public Game() { Table = new Dictionary <Player, Card>(); DeckOfCards = new List <Card>(); Lears[] lears = new Lears[] { Lears.Spades, Lears.Clubs, Lears.Diamonds, Lears.Hearts }; CardTypes[] cardTypes = new CardTypes[] { CardTypes.Six, CardTypes.Seven, CardTypes.Eight, CardTypes.Nine, CardTypes.Ten, CardTypes.Jack, CardTypes.Queen, CardTypes.King, CardTypes.Ace }; for (int i = 0; i < Constants.LEARS_COUNT; i++) { for (int j = 0; j < Constants.CARD_TYPES_COUNT; j++) { Card card = new Card(lears[i], cardTypes[j]); DeckOfCards.Add(card); } } Players = new List <Player>(); }
public Card(Lears lear, CardTypes type) { Type = type; Lear = lear; }
public Card(CardTypes type, Lears lear) { Type = type; Lear = lear; }