public void DeleteLine() { GameObject LastLine; SelectedLine = Spirographe.GetActiveSpiroFormule(); if (SelectedLine.profondeur > 3) { SelectedLine.profondeur--; LastLine = PanelLignes.transform.GetChild(SelectedLine.profondeur).gameObject; //RemoveEventsFromLine(LastLine); //Destroy(LastLine); LastLine.SetActive(false); } RefreshPanel(); //PanelOptionTousDisques.GetComponent<PanelOptionTousDisques>().BuildPanel(); //refresh panel tous disques too Spirographe.ValueChange(); //Call ValueChange Event }
void PaintLastFlag() { LastLine.DrawFlagE = F_DrawLastFlag; LastLine.Prepare(); }