public void RemoveLabel(Label label) { labelMap.Remove(label.name); Label.Type labelType = label.type; List <Label> labelList = labelType == Label.Type.BRANCH ? branchLabelList : constLabelList; labelList.Remove(label); // Remove references in instructions foreach (Instruction i in instructions) { foreach (Argument arg in i.args) { if (arg.type == Argument.Type.LABEL && arg.label == label) { arg.label = null; arg.type = Argument.Type.IMMEDIATE; arg.val = 0; } } } if (labelType == Label.Type.BRANCH) { BroadcastBranchLabelChange(); } else { BroadcastConstLabelChange(); } }
public void CreateNewLabeledBread(Label.Type labelType, Bread.Type breadType, Vector3 position) { var newOne = _labeledBreadFactory.Create(labelType, breadType); newOne.transform.position = position; currentObject.Add(newOne.gameObject); _soundManager.PlaySE(SE.Label); }
public void CreateNewLabel(Label.Type type) { var go = _labelFactory.Create(type); currentObject.Add(go.gameObject); }