public LdrBuilder Arrow(string name, Colour32 colour, Ldr.EArrowType type, float width, bool smooth, IEnumerable <v4> points) { if (!points.Any()) { return(this); } return(Append("*Arrow ", name, " ", colour, " {", type.ToString(), points.Select(x => Ldr.Vec3(x)), Ldr.Width(width), Ldr.Smooth(smooth), "}\n")); }
public LdrBuilder Arrow(string name, Colour32 colour, Ldr.EArrowType type, float width, bool smooth, Func <int, v4?> points) { int idx = 0; Append("*Arrow ", name, " ", colour, " {"); for (v4?pt; (pt = points(idx++)) != null;) { Append(Ldr.Vec3(pt.Value)); } Append(Ldr.Width(width), Ldr.Smooth(smooth), type.ToString(), "}\n"); return(this); }