public async Task <IActionResult> Index() { LeaderboardProxy proxy = new LeaderboardProxy(settings.Value.LeaderboardWebApiBaseUrl, logger); var leaderboard = await proxy.GetLeaderboardAsync(); return(View(leaderboard)); }
public void OnSuccess(LeaderboardProxy leaderboardProxy) { var msg = "get leader board data succeed. \n"; msg += string.Format("leaderboard Id: {0}, display name: {1}, score order:{2}", leaderboardProxy.LeaderboardId, leaderboardProxy.LeaderboardDisplayName, leaderboardProxy.LeaderboardScoreOrder); Show(msg); }
public void StateUpdated(string serializedWordFromServer) { var state = JsonConvert.DeserializeObject <StateDTO>(serializedWordFromServer, new JsonSerializerSettings() { TypeNameHandling = TypeNameHandling.Auto }); numSquaresX = state.Objects.GetLength(0); numSquaresY = state.Objects[0].Length; if (state.AlivePlayersIds.Count == 1 && state.DeadPlayersIds.Count > 0 && state.AlivePlayersIds.Any(alivePlayer => alivePlayer == Id)) { this.winnerLabel.Visible = true; this.buttonRestart.Visible = true; } else if (state.DeadPlayersIds.Any(deadPlayer => deadPlayer == Id)) { this.textGameOver.Visible = true; if (state.AlivePlayersIds.Count == 1) { this.buttonRestart.Visible = true; } } else { this.textGameOver.Visible = false; this.buttonRestart.Visible = false; this.winnerLabel.Visible = false; } //this.score.Text = $"Score: {state.PlayerScores.Where(playerScore => playerScore.Id == Id).Select(playerScore => playerScore.score).First().ToString()}"; var proxy = new LeaderboardProxy { Id = Id, _realLeaderboard = state.PlayerScores }; score.Text = BuildLeaderBoard(proxy.GetLeaderBoard()); img = new Bitmap(squareSize * numSquaresX, squareSize * numSquaresY); imgGraph = Graphics.FromImage(img); world = state.Objects; Draw(); }