public void ResumeButton() { background.SetActive(false); Lect.SetCursor(true, false); isPause = false; Time.timeScale = 1f; }
void Update() { if (Input.GetKeyDown(KeyCode.Escape) && !isPause) { background.SetActive(true); isPause = true; Lect.SetCursor(false, true); Time.timeScale = 0f; } else if (Input.GetKeyDown(KeyCode.Escape) && isPause) { ResumeButton(); } else if (Input.GetKeyDown(KeyCode.F1) && isPause) { ToBriefing(); } }
private void Awake() { background.SetActive(false); Lect.SetCursor(true, false); isPause = false; }
private void Awake() { Lect.SetCursor(false, true); timeSpan = 0.5f; }