if (data.Action == LoadState.Loaded) { inLevel = true; beginningTime = Time.time; } if (data.Action == LoadState.Unloaded) { inLevel = false; endTime = Time.time; } }
public void OnLoadShop(LevelChangeEventData data) { enabled = data.Action == LoadState.Loaded; }
protected void Toggle(LevelChangeEventData data) { enabled = data.Action == LoadState.Loaded; }
protected void OnShop(LevelChangeEventData data) { if (data.Action == LoadState.Loaded) { transform.position = originalPosition; } }
public void onLoad(LevelChangeEventData data) { isDead = false; }