// Use this for initialization
 void Start()
 {
     //set up all gesture models
     gestureSplit     = new GestureSplit();
     gestureClap      = new GestureClap();
     gestureLeftSwap  = new GestureLeftSwap();
     gestureRightSwap = new GestureRightSwap();
     gestureUpSwap    = new GestureUpSwap();
     gestureDownSwap  = new GestureDownSwap();
     gestureGrab      = new GestureGrab();
     gesturePinch     = new GesturePinch();
 }
Example #2
0
    private void LeapInit()
    {
        _leapProvider = GameObject.FindObjectOfType <LeapProvider>(); //GetTransformGestureManagerBasedMode().GetComponentInChildren<LeapProvider>();

        //set up all gesture models
        //gestureGrabbingLH = new GestureGrabbing();
        //gestureGrabbingRH = new GestureGrabbing();
        //gestureGrabLH = new GestureGrab();
        //gestureGrabRH = new GestureGrab();
        //gestureGrabReleaseLH = new GestureGrabRelease();
        //gestureGrabReleaseRH = new GestureGrabRelease();
        //gesturePinchingLH = new GesturePinching();
        //gesturePinchingRH = new GesturePinching();
        gesturePinchLH = new GesturePinch();
        gesturePinchRH = new GesturePinch();
        //gesturePinchReleaseLH = new GesturePinchRelease();
        //gesturePinchReleaseRH = new GesturePinchRelease();
        //gestureTappingLH = new GestureTapping();
        //gestureTappingRH = new GestureTapping();
        gestureHoveringLH = new GestureHovering();
        gestureHoveringRH = new GestureHovering();
        gestureSplit      = new GestureSplit();
    }
Example #3
0
    protected void LeapGestureInit()
    {
        //set up all gesture models
        gestureSplit       = new GestureSplit();
        gestureClap        = new GestureClap();
        gestureLeftSwapLH  = new GestureLeftSwap();
        gestureRightSwapLH = new GestureRightSwap();
        //gestureUpSwapLH = new GestureUpSwap();
        //gestureDownSwapLH = new GestureDownSwap();
        gestureUpLongSwapLH   = new GestureUpLongSwap();
        gestureDownLongSwapLH = new GestureDownLongSwap();
        gestureGrabLH         = new GestureGrab();
        gestureGrabbingLH     = new GestureGrabbing();

        gestureLeftSwapRH  = new GestureLeftSwap();
        gestureRightSwapRH = new GestureRightSwap();
        //gestureUpSwapRH = new GestureUpSwap();
        //gestureDownSwapRH = new GestureDownSwap();
        gestureUpLongSwapRH   = new GestureUpLongSwap();
        gestureDownLongSwapRH = new GestureDownLongSwap();
        gestureGrabRH         = new GestureGrab();
        gestureGrabbingRH     = new GestureGrabbing();
    }