public ProjectContent(XmlDocument document)
        {
            XmlNode projectNode = document["project"];
            // Name
            XmlNode nameNode = projectNode.SelectSingleNode("name");

            if (nameNode != null)
            {
                this.Name = nameNode.InnerText;
            }
            // Settings
            XmlNode settingsNode = projectNode.SelectSingleNode("settings");

            if (settingsNode != null)
            {
                this.Settings = new ProjectSettingsContent(settingsNode);
            }
            else
            {
                this.Settings = new ProjectSettingsContent();
            }
            // Values
            XmlNode valuesNode = projectNode.SelectSingleNode("values");

            if (valuesNode != null)
            {
                foreach (XmlNode valueNode in valuesNode.ChildNodes)
                {
                    ValueTemplateContent valueContent = ValueContentTemplateParser.Parse(valueNode);
                    if (valueContent != null)
                    {
                        this.Values.Add(valueContent);
                    }
                }
            }
            // Tilesets
            XmlNode tilesetsNode = projectNode.SelectSingleNode("tilesets");

            if (tilesetsNode != null)
            {
                foreach (XmlNode childNode in tilesetsNode)
                {
                    this.Tilesets.Add(new TilesetContent(childNode));
                }
            }
            // Objects
            XmlNode objectsNode = projectNode.SelectSingleNode("objects");

            if (objectsNode != null)
            {
                foreach (XmlNode childNode in objectsNode.SelectNodes("object|folder/object"))
                {
                    this.Objects.Add(new ObjectTemplateContent(childNode));
                }
            }
            // Layer Settings
            XmlNode layerSettingsNode = projectNode.SelectSingleNode("layers");

            if (layerSettingsNode != null)
            {
                foreach (XmlNode childNode in layerSettingsNode.ChildNodes)
                {
                    LayerSettingsContent layerSettingsContent = LayerSettingsContentParser.Parse(childNode);
                    if (layerSettingsContent != null)
                    {
                        this.LayerSettings.Add(layerSettingsContent);
                    }
                }
            }
        }
Example #2
0
        public LevelContent(ProjectContent project, XmlDocument document)
        {
            this.Project = project;
            XmlNode levelNode = document["level"];

            // Level values/attributes
            foreach (ValueTemplateContent value in project.Values)
            {
                XmlNode attribute = null;
                if ((attribute = levelNode.Attributes[value.Name]) != null)
                {
                    if (value is BooleanValueTemplateContent)
                    {
                        this.Values.Add(new BooleanValueContent(value.Name, bool.Parse(attribute.Value)));
                    }
                    else if (value is IntegerValueTemplateContent)
                    {
                        this.Values.Add(new IntegerValueContent(value.Name,
                                                                int.Parse(attribute.Value, CultureInfo.InvariantCulture)));
                    }
                    else if (value is NumberValueTemplateContent)
                    {
                        this.Values.Add(new NumberValueContent(value.Name,
                                                               float.Parse(attribute.Value, CultureInfo.InvariantCulture)));
                    }
                    else if (value is StringValueTemplateContent)
                    {
                        this.Values.Add(new StringValueContent(value.Name, attribute.Value));
                    }
                }
            }
            // Height
            this.Height = int.Parse(levelNode.SelectSingleNode("height").InnerText, CultureInfo.InvariantCulture);
            // Width
            this.Width = int.Parse(levelNode.SelectSingleNode("width").InnerText, CultureInfo.InvariantCulture);
            // Layers
            // Here we'll construct an XPath query of all possible layer names so we can just extract the nodes all
            // at once.
            string[] layerNames = (from x in project.LayerSettings select x.Name).ToArray <string>();
            string   layerXPath = string.Join("|", layerNames);

            foreach (XmlNode layerNode in levelNode.SelectNodes(layerXPath))
            {
                // Attempt to extract the settings for this layer.
                LayerSettingsContent[] s = (from x in project.LayerSettings
                                            where x.Name.Equals(layerNode.Name)
                                            select x).ToArray <LayerSettingsContent>();
                if (!(s.Length > 0))
                {
                    continue;
                }
                LayerSettingsContent layerSettings = s[0];
                // We have a grid layer.
                if (layerSettings is GridLayerSettingsContent)
                {
                    GridLayerSettingsContent settings  = layerSettings as GridLayerSettingsContent;
                    GridLayerContent         gridLayer = new GridLayerContent(layerNode, this, settings);
                    if (gridLayer != null)
                    {
                        this.Layers.Add(gridLayer);
                    }
                }
                else if (layerSettings is TileLayerSettingsContent)
                {
                    TileLayerSettingsContent settings  = layerSettings as TileLayerSettingsContent;
                    TileLayerContent         tileLayer = new TileLayerContent(layerNode, this, settings);
                    if (tileLayer != null)
                    {
                        this.Layers.Add(tileLayer);
                    }
                }
                else if (layerSettings is ObjectLayerSettingsContent)
                {
                    ObjectLayerContent objectLayer = new ObjectLayerContent(layerNode, this);
                    if (objectLayer != null)
                    {
                        this.Layers.Add(objectLayer);
                    }
                }
            }
        }