public static LFGDataStruct getLfgQueueStats(uint LE_LFG_CATEGORY) { LFGDataStruct lfgQueue = new LFGDataStruct(); uint structSize = (uint)Marshal.SizeOf(lfgQueue); lfgQueue = Memory.ReadStruct <LFGDataStruct>(Memory.BaseAddress + Offsets.lfgQueueStats.val + (structSize * (LE_LFG_CATEGORY - 1))); return(lfgQueue); }
public static LFGDataStruct getLfgQueueStats(uint LE_LFG_CATEGORY) { LFGDataStruct lfgQueue = new LFGDataStruct(); uint structSize = (uint)Marshal.SizeOf(lfgQueue); lfgQueue = Memory.ReadStruct<LFGDataStruct>(Memory.BaseAddress + Offsets.lfgQueueStats.val + (structSize * (LE_LFG_CATEGORY - 1))); return lfgQueue; }