Example #1
0
    //나뭇잎 방향 설정
    public void setWindFos(float _WindFos)
    {
        this.WindFos = _WindFos;

        foreach (Transform Leave in BlowingLeaves.transform)
        {
            Leave.GetComponent <ParticleAnimator>().force = new Vector3(_WindFos, -4, 0);
        }
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        WindPos = transform.position;

        foreach (Transform Leave in BlowingLeaves.transform)
        {
            Leave.GetComponent <ParticleRenderer>().sortingLayerName = "object";
        }
    }