private void LWFAnimationHasBeenInited(LWFAnimation lwf) { _lwf = lwf; _lwf.Stop(); }
private void LWFAnimationHasBeenInited(LWFAnimation lwf) { Animation = lwf; }
private void LWFAnimationHasBeenInited(LWFAnimation lwf) { _lwf = lwf; _lwf.OnPlayFinished = UpdateCollider; }