internal static void Init() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 950f) { MinHitChance = HitChance.VeryHigh }; E = new Spell(SpellSlot.E, 1200f); R = new Spell(SpellSlot.R, 975f); W.SetSkillshot(0.25f, 100f, 1410f, false, SkillshotType.SkillshotCircle); ComboOption.AddQ(); ComboOption.AddSlider("ComboQCount", "Use Q| Min Enemies Count >= x", 3, 1, 5); ComboOption.AddSlider("ComboQRange", "Use Q| Min Search Range", 600, 0, 1800); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddBool("ComboEKill", "Use E| Target Can KillSteal", false); ComboOption.AddBool("ComboEFull", "Use E| Target Have Full Stack", false); ComboOption.AddR(); ComboOption.AddBool("ComboRKillSteal", "Use R| Target Can KS"); ComboOption.AddSlider("ComboRCount", "Use R| Min Enemies Count >= x", 3, 1, 5); ComboOption.AddBool("ComboRYouMuu", "Use Youmuu| R Is Active"); HarassOption.AddW(); HarassOption.AddE(); HarassOption.AddBool("HarassEStack", "Use E| Target Will Leave E Range"); HarassOption.AddSlider("HarassEStackCount", "Use E| Target Min Stack Count >= x", 3, 1, 6); HarassOption.AddBool("HarassEFull", "Use E| Target Have Full Stack"); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddE(); LaneClearOption.AddSlider("LaneClearECount", "Use E| Min Kill Count >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddW(); KillStealOption.AddE(); MiscOption.AddQ(); MiscOption.AddBool("AutoQ", "Auto Q| After KS Target and Have Enemies In Range"); DrawOption.AddW(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); PlayerIsKillTarget = false; Game.OnUpdate += OnUpdate; Game.OnNotify += OnNotify; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.GetSliderBool("LaneClearQCount").Enabled&& Q.IsReady()) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q.Range) && x.IsMinion()).ToList(); if (minions.Any()) { var qFarm = Q.GetCircularFarmLocation(minions); if (qFarm.MinionsHit >= LaneClearOption.GetSliderBool("LaneClearQCount").Value) { Q.Cast(qFarm.Position); } } } if (LaneClearOption.GetSliderBool("LaneClearWCount").Enabled&& W.IsReady() && !isWActive) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(W.Range) && x.IsMinion()).ToList(); if (minions.Any()) { if (minions.Count >= LaneClearOption.GetSliderBool("LaneClearWCount").Value) { W.Cast(); } } } } }
private static void LaneClearEvent() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.IsReady() && AxeCount < 2 && Orbwalker.CanAttack()) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(600) && x.IsMinion()).ToList(); if (minions.Any() && minions.Count >= 2) { Q.Cast(); } } if (LaneClearOption.GetSliderBool("LaneClearECount").Enabled&& E.IsReady()) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(E.Range) && x.IsMinion()).ToList(); if (minions.Any() && minions.Count >= LaneClearOption.GetSliderBool("LaneClearECount").Value) { var eFarm = E.GetLineFarmLocation(minions); if (eFarm.MinionsHit >= LaneClearOption.GetSliderBool("LaneClearECount").Value) { E.Cast(eFarm.Position); } } } } }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana) { if (LaneClearOption.UseQ && Q.IsReady()) { var minions = MinionManager.GetMinions(Me.Position, Q.Range); if (minions.Any()) { if (LaneClearOption.GetBool("LaneClearQLH")) { var min = minions.FirstOrDefault(x => x.Health < Q.GetDamage(x) && MinionHealthPrediction.GetHealthPrediction(x, 250) > 0); if (min != null) { Q.Cast(min, true); } } else { Q.Cast(minions.FirstOrDefault(), true); } } } } }
private static void Initializer() { Q = new Spell(SpellSlot.Q, 800f); Q.SetSkillshot(0.41f, 180f, float.MaxValue, false, true, SkillshotType.Circle); W = new Spell(SpellSlot.W, 550f); E = new Spell(SpellSlot.E, 550f); E.SetSkillshot(0.40f, 65f, 580f, false, true, SkillshotType.Line); R = new Spell(SpellSlot.R, 1600f); R.SetSkillshot(0.20f, 80f, 2150f, false, false, SkillshotType.Line); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddBool("ComboQAfterE", "Use Q| Only After E or E is CoolDown"); ComboOption.AddW(); ComboOption.AddBool("ComboWCancel", "Use W| Auto Cancel"); ComboOption.AddE(); ComboOption.AddBool("ComboRSolo", "Use R| Solo Mode"); HarassOption.AddMenu(); HarassOption.AddQ(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddSliderBool("LaneClearQCount", "Use Q| Min Hit Count >= x", 3, 1, 5, true); LaneClearOption.AddSliderBool("LaneClearWCount", "Use W| Min Hit Count >= x", 4, 1, 10, true); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddE(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddQ(); KillStealOption.AddR(); KillStealOption.AddSlider("KillStealRDistance", "Use R| When target Distance Player >= x", 600, 0, 1600); KillStealOption.AddTargetList(); MiscOption.AddMenu(); MiscOption.AddBasic(); //MiscOption.AddW(); TODO MiscOption.AddR(); MiscOption.AddKey("R", "SemiR", "Semi-manual R Key(only work for select target)", Keys.T, KeyBindType.Press); DrawOption.AddMenu(); DrawOption.AddQ(Q); DrawOption.AddW(W); DrawOption.AddE(E); DrawOption.AddR(R); DrawOption.AddDamageIndicatorToHero(true, true, true, true, true); AIBaseClient.OnProcessSpellCast += OnProcessSpellCast; Game.OnTick += OnUpdate; Orbwalker.OnAction += OnAction; }
private static void Initializer() { Q = new Spell(SpellSlot.Q, 1100f); Q.SetSkillshot(0.25f, 60f, 4000f, false, false, SkillshotType.Line); W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E); R = new Spell(SpellSlot.R, 1100f); R.SetSkillshot(1.0f, 60f, float.MaxValue, false, false, SkillshotType.Cone); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddBool("ComboERoot", "Use E| If Target Can imprison", false); ComboOption.AddBool("ComboELogic", "Use E| Logic Cast(1AA + 1Q + 1E DMG)"); HarassOption.AddMenu(); HarassOption.AddQ(); HarassOption.AddE(); HarassOption.AddSlider("HarassECount", "Use E|Min Passive Hit Count >= x", 3, 1, 10); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q|Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddW(); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddE(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddQ(); KillStealOption.AddE(); MiscOption.AddMenu(); MiscOption.AddBasic(); MiscOption.AddSubMenu("Block", "Block Spell Settings"); MyEvadeManager.Attach(MiscMenu["SharpShooter.MiscSettings.Block"] as Menu); DrawOption.AddMenu(); DrawOption.AddQ(Q); DrawOption.AddR(R); DrawOption.AddDamageIndicatorToHero(false, false, true, false, false); CPrediction.BoundingRadiusMultiplicator = 1.15f; Game.OnTick += OnUpdate; GameObject.OnCreate += (sender, args) => OnCreate(sender); GameObject.OnDelete += (sender, args) => OnDestroy(sender); AIBaseClient.OnProcessSpellCast += OnProcessSpellCast; Orbwalker.OnAction += OnAction; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana) { var minions = MinionManager.GetMinions(Me.Position, E.Range); if (minions.Any()) { if (LaneClearOption.UseE && E.IsReady()) { var eFarm = MinionManager.GetBestCircularFarmLocation(minions.Select(x => x.Position.To2D()).ToList(), E.Width, E.Range); if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount")) { E.Cast(eFarm.Position); } } if (LaneClearOption.UseQ && Q.IsReady() && minions.Count > 2) { Q.Cast(minions.FirstOrDefault()); } } } }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.IsReady()) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q.Range) && x.IsMinion()).ToList(); if (minions.Any()) { foreach (var minion in minions.Where(x => !x.IsDead && x.Health > 0)) { if (LaneClearOption.GetBool("LaneClearQLH").Enabled) { if (minion.Health < Me.GetSpellDamage(minion, SpellSlot.Q)) { Q.Cast(minion); } } else { Q.Cast(minion); } } } } } }
private static void LaneClear() { if (Variables.GameTimeTickCount - lastCastTime < 600 + Game.Ping || Me.Buffs.Any(x => x.Name.ToLower() == "lucianpassivebuff")) { return; } if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.IsReady()) { var qMinions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q.Range) && x.IsMinion()).ToList(); if (qMinions.Any()) { foreach (var minion in qMinions) { var q2Minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q2.Range) && x.IsMinion()).ToList(); if (minion != null && minion.IsValidTarget(Q.Range) && Q2.GetHitCounts(q2Minions, Me.PreviousPosition.Extend(minion.PreviousPosition, 900)) >= 2) { Q.CastOnUnit(minion); return; } } } } } }
private static void Initializer() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 1225f); W.SetSkillshot(0.25f, 60f, 2000f, true, true, SkillshotType.Cone); E = new Spell(SpellSlot.E, 5000f); E.SetSkillshot(0.25f, 300f, 1400f, false, false, SkillshotType.Line); R = new Spell(SpellSlot.R, 2000f); R.SetSkillshot(0.25f, 130f, 1550f, true, true, SkillshotType.Line); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddBool("ComboSaveMana", "Use Q |Save Mana"); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddR(); ComboOption.AddBool("ComboRSolo", "Use R |Solo Mode"); ComboOption.AddBool("ComboRTeam", "Use R |Team Fight"); HarassOption.AddMenu(); HarassOption.AddW(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddQ(); LaneClearOption.AddW(); LaneClearOption.AddSlider("LaneClearWCount", "Use W |Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddW(); KillStealOption.AddR(); KillStealOption.AddTargetList(); //GapcloserOption.AddMenu(); MiscOption.AddMenu(); MiscOption.AddBasic(); MiscOption.AddR(); MiscOption.AddKey("R", "SemiR", "Semi-manual R Key", Keys.T, KeyBindType.Press); MiscOption.AddBool("R", "AutoR", "Auto R| Anti Gapcloser"); DrawOption.AddMenu(); DrawOption.AddW(W); DrawOption.AddR(R); DrawOption.AddDamageIndicatorToHero(false, true, false, true, true); Tick.OnTick += OnUpdate; Orbwalker.OnAction += OnAction; //Gapcloser.OnGapcloser += OnGapcloser; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana) { if (LaneClearOption.UseQ && Q.IsReady() && AxeCount < 2 && !Orbwalker.CanAttack())// TODO !Me.Spellbook.IsAutoAttacking) { var minions = MinionManager.GetMinions(Me.Position, 600); if (minions.Any() && minions.Count >= 2) { Q.Cast(); } } if (LaneClearOption.UseE && E.IsReady()) { var minions = MinionManager.GetMinions(Me.Position, E.Range); if (minions.Any()) { var eFarm = E.GetLineFarmLocation(minions, E.Width); if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount")) { E.Cast(eFarm.Position); } } } } }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.GetSliderBool("LaneClearQCount").Enabled&& Q.Ready) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q.Range) && x.IsMinion()).ToArray(); if (minions.Any()) { var qFarm = Q.GetSpellFarmPosition(minions); if (qFarm.HitCount >= LaneClearOption.GetSliderBool("LaneClearQCount").Value) { Q.Cast(qFarm.CastPosition); } } } if (LaneClearOption.GetSliderBool("LaneClearWCount").Enabled&& W.Ready && !isWActive) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(W.Range) && x.IsMinion()).ToArray(); if (minions.Any()) { if (minions.Length >= LaneClearOption.GetSliderBool("LaneClearWCount").Value) { W.Cast(); } } } } }
internal static void Init() { Q = new Spell(SpellSlot.Q, 525f); W = new Spell(SpellSlot.W, 1500f); E = new Spell(SpellSlot.E, 920f); R = new Spell(SpellSlot.R, 3000f); W.SetSkillshot(0.6f, 60f, 3300f, true, SkillshotType.SkillshotLine); E.SetSkillshot(1.2f, 100f, 1750f, false, SkillshotType.SkillshotCircle); R.SetSkillshot(0.7f, 140f, 1500f, false, SkillshotType.SkillshotLine); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddR(); ComboOption.AddBool("ComboRSolo", "Use R| Solo Mode"); ComboOption.AddBool("ComboRTeam", "Use R| Team Fight"); HarassOption.AddQ(); HarassOption.AddW(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Counts >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddW(); KillStealOption.AddR(); KillStealOption.AddTargetList(); MiscOption.AddW(); MiscOption.AddBool("AutoW", "Auto W| CC"); MiscOption.AddE(); MiscOption.AddBool("AutoE", "Auto E| CC"); MiscOption.AddBool("AutoETP", "Auto E| Teleport"); MiscOption.AddBool("GapE", "Auto E| Anti GapCloser"); MiscOption.AddR(); MiscOption.AddKey("rMenuSemi", "Semi R Key", SharpDX.DirectInput.Key.T); MiscOption.AddSlider("rMenuMin", "Use R| Min Range >= x", 1000, 500, 2500); MiscOption.AddSlider("rMenuMax", "Use R| Man Range <= x", 3000, 1500, 3500); DrawOption.AddW(); DrawOption.AddE(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.BeforeAttack += BeforeAttack; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; }
internal static void Init() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 900f); E = new Spell(SpellSlot.E, 700f); R = new Spell(SpellSlot.R, 700f); W.SetSkillshot(0.50f, 250f, 1400f, false, SkillshotType.SkillshotCircle); ComboOption.AddQ(); ComboOption.AddBool("ComboQAlways", "Use Q| Always Cast it(Off = Logic Cast)"); ComboOption.AddE(); ComboOption.AddBool("ComboEOnlyAfterAA", "Use E| Only After Attack Cast it"); ComboOption.AddR(); ComboOption.AddSlider("ComboRHp", "Use R| Player HealthPercent <= x%(Save mySelf)", 25, 0, 100); HarassOption.AddE(false); HarassOption.AddBool("HarassEToMinion", "Use E| Cast Low Hp Minion"); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddE(); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddW(); FleeOption.AddMove(); KillStealOption.AddE(); KillStealOption.AddR(); KillStealOption.AddTargetList(); MiscOption.AddE(); MiscOption.AddKey("SemiE", "Semi-manual E Key", SharpDX.DirectInput.Key.T); MiscOption.AddR(); //MiscOption.AddBool("InterruptR", "Use R| Interrupt Spell"); MiscOption.AddBool("AntiRengar", "Use R| Anti Rengar"); MiscOption.AddBool("AntiKhazix", "Use R| Anti Khazix"); MiscOption.AddSetting("Forcus"); MiscOption.AddBool("Forcustarget", "Forcus Attack Passive Target"); DrawOption.AddW(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; GameObject.OnCreate += OnCreate; //Interrupter Orbwalker.BeforeAttack += BeforeAttack; Orbwalker.AfterAttack += AfterAttack; }
private static void Initializer() { Q = new Aimtec.SDK.Spell(SpellSlot.Q, 1000f); Q.SetSkillshot(0.25f, 90f, 1550f, true, SkillshotType.Line); W = new Aimtec.SDK.Spell(SpellSlot.W, 2000f); E = new Aimtec.SDK.Spell(SpellSlot.E, 700f) { Delay = 0.25f }; R = new Aimtec.SDK.Spell(SpellSlot.R, 550f); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddE(); HarassOption.AddMenu(); HarassOption.AddQ(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q|Min Hit Count >= ", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddQ(); GapcloserOption.AddMenu(); MiscOption.AddMenu(); MiscOption.AddBasic(); MiscOption.AddE(); MiscOption.AddBool("E", "AutoE", "Auto E| AntiGapcloser"); MiscOption.AddR(); MiscOption.AddBool("R", "AutoR", "Auto R"); MiscOption.AddSetting("Forcus"); MiscOption.AddBool("Forcus", "Forcus", "Forcus Attack Passive Target"); DrawOption.AddMenu(); DrawOption.AddQ(Q); DrawOption.AddE(E); DrawOption.AddFarm(); DrawOption.AddDamageIndicatorToHero(true, false, true, false, true); Game.OnUpdate += OnUpdate; Orbwalker.PreAttack += PreAttack; Orbwalker.PostAttack += PostAttack; Gapcloser.OnGapcloser += OnGapcloser; }
internal static void Init() { Q = new Spell(SpellSlot.Q, 825f); W = new Spell(SpellSlot.W, 800f); E = new Spell(SpellSlot.E, 600f); R = new Spell(SpellSlot.R, 1300f); Q.SetSkillshot(0.3f, 200f, 1000f, false, SkillshotType.SkillshotCircle); E.SetSkillshot(0.1f, (float)(45 * Math.PI / 180), 1500f, false, SkillshotType.SkillshotCone); R.SetSkillshot(0.2f, 40f, 2000f, true, SkillshotType.SkillshotLine); ComboOption.AddQ(); ComboOption.AddE(); ComboOption.AddR(); ComboOption.AddSlider("ComboRLimit", "Use R| Limit Stack >= x", 0, 0, 7); HarassOption.AddQ(); HarassOption.AddE(); HarassOption.AddR(); HarassOption.AddSlider("HarassRLimit", "Use R| Limit Stack >= x", 4, 0, 7); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddE(); LaneClearOption.AddSlider("LaneClearECount", "Use E| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddR(); LaneClearOption.AddSlider("LaneClearRCount", "Use R| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddSlider("LaneClearRLimit", "Use Q| Limit Stack >= x", 4, 0, 7); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddR(); JungleClearOption.AddSlider("JungleClearRLimit", "Use R| Limit Stack >= x", 0, 0, 7); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddW(); FleeOption.AddMove(false); KillStealOption.AddQ(); KillStealOption.AddR(); MiscOption.AddR(); MiscOption.AddKey("SemiR", "Semi-manual R Key", SharpDX.DirectInput.Key.T); DrawOption.AddQ(); DrawOption.AddW(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.AfterAttack += AfterAttack; }
private static void Initializer() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 900f); W.SetSkillshot(0.50f, 250f, 1400f, false, false, SkillshotType.Circle); E = new Spell(SpellSlot.E, 700f); R = new Spell(SpellSlot.R, 700f); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddBool("ComboQAlways", "Use Q| Always Cast it(Off = Logic Cast)", false); ComboOption.AddE(); ComboOption.AddBool("ComboEOnlyAfterAA", "Use E| Only After Attack Cast it"); ComboOption.AddR(); ComboOption.AddSlider("ComboRHp", "Use R| Player HealthPercent <= x%(Save mySelf)", 25, 0, 100); HarassOption.AddMenu(); HarassOption.AddE(false); HarassOption.AddBool("HarassEToMinion", "Use E| Cast Low Hp Minion"); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddQ(); LaneClearOption.AddE(); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddE(); KillStealOption.AddR(); KillStealOption.AddTargetList(); //GapcloserOption.AddMenu(); MiscOption.AddMenu(); MiscOption.AddBasic(); MiscOption.AddE(); MiscOption.AddKey("E", "SemiE", "Semi-manual E Key", Keys.T, KeyBindType.Press); MiscOption.AddSetting("Forcus"); MiscOption.AddBool("Forcus", "Forcustarget", "Forcus Attack Passive Target"); DrawOption.AddMenu(); DrawOption.AddW(W); DrawOption.AddE(E); DrawOption.AddR(R); DrawOption.AddDamageIndicatorToHero(false, false, true, true, true); Game.OnUpdate += OnUpdate; //Gapcloser.OnGapcloser += OnGapcloser; Orbwalker.OnAction += OnAction; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana) { if (LaneClearOption.UseQ && Q.IsReady()) { var qMinions = MinionManager.GetMinions(Me.Position, 1600f); if (qMinions.Any()) { var qFarm = MinionManager.GetBestLineFarmLocation(qMinions.Select(x => x.Position.To2D()).ToList(), Q.Width, 1600f); if (qFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearQCount")) { if (Q.IsCharging && qFarm.Position.DistanceToPlayer() <= Q.ChargedMaxRange) { Q.Cast(qFarm.Position, true); } else { if (qFarm.Position.DistanceToPlayer() <= Q.Range) { Q.Cast(qFarm.Position, true); } else { Q.StartCharging(); } } } } } if (Q.IsCharging) { return; } if (LaneClearOption.UseE && E.IsReady()) { var eMinions = MinionManager.GetMinions(Me.Position, E.Range); if (eMinions.Any()) { var eFarm = MinionManager.GetBestCircularFarmLocation(eMinions.Select(x => x.Position.To2D()).ToList(), E.Width, E.Range); if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount")) { E.Cast(eFarm.Position); } } } } }
internal static void Init() { Q = new Spell(SpellSlot.Q, 340f); W = new Spell(SpellSlot.W, 800f); E = new Spell(SpellSlot.E, 550f); R = new Spell(SpellSlot.R, 550f); ComboOption.AddQ(); ComboOption.AddBool("ComboAQA", "Use Q| Reset Auto Attack"); ComboOption.AddW(); ComboOption.AddE(); HarassOption.AddQ(); HarassOption.AddW(); HarassOption.AddE(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Counts >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddQ(); FleeOption.AddMove(); KillStealOption.AddQ(); MiscOption.AddQ(); MiscOption.AddBool("QCheck", "Use Q| Safe Check?"); MiscOption.AddBool("QTurret", "Use Q| Dont Cast To Turret"); MiscOption.AddBool("QMelee", "Use Q| Anti Melee"); MiscOption.AddR(); MiscOption.AddBool("AutoR", "Auto R| Save Myself?"); MiscOption.AddSlider("AutoRHp", "Auto R| Player Health Percent <= x%", 15); MiscOption.AddBool("AutoSave", "Auto R| Save Ally?"); MiscOption.AddSlider("AutoSaveHp", "Auto R| Ally Health Percent <= x%", 20); MiscOption.AddSetting("Forcus"); MiscOption.AddBool("Forcus", "Forcus Attack Passive Target"); MiscOption.AddBool("ForcusE", "Forcus Attack E Mark Target"); DrawOption.AddW(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.BeforeAttack += BeforeAttack; Orbwalker.AfterAttack += AfterAttack; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.IsReady()) { var minions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(Q.Range) && x.IsMinion()).ToList(); if (minions.Any()) { var qFarm = Q.GetLineFarmLocation(minions, 60); if (qFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearQCount").Value) { Q.Cast(qFarm.Position); } } } if (LaneClearOption.UseW && W.IsReady()) { var minions = GameObjects.EnemyMinions.Where( x => x.IsValidTarget(Me.AttackRange + Me.BoundingRadius + 80) && x.IsMinion()).ToList(); if (minions.Any()) { var wFarm = FarmPrediction.GetBestCircularFarmLocation(minions.Select(x => x.Position.ToVector2()).ToList(), Me.AttackRange + Me.BoundingRadius + 80, 280); if (LaneClearOption.GetBool("LaneClearWRed").Enabled&& wFarm.MinionsHit >= 3) { var min = minions.FirstOrDefault(x => x.Distance(wFarm.Position) <= 80); if (min != null) { HumanizerCardSelect.StartSelecting(HumanizerCards.Red); Orbwalker.ForceTarget = min; LastForcusTime = Variables.GameTimeTickCount; } } else if (LaneClearOption.GetBool("LaneClearWBlue").Enabled) { var min = minions.FirstOrDefault(x => x.Health < Me.GetSpellDamage(x, SpellSlot.W) + Me.GetAutoAttackDamage(x)); if (min != null && min.InAutoAttackRange()) { HumanizerCardSelect.StartSelecting(HumanizerCards.Blue); Orbwalker.ForceTarget = min; LastForcusTime = Variables.GameTimeTickCount; } } } } } }
private static void Initializer() { Q = new Aimtec.SDK.Spell(SpellSlot.Q); W = new Aimtec.SDK.Spell(SpellSlot.W, 950f); W.SetSkillshot(0.25f, 100f, 1400f, false, SkillshotType.Circle); E = new Aimtec.SDK.Spell(SpellSlot.E, 1200f); R = new Aimtec.SDK.Spell(SpellSlot.R, 975f); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddSlider("ComboQCount", "Use Q| Enemies Count >= x", 3, 1, 5); ComboOption.AddSlider("ComboQRange", "Use Q| Search Enemies Range", 600, 0, 1800); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddBool("ComboEKill", "Use E| When Target Can KillAble"); ComboOption.AddBool("ComboEFull", "Use E| When Target have Full Stack", false); ComboOption.AddR(); ComboOption.AddBool("ComboRKillSteal", "Use R| When Target Can KillAble"); ComboOption.AddSlider("ComboRCount", "Use R| Enemies Count >= x", 3, 1, 5); HarassOption.AddMenu(); HarassOption.AddW(); HarassOption.AddE(); HarassOption.AddBool("HarassEStack", "Use E| When Target will Leave E Range"); HarassOption.AddSlider("HarassEStackCount", "Use E(Leave)| Min Stack Count >= x", 3, 1, 6); HarassOption.AddBool("HarassEFull", "Use E| When Target have Full Stack"); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddE(); LaneClearOption.AddSlider("LaneClearECount", "Use E| Min KillAble Count >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddE(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddE(); MiscOption.AddMenu(); MiscOption.AddBasic(); DrawOption.AddMenu(); DrawOption.AddW(W); DrawOption.AddE(E); DrawOption.AddR(R); DrawOption.AddFarm(); DrawOption.AddDamageIndicatorToHero(false, false, true, false, false); Game.OnUpdate += OnUpdate; Orbwalker.PostAttack += PostAttack; }
internal static void Init() { Q = new Spell(SpellSlot.Q, 1000f); W = new Spell(SpellSlot.W, 2000f); E = new Spell(SpellSlot.E, 700f); R = new Spell(SpellSlot.R, 550f); Q.SetSkillshot(0.25f, 90f, 1550f, true, SkillshotType.SkillshotLine); W.SetSkillshot(0.25f, 2000f, 1400f, false, SkillshotType.SkillshotCircle); E.SetTargetted(0.25f, 2000f); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddE(); HarassOption.AddQ(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Counts >= ", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddQ(); MiscOption.AddE(); MiscOption.AddBool("Interrupt", "Use E| Interrupt Danger Spells"); MiscOption.AddBool("Gapcloser", "Use E| Anti Gapcloser"); MiscOption.AddBool("AntiAlistar", "Use E| Anti Alistar"); MiscOption.AddBool("AntiRengar", "Use E| Anti Rengar"); MiscOption.AddBool("AntiKhazix", "Use E| Anti Khazix"); MiscOption.AddR(); MiscOption.AddBool("AutoR", "Auto R"); MiscOption.AddSetting("Forcus"); MiscOption.AddBool("Forcus", "Forcus Attack Passive Target"); DrawOption.AddQ(); DrawOption.AddE(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; GameObject.OnCreate += OnCreate; Orbwalker.BeforeAttack += BeforeAttack; Orbwalker.AfterAttack += AfterAttack; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; //Interrupter }
internal static void Init() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 1255f); E = new Spell(SpellSlot.E, 5000f); R = new Spell(SpellSlot.R, 2000f); W.SetSkillshot(0.25f, 60f, 2000f, true, SkillshotType.SkillshotCone); E.SetSkillshot(0.25f, 300f, 1400f, false, SkillshotType.SkillshotLine); R.SetSkillshot(0.25f, 130f, 1600f, true, SkillshotType.SkillshotLine); ComboOption.AddQ(); ComboOption.AddBool("ComboSaveMana", "Save Mana to Cast Q"); ComboOption.AddW(); ComboOption.AddE(); ComboOption.AddR(); HarassOption.AddW(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddW(); LaneClearOption.AddSlider("LaneClearWCount", "Use W| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(); KillStealOption.AddW(); KillStealOption.AddR(); KillStealOption.AddTargetList(); MiscOption.AddR(); MiscOption.AddBool("AutoR", "Auto Cast Ult"); //MiscOption.AddBool("Interrupt", "Interrupt Danger Spells"); MiscOption.AddKey("SemiR", "Semi-manual R Key", SharpDX.DirectInput.Key.T); MiscOption.AddBool("AntiGapCloser", "Anti GapCloser"); MiscOption.AddSlider("AntiGapCloserHp", "AntiGapCloser |When Player HealthPercent <= x%", 30); MiscOption.AddGapcloserTargetList(); DrawOption.AddW(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.AfterAttack += AfterAttack; //Interrupt. AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; }
private static void Initializer() { Q = new Aimtec.SDK.Spell(SpellSlot.Q, 1200f); Q.SetSkillshot(0.25f, 90f, 1350f, false, SkillshotType.Line); W = new Aimtec.SDK.Spell(SpellSlot.W); E = new Aimtec.SDK.Spell(SpellSlot.E); R = new Aimtec.SDK.Spell(SpellSlot.R); ComboOption.AddMenu(); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddR(); ComboOption.AddSlider("ComboRCount", "Use R| Enemies Count >= x", 3, 1, 5); HarassOption.AddMenu(); HarassOption.AddQ(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddMenu(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q|Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddW(); LaneClearOption.AddMana(); JungleClearOption.AddMenu(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddMana(); KillStealOption.AddMenu(); KillStealOption.AddQ(); MiscOption.AddMenu(); MiscOption.AddBasic(); MiscOption.AddQ(); MiscOption.AddBool("Q", "AutoQ", "Auto Q| CC"); MiscOption.AddE(); MiscOption.AddSubMenu("Block", "Block Spell Settings"); MyEvadeManager.Attach(MiscMenu["SharpShooter.MiscSettings.Block"].As <Menu>()); MiscOption.AddR(); MiscOption.AddBool("R", "AutoR", "Auto R", false); DrawOption.AddMenu(); DrawOption.AddQ(Q); DrawOption.AddFarm(); DrawOption.AddDamageIndicatorToHero(true, false, false, false, true); Game.OnUpdate += OnUpdate; Orbwalker.PostAttack += PostAttack; }
internal static void Init() { Q = new Spell(SpellSlot.Q, 925f); W = new Spell(SpellSlot.W, 0); E = new Spell(SpellSlot.E, 975f); R = new Spell(SpellSlot.R, 1050f); Q.SetSkillshot(0.25f, 70f, 1650f, false, SkillshotType.SkillshotLine); E.SetSkillshot(0.35f, 120f, 1500f, false, SkillshotType.SkillshotCircle); R.SetSkillshot(0.25f, 120f, 1950f, false, SkillshotType.SkillshotLine); Q.SetCharged("VarusQ", "VarusQ", 925, 1600, 1.5f); ComboOption.AddQ(); ComboOption.AddE(); ComboOption.AddR(); ComboOption.AddBool("ComboRSolo", "Use R| Solo Mode"); ComboOption.AddSlider("ComboRCount", "Use R| Min Enemies Count >= x", 3, 1, 5); ComboOption.AddSlider("ComboPassive", "Use Spell| Min Buff Count >= x", 3, 0, 3); HarassOption.AddQ(); HarassOption.AddE(false); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddE(); LaneClearOption.AddSlider("LaneClearECount", "Use E| Min Hit Count >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddQ(); KillStealOption.AddE(); MiscOption.AddR(); MiscOption.AddKey("SemiR", "Semi-manual R Key", SharpDX.DirectInput.Key.T); DrawOption.AddQ(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.BeforeAttack += BeforeAttack; }
internal static void Init() { Q = new Spell(SpellSlot.Q, 1200f) { MinHitChance = HitChance.VeryHigh }; W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E); R = new Spell(SpellSlot.R); Q.SetSkillshot(0.25f, 90f, 1350f, false, SkillshotType.SkillshotLine); ComboOption.AddQ(); ComboOption.AddW(); ComboOption.AddR(); ComboOption.AddSlider("ComboRCount", "Use R| Min Enemies Counts >= x", 3, 1, 5); HarassOption.AddQ(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddSlider("LaneClearQCount", "Use Q| Min Hit Counts >= x", 3, 1, 5); LaneClearOption.AddW(); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddQ(); MiscOption.AddQ(); MiscOption.AddBool("AutoQ", "Auto Q| CC"); MiscOption.AddE(); MiscOption.AddBool("AutoE", "Auto E| Shield Spell"); MiscOption.AddSlider("AutoEHp", "Auto E| Player HealthPercent <= x%", 80); MiscOption.AddR(); MiscOption.AddBool("AutoR", "Auto R", false); DrawOption.AddQ(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.AfterAttack += AfterAttack; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana) { var minions = MinionManager.GetMinions(Me.Position, R.Range); if (minions.Any()) { if (LaneClearOption.UseR && R.IsReady() && LaneClearOption.GetSlider("LaneClearRLimit") >= GetRCount) { var rMinion = minions.FirstOrDefault(x => x.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me)); if (rMinion != null && MinionHealthPrediction.GetHealthPrediction(rMinion, 250) > 0) { R.Cast(rMinion); } } if (LaneClearOption.UseE && E.IsReady()) { var eMinions = MinionManager.GetMinions(Me.Position, E.Range); var eFarm = MinionManager.GetBestLineFarmLocation(eMinions.Select(x => x.Position.To2D()).ToList(), E.Width, E.Range); if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount")) { E.Cast(eFarm.Position); } } if (LaneClearOption.UseQ && Q.IsReady()) { var qMinion = MinionManager .GetMinions( Me.Position, Q.Range) .FirstOrDefault( x => x.Health < Q.GetDamage(x) && MinionHealthPrediction.GetHealthPrediction(x, 250) > 0 && x.Health > Me.GetAutoAttackDamage(x)); if (qMinion != null) { Q.Cast(qMinion); } } } } }
internal static void Init() { Q = new Spell(SpellSlot.Q, 700f); QExtend = new Spell(SpellSlot.Q, 1300f); W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E, 1000f); R = new Spell(SpellSlot.R, 1350f); QExtend.SetSkillshot(0.25f, 70f, 1500f, true, SkillshotType.SkillshotLine); Q.SetTargetted(0.25f, 1400f); E.SetSkillshot(0.5f, 200f, float.MaxValue, false, SkillshotType.SkillshotCircle); R.SetSkillshot(0.25f, 50f, 3000f, false, SkillshotType.SkillshotCircle); ComboOption.AddQ(); ComboOption.AddBool("ComboQ1", "Use Q Extend"); ComboOption.AddW(); ComboOption.AddE(); HarassOption.AddQ(); HarassOption.AddBool("HarassQ1", "Use Q Extend"); HarassOption.AddE(); HarassOption.AddMana(); HarassOption.AddTargetList(); LaneClearOption.AddQ(); LaneClearOption.AddE(); LaneClearOption.AddSlider("LaneClearECount", "Use E| Min Hit Counts >= x", 3, 1, 5); LaneClearOption.AddMana(); JungleClearOption.AddQ(); JungleClearOption.AddW(); JungleClearOption.AddE(); JungleClearOption.AddMana(); LastHitOption.AddNothing(); FleeOption.AddMove(false); KillStealOption.AddQ(); MiscOption.AddR(); MiscOption.AddKey("SemiR", "Semi-manual R Key", SharpDX.DirectInput.Key.T); DrawOption.AddQ(); DrawOption.AddE(); DrawOption.AddR(); DrawOption.AddFarm(); DrawOption.AddEvent(); Game.OnUpdate += OnUpdate; Orbwalker.AfterAttack += AfterAttack; }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.IsReady()) { var qMinions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(1600f) && x.IsMinion()).ToList(); if (qMinions.Any()) { var qFarm = Q.GetLineFarmLocation(qMinions); if (qFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearQCount").Value) { if (Q.IsCharging) { if (qFarm.Position.DistanceToPlayer() <= Q.ChargedMaxRange) { Q.ShootChargedSpell(qFarm.Position); } } else { Q.StartCharging(); } } } } if (Q.IsCharging) { return; } if (LaneClearOption.UseE && E.IsReady()) { var eMinions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(E.Range) && x.IsMinion()).ToList(); if (eMinions.Any()) { var eFarm = E.GetCircularFarmLocation(eMinions); if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount").Value) { E.Cast(eFarm.Position); } } } } }
private static void LaneClear() { if (LaneClearOption.HasEnouguMana()) { if (LaneClearOption.UseQ && Q.Ready) { var qMinions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(1600f) && x.IsMinion()).ToArray(); if (qMinions.Any()) { var qFarm = Q.GetSpellFarmPosition(qMinions); if (qFarm.HitCount >= LaneClearOption.GetSlider("LaneClearQCount").Value) { if (Q.IsCharging) { if (qFarm.CastPosition.DistanceToPlayer() <= Q.ChargedMaxRange) { Q.Cast(qFarm.CastPosition); } } else { Q.StartCharging(Game.CursorPos); } } } } if (Q.IsCharging) { return; } if (LaneClearOption.UseE && E.Ready) { var eMinions = GameObjects.EnemyMinions.Where(x => x.IsValidTarget(E.Range) && x.IsMinion()).ToArray(); if (eMinions.Any()) { var eFarm = E.GetSpellFarmPosition(eMinions); if (eFarm.HitCount >= LaneClearOption.GetSlider("LaneClearECount").Value) { E.Cast(eFarm.CastPosition); } } } } }