internal Lamp(Point UpperRight, int Diameter, LampPosition Position) : base() { upperRight = UpperRight; diameter = Diameter; position = Position; }
/// <summary> /// Lamp constructor /// </summary> public Lamp() { offColor = Color.DarkRed; onColor = Color.Red; bezelColor = Color.SlateGray; bezelWidth = 2; diameter = 0; upperRight = new Point(0,0); position = LampPosition.UpperLeft; }