/// <summary> /// 点击伙伴转换按钮 /// </summary> public void OnPartnerTransClick() { if (isOnDrag) { DragEndFunc(); } //判断是否有足够角色 if (tempTransData[0] != null && tempTransData[1] != null) { bool switchPeak = SelectSwitchPeak.gameObject.activeInHierarchy & SelectSwitchPeak.value; bool switchPo = SelectSwitchPo.gameObject.activeInHierarchy & SelectSwitchPo.value; //判断角色的货币是否够 int diamond = 0; DataLookupsCache.Instance.SearchIntByID("res.hc.v", out diamond); if (tranReplaceStone <= 0 && currCost > diamond) { //钻石不够 //提示充值 BalanceResourceUtil.HcLessMessage(); return; } else { //播放特效 //发送请求 int[] heroid = new int[2]; heroid[0] = tempTransData[0].HeroId; heroid[1] = tempTransData[1].HeroId; LTPartnerDataManager.Instance.PartnerTrans(heroid[0], heroid[1], SelectSwitchEquip.value, tranReplaceStone > 0, switchPeak, switchPo, delegate(bool sucess) { if (sucess) { //播放特效//刷新显示 StartCoroutine(PlayTransFx()); FusionAudio.PostEvent("UI/New/HuoBanZhuanHuan", true); tempTransData[0].powerData.OnValueChanged(tempTransData[0], false, PowerData.RefreshType.All); tempTransData[1].powerData.OnValueChanged(tempTransData[1], false, PowerData.RefreshType.All); LTFormationDataManager.OnRefreshMainTeamPower(true); Hotfix_LT.Messenger.Raise <int, bool>(Hotfix_LT.EventName.onPartnerCombatPowerUpdate, 0, false); if (SelectSwitchEquip.value) { Hotfix_LT.Messenger.Raise(Hotfix_LT.EventName.OnPartnerEquipChange); } } }); } } else { //提示放入角色 MessageTemplateManager.ShowMessage(eMessageUIType.FloatingText, EB.Localizer.GetString("ID_PARTNER_TRANS_ADDPARTNERTIP")); } }
public void OnHandBookLevelUp() { if (canLevelup && nextHandBookInfo != null) { LTPartnerHandbookManager.Instance.MagicBookLevelUp(nextHandBookInfo.id, delegate { UpdateInfo(true); LTPartnerDataManager.Instance.OnDestineTypePowerChanged(Data.eRoleAttr.None, (prm) => { LTFormationDataManager.OnRefreshMainTeamPower(prm); }, true); }); } else { MessageTemplateManager.ShowMessage(eMessageUIType.FloatingText, EB.Localizer.GetString("ID_HANDBOOK_BTN_TIP2")); } }
private void UpdateInfo() { var data = LTPartnerHandbookManager.Instance.TheHandbookList.Find(Type); if (data == null) { EB.Debug.LogError("LTPartnerHandbookDetailCtrl.UpdateInfo data == null"); return; } Hotfix_LT.Data.MannualBreakTemplate curThrough = Hotfix_LT.Data.CharacterTemplateManager.Instance.GetBreakTemplateByLevel(data.HandbookId, data.BreakLevel); if (curThrough == null) { EB.Debug.LogError("LTPartnerHandbookDetailCtrl.UpdateInfo curThrough == null"); return; } BreakLevel = data.BreakLevel; CurLevelLabel.text = data.BreakLevel.ToString(); curAddATKLabel.text = string.Format("{0}%", Mathf.FloorToInt(curThrough.IncATK * 100)); curAddDefLabel.text = string.Format("{0}%", Mathf.FloorToInt(curThrough.IncDEF * 100)); curAddMAXHPLabel.text = string.Format("{0}%", Mathf.FloorToInt((curThrough.IncMaxHp * 100))); Hotfix_LT.Data.MannualBreakTemplate breakThrough = Hotfix_LT.Data.CharacterTemplateManager.Instance.GetBreakTemplateByLevel(data.HandbookId, data.BreakLevel + 1); if (breakThrough != null)//可升级 { NextLevelLabe.gameObject.CustomSetActive(true); NextLevelLabe.text = (data.BreakLevel + 1).ToString(); nextAddATKLabel.text = string.Format("+{0}%", Mathf.RoundToInt((breakThrough.IncATK - curThrough.IncATK) * 100)); nextAddDefLabel.text = string.Format("+{0}%", Mathf.RoundToInt((breakThrough.IncDEF - curThrough.IncDEF) * 100)); nextAddMaxHPLabel.text = string.Format("+{0}%", Mathf.RoundToInt((breakThrough.IncMaxHp - curThrough.IncMaxHp) * 100)); BreakItem.LTItemData = new LTShowItemData(breakThrough.material_1, breakThrough.quantity_1, LTShowItemType.TYPE_GAMINVENTORY, false); BreakItem.mDMono.gameObject.CustomSetActive(true); int curCount = GameItemUtil.GetInventoryItemNum(breakThrough.material_1); int nextCount = breakThrough.quantity_1; string color = curCount < nextCount ? LT.Hotfix.Utility.ColorUtility.RedColorHexadecimal : LT.Hotfix.Utility.ColorUtility.GreenColorHexadecimal; BreakItemLabel.text = string.Format(LT.Hotfix.Utility.ColorUtility.ColorStringFormat + "/{2}", color, curCount, nextCount); RedPoint.CustomSetActive(curCount >= nextCount); BreakBtnBox.enabled = true; BreakBtnLabel.text = EB.Localizer.GetString("ID_HANDBOOK_LEVEL_UP1"); } else//不可升级 { NextLevelLabe.gameObject.CustomSetActive(false); nextAddATKLabel.text = string.Empty; nextAddDefLabel.text = string.Empty; nextAddMaxHPLabel.text = string.Empty; BreakItem.mDMono.gameObject.CustomSetActive(false); RedPoint.CustomSetActive(false); BreakBtnBox.enabled = false; BreakBtnLabel.text = EB.Localizer.GetString("ID_HAS_MAX_LEVEL"); } cardData = data.CardsInfo; SetShowHandBookData(); SetTurnPageText(); if (isFristRegister) { isFristRegister = false; return; } LTPartnerDataManager.Instance.OnDestineTypePowerChanged(Type, (prm) => { LTFormationDataManager.OnRefreshMainTeamPower(prm); }, true); }