public LancerLayoutVM() { LH = new LancerLineHeldTracker(); Game.Me.Death += OnDeath; Game.DB !.SkillsDatabase.TryGetSkill(70300, Class.Lancer, out var gshout); GuardianShout = new SkillWithEffect(Dispatcher, gshout); Game.DB.SkillsDatabase.TryGetSkill(170200, Class.Lancer, out var arush); AdrenalineRush = new SkillWithEffect(Dispatcher, arush); Game.DB.SkillsDatabase.TryGetSkill(120100, Class.Lancer, out var infu); Infuriate = new Cooldown(infu, true) { CanFlash = true }; }
public LancerLayoutVM() { LH = new LancerLineHeldTracker(); SessionManager.CurrentPlayer.Death += OnDeath; }