Example #1
0
    private void SpawnNewLine()
    {
        LetterLine letterLineClone = Instantiate(line, transform.position, line.transform.rotation);

        letterLineClone.SetLineAndTargetID(lineAndTargetID);
        lineAndTargetID++;
    }
Example #2
0
 //Get parent (LargeTargetSpawner) and gameManager, set downward velocity
 public void Start()
 {
     letterLineParent = gameObject.GetComponentInParent <LetterLine>();
     gameManager      = FindObjectOfType <GameManager>();
     velocity         = gameManager.SetTargetVelocity();
 }