Example #1
0
    void Start()
    {
        mainCam = Camera.main;
        presetsDropdown.value = QualitySettings.GetQualityLevel();
        Refresh();

        bloomScript            = mainCam.GetComponent <Bloom>();
        motionBlurScript       = mainCam.GetComponent <MotionBlur>();
        ambientOcclusionScript = mainCam.GetComponent <AmbientOcclusion>();
        antiAliasingScript     = mainCam.GetComponent <AntiAliasing>();
        sunRaysScript          = mainCam.GetComponent <TOD_Rays>();
        cloudShadowsScript     = mainCam.GetComponent <TOD_Shadows>();
        lensAberrationsScript  = mainCam.GetComponent <LensAberrations>();

        fullscreenToggle.onValueChanged.AddListener(delegate { OnFullscreenToggle(); });
    }
    void Start()
    {
        animator = GetComponent <Animator>();
        rb       = GetComponent <Rigidbody2D>();

        animator.SetFloat("lookX", 0);
        animator.SetFloat("lookY", -1);

        travelDirection = Vector2.down;
        prevPosition    = transform.position;

        blur  = camera.GetComponent <MotionBlur>();
        bloom = camera.GetComponent <Bloom>();
        lens  = camera.GetComponent <LensAberrations>();
        color = camera.GetComponent <TonemappingColorGrading>();

        trippyText.gameObject.SetActive(false);
        deathText.gameObject.SetActive(false);
    }