Example #1
0
 public void AddLandscape(LandscapeNode landscapeNode)
 {
     if (_landscapeNodes == null)
     {
         _landscapeNodes = new List <LandscapeNode>();
     }
     _landscapeNodes.Add(landscapeNode);
 }
Example #2
0
 public LandscapeJob(Chunk chunk, LandscapeNode node, ILandscapeCreatedListener listener) : base(chunk, node.Id)
 {
     _chunk             = chunk;
     _listener          = listener;
     _node              = node;
     _sizeX             = chunk.SizeX;
     _sizeZ             = chunk.SizeZ;
     _heightValuesSizeX = _sizeX + 1 + OverlapBorderWidth * 2;
     _heightValuesSizeZ = _sizeZ + 1 + OverlapBorderWidth * 2;
     _requestOffsetX    = chunk.X * _sizeX;
     _requestOffsetZ    = chunk.Z * _sizeZ;
 }
Example #3
0
        public void StartLandscapeJob(LandscapeNode node)
        {
            if (!IsInitialized)
            {
                return;
            }
            if (_landscapeMeshList == null)
            {
                _landscapeMeshList = new Dictionary <int, AbstractGridMesh>();
            }
            if (IsWorkingOnLandscape(node.Id))
            {
                return;
            }
            if (_landscapeMeshList.ContainsKey(node.Id))
            {
                return;
            }
            LandscapeJob landscapeJob = new LandscapeJob(this, node, this);

            _landscapeJobQueue.Start(landscapeJob);
        }