public void HideGameMenu() { LeanTween.cancel(gameObject, false); player.StopChangeLevelTextAlpha(); LeanTweenEx.InvokeNextFrame(exitButton.gameObject, () => isInMenu = false); canvasGroup.interactable = false; canvasGroup.blocksRaycasts = false; virtualCamera.Follow = player.transform; LeanTween.value(gameObject, virtualCamera.m_Lens.OrthographicSize, 5.0f, 1.0f) .setOnUpdate((float size) => { virtualCamera.m_Lens.OrthographicSize = size; }); LeanTween.value(gameObject, chromaticAberration.intensity.value, defaultChromaticAberrationIntensity, 0.33f) .setOnUpdate((float intensity) => { chromaticAberration.intensity.value = intensity; }); LeanTween.value(gameObject, grain.intensity.value, 0, 0.33f) .setOnUpdate((float intensity) => { grain.intensity.value = intensity; }); LeanTweenEx.ChangeCanvasGroupAlpha(gameObject, canvasGroup, 0.0f, 0.33f); player.ChangeLevelTextAlpha(0.33f, 1.0f, false); optionsMenu.HideCanvas(); levelsSelectionMenu.HideCanvas(); }
public void UpdateValue(int newValue) { float delta = Mathf.Abs(currValue - newValue); if (delta == 0) { LeanTweenEx.InvokeNextFrame(gameObject, onValueUpdated); return; } if (newValue - currValue > 0) { for (int i = currValue; i < newValue; ++i) { sectors[i].Fill(fillTime, (i - currValue) * fillTime); } } else { for (int i = currValue - 1; i >= newValue; --i) { sectors[i].UnFill(fillTime, (currValue - i - 1) * fillTime); } } currValue = newValue; LeanTween.delayedCall(gameObject, fillTime * delta, onValueUpdated); }