/* * OnTick */ private static void OnTick(EventArgs args) { switch (Orbwalker.ActiveModesFlags) { case Orbwalker.ActiveModes.Combo: Combo.useCombo(); break; case Orbwalker.ActiveModes.Harass: Harass.useHarass(); break; case Orbwalker.ActiveModes.LaneClear: LaneClear.useLaneClear(); break; case Orbwalker.ActiveModes.JungleClear: JungleClear.useJungleClear(); break; } Items.useItems(); Spells.Heal(); }