Example #1
0
 private void Wizard1FinishButtonClick(object sender, CancelEventArgs e)
 {
     LazySettings.SelectedCombat = SelectCombat.Text;
     LazySettings.SelectedEngine = SelectEngine.Text;
     LazySettings.FirstRun       = false;
     LazySettings.SaveSettings();
     Close();
 }
Example #2
0
 private void SelectCombatSelectedIndexChanged(object sender, EventArgs e)
 {
     if (SelectCombat.SelectedIndex != -1)
     {
         LazySettings.SelectedCombat = SelectCombat.Text;
         LazySettings.SaveSettings();
         var cs = (CustomClass)SelectCombat.SelectedItem;
         CombatEngine = ClassCompiler.Assemblys[cs.AssemblyName];
     }
 }
Example #3
0
 public void StartBotting()
 {
     if (!ValidateKeys.AutoLoot)
     {
         Logging.Write(LogType.Error, "Please enable auto loot");
         return;
     }
     if (ValidateKeys.ClickToMove)
     {
         Logging.Write(LogType.Error, "Please disable click to move");
         return;
     }
     BarMapper.MapBars();
     KeyHelper.LoadKeys();
     if (!ValidateKeys.Validate())
     {
         Thread.Sleep(2000);
     }
     Langs.Load();
     if (EngineHandler.EngineStart())
     {
         LazySettings.SaveSettings();
         if (CombatEngine.StartOk)
         {
             CombatEngine.BotStarted();
         }
         else
         {
             Logging.Write(LogType.Warning, "CustomClass returned false on StartOk not starting");
             return;
         }
         Logging.Debug("Relogger: " + ReloggerSettings.ReloggingEnabled);
         Logging.Debug("Engine: " + EngineHandler.Name);
         Logging.Write("Bot started");
         Logging.Debug("CurrentFlyingProfile: " + FlyingSettings.Profile);
         Logging.Debug("CurrentGrindingProfile: " + GrindingSettings.Profile);
         UpdateText(StartStopEngine, "Stop botting");
         ShouldRelog     = ReloggerSettings.ReloggingEnabled;
         LazyForm.Engine = EngineHandler.Name;
         DisableItems();
         Engine.StartEngine(EngineHandler);
         StopAfter.BotStarted();
         PeriodicRelogger.BotStarted();
         PluginManager.BotStart();
         PluginManager.StartPulseThread(true);
     }
     else
     {
         Logging.Write(LogType.Warning, "Engine returned false on load");
     }
 }
Example #4
0
 private void SelectEngineSelectedIndexChanged(object sender, EventArgs e)
 {
     if (SelectEngine.SelectedIndex != -1)
     {
         var cs = (CustomEngine)SelectEngine.SelectedItem;
         LazySettings.SelectedEngine = SelectEngine.Text;
         LazySettings.SaveSettings();
         EngineHandler = EngineCompiler.Assemblys[cs.AssemblyName];
         EngineHandler.Load();
         if (_radar != null && !_radar.IsDisposed)
         {
             OpenRadar();
         }
     }
 }
Example #5
0
 private void CBDebug_CheckedChanged(object sender, EventArgs e)
 {
     if (CBDebug.Checked)
     {
         LazySettings.DebugLog = true;
         LazySettings.SaveSettings();
         Logging.OnDebug += Logging_OnDebug;
     }
     else
     {
         LazySettings.DebugLog = false;
         LazySettings.SaveSettings();
         Logging.OnDebug -= Logging_OnDebug;
     }
 }
Example #6
0
        private void SaveSettings()
        {
            LazySettings.SetupUseHotkeys    = SetupUseHotkeys.Checked;
            LazySettings.LogOutOnFollowTime = SetupTBLogOutOnFollow.Text;
            LazySettings.SoundFollow        = SetupCBSoundFollow.Checked;
            LazySettings.SoundWhisper       = SetupCBSoundWhisper.Checked;
            LazySettings.SoundStop          = SetupCBSoundStop.Checked;
            LazySettings.HookMouse          = SetupCBBackground.Checked;
            LazySettings.BackgroundMode     = false;
            LazySettings.LogoutOnFollow     = SetupCBLogoutOnFollow.Checked;
            string clientLanguage = ClientLanguage.SelectedItem.ToString();
            var    lazyLanguage   =
                (LazySettings.LazyLanguage)Enum.Parse(typeof(LazySettings.LazyLanguage), clientLanguage);

            LazySettings.Language = lazyLanguage;
            LazySettings.SaveSettings();
        }
Example #7
0
        public void SaveSettings()
        {
            LazySettings.DebugMode          = SetupDebugMode.Checked;
            LazySettings.SetupUseHotkeys    = SetupUseHotkeys.Checked;
            LazySettings.StopAfterBool      = SetupCBStopAfter.Checked;
            LazySettings.StopAfter          = SetupTBStopAfter.Text;
            LazySettings.LogOutOnFollowTime = SetupTBLogOutOnFollow.Text;
            LazySettings.SoundFollow        = SetupCBSoundFollow.Checked;
            LazySettings.SoundWhisper       = SetupCBSoundWhisper.Checked;
            LazySettings.SoundStop          = SetupCBSoundStop.Checked;
            LazySettings.Shutdown           = SetupCBShutdown.Checked;
            LazySettings.BackgroundMode     = SetupCBBackground.Checked;
            LazySettings.LogoutOnFollow     = SetupCBLogoutOnFollow.Checked;
            LazySettings.HookMouse          = CBHookMouse.Checked;
            LazySettings.Latency            = Latency.Value;
            //
            LazySettings.CombatBoolEat   = CombatCBEat.Checked;
            LazySettings.CombatBoolDrink = CombatCBDrink.Checked;
            LazySettings.CombatEatAt     = CombatTBEatAt.Text;
            LazySettings.CombatDrinkAt   = CombatTBDrinkAt.Text;

            LazySettings.KeysGroundMountBar       = KeysGroundMountBar.SelectedItem.ToString();
            LazySettings.KeysGroundMountKey       = KeysGroundMountKey.SelectedItem.ToString();
            LazySettings.KeysAttack1Bar           = KeysAttack1Bar.SelectedItem.ToString();
            LazySettings.KeysAttack1Key           = KeysAttack1Key.SelectedItem.ToString();
            LazySettings.KeysEatBar               = KeysEatBar.SelectedItem.ToString();
            LazySettings.KeysEatKey               = KeysEatKey.SelectedItem.ToString();
            LazySettings.KeysDrinkBar             = KeysDrinkBar.SelectedItem.ToString();
            LazySettings.KeysDrinkKey             = KeysDrinkKey.SelectedItem.ToString();
            LazySettings.KeysStafeLeftKeyText     = KeysStafeLeftKey.SelectedItem.ToString();
            LazySettings.KeysStafeRightKeyText    = KeysStafeRightKey.SelectedItem.ToString();
            LazySettings.KeysInteractKeyText      = KeysInteractKey.SelectedItem.ToString();
            LazySettings.KeysInteractTargetText   = KeysInteractTarget.SelectedItem.ToString();
            LazySettings.KeysTargetLastTargetText = KeysTargetLast.SelectedItem.ToString();

            //Mail
            LazySettings.ShouldMail       = CBMail.Checked;
            LazySettings.MailTo           = TBMailTo.Text;
            LazySettings.MacroForMail     = MacroForMail.Checked;
            LazySettings.KeysMailMacroBar = KeysMailMacroBar.SelectedItem.ToString();
            LazySettings.KeysMailMacroKey = KeysMailMacroKey.SelectedItem.ToString();
            //Vendor
            LazySettings.ShouldVendor  = CBDoVendor.Checked;
            LazySettings.ShouldRepair  = CBDoRepair.Checked;
            LazySettings.SellCommon    = CBSellCommon.Checked;
            LazySettings.SellUncommon  = CBSellUnCommon.Checked;
            LazySettings.SellPoor      = CBSellPoor.Checked;
            LazySettings.FreeBackspace = IMinFreeBagSlots.Text;

            //Relogger
            ReloggerSettings.AccountName              = SetupTBRelogUsername.Text;
            ReloggerSettings.AccountPw                = SetupTBRelogPW.Text;
            ReloggerSettings.CharacterName            = SetupTBRelogCharacter.Text;
            ReloggerSettings.ReloggingEnabled         = SetupCBRelogEnableRelogger.Checked;
            ReloggerSettings.PeriodicReloggingEnabled = SetupCBRelogEnablePeriodicRelog.Checked;
            ReloggerSettings.PeriodicLogIn            = SetupIIRelogLogInAfter.Value;
            ReloggerSettings.PeriodicLogOut           = SetupIIRelogLogOutAfter.Value;
            ReloggerSettings.AccountAccount           = SetupIIRelogLogAccount.Value;
            ReloggerSettings.SaveSettings();

            //Language
            string clientLanguage = ClientLanguage.SelectedItem.ToString();
            var    lazyLanguage   =
                (LazySettings.LazyLanguage)Enum.Parse(typeof(LazySettings.LazyLanguage), clientLanguage);

            if (LazySettings.Language != lazyLanguage)
            {
                if (!ItemDatabase.IsOpen)
                {
                    ItemDatabase.Open();
                }
                ItemDatabase.ClearDatabase();
            }
            LazySettings.Language = lazyLanguage;
            LazySettings.SaveSettings();
            SaveMailList();
            SaveProtectedList();
        }