public override void Awake(GameObject go) { this.transform.Find("LoginWindows/SignIn").GetComponent <Button>().onClick.AddListener(() => { LPUIPage.ShowPage <LodingPage>(); LPUIPage.ClosePage <LoginPage>(); }); }
// Use this for initialization void Start() { LPUIPage.ShowPage <LoginPage>(); StartCoroutine(ScenesMgr.Instance.LoadAsync("MainScene", LoadAsyncCallBack)); }