public void SetLanguage(int index) { currentLanguage = index; PlayerPrefs.SetInt("language", currentLanguage); LanguageChanged.Invoke(currentLanguage); }
/// <summary> /// 设置语言 /// </summary> /// <param name="code"></param> public void SetLanguage(LanguageCode code) { LocalizatioCodeIndex = GetCodeIndex(code); PlayerPrefs.SetString(LocalizatioCode, code.ToString()); LanguageEvent?.Invoke(); }