private void ApplySelection(ShipSprite selectedShip) { Globals.SelectedShip = LanderFunctions.LoadShipSprites(selectedShip); Globals.FormMain.Visible = true; this.Visible = false; GameFunctions.RecordFeatures(Enum.RecordType.SelectedShip); }
private void FormMain_Load(object sender, EventArgs e) { Globals.Stage = new FormStageBase(); Globals.FormMain = this; Globals.ChooseShip = new FormChooseShip(); Globals.ChooseStage = new FormChooseStage(); Globals.FormClear = new FormClear(); Globals.ChooseArea = new FormChooseArea(); Enum.Ships selected = Enum.Ships.Type01; if (Globals.SaveSelectedShip == Enum.Ships.Type01.ToString()) { selected = Enum.Ships.Type01; } else if (Globals.SaveSelectedShip == Enum.Ships.Type02.ToString()) { selected = Enum.Ships.Type02; } else if (Globals.SaveSelectedShip == Enum.Ships.Type03.ToString()) { selected = Enum.Ships.Type03; } else if (Globals.SaveSelectedShip == Enum.Ships.Type04.ToString()) { selected = Enum.Ships.Type04; } else if (Globals.SaveSelectedShip == Enum.Ships.Type05.ToString()) { selected = Enum.Ships.Type05; } else if (Globals.SaveSelectedShip == Enum.Ships.Type06.ToString()) { selected = Enum.Ships.Type06; } else if (Globals.SaveSelectedShip == Enum.Ships.Type07.ToString()) { selected = Enum.Ships.Type07; } else if (Globals.SaveSelectedShip == Enum.Ships.Type08.ToString()) { selected = Enum.Ships.Type08; } else if (Globals.SaveSelectedShip == Enum.Ships.Type09.ToString()) { selected = Enum.Ships.Type09; } else if (Globals.SaveSelectedShip == Enum.Ships.TypeX1.ToString()) { selected = Enum.Ships.TypeX1; } Globals.SelectedShip = LanderFunctions.LoadShipSprites(new ShipSprite(selected, this.pictureBoxLander)); }