Example #1
0
    //////////////////////////////////////////////////////////////////////
    // 求解第n[0,1,2]个邻域面片的交点,结果存入vIntersection
    // 无解及其他情况返回false!
    //////////////////////////////////////////////////////////////////////
    protected bool Solve3NPIntersection(List <int> lstN, ref Vector3 intersection)
    {
        int npCount = mLstNeighbors.Count;

        //输入无效
        if (lstN == null || lstN.Count < 3 ||
            lstN[0] < 0 || lstN[0] >= npCount ||
            lstN[1] < 0 || lstN[1] >= npCount ||
            lstN[2] < 0 || lstN[2] >= npCount)
        {
            return(false);
        }

        //构造线性方程组
        Matrix mtxCoef  = new Matrix(3, 3);             // 系数矩阵
        Matrix mtxConst = new Matrix(3, 1);             // 常数矩阵
        Matrix mtxResult;                               // 结果(3,1)

        for (int i = 0; i < 3; i++)
        {
            Patch pat = mLstNeighbors[lstN[i]].NeighborPatch;

            Vector3 v = pat.Normal;
            mtxCoef.SetElement(i, 0, v.x);
            mtxCoef.SetElement(i, 1, v.y);
            mtxCoef.SetElement(i, 2, v.z);
            mtxConst.SetElement(i, 0, pat.Dist);
        }

        //用高斯全选主元法求解
        LEquations le = new LEquations(mtxCoef, mtxConst);

        if (!le.GetRootsetGauss(out mtxResult))
        {
            return(false);
        }

        intersection.x = (float)mtxResult.GetElement(0, 0);
        intersection.y = (float)mtxResult.GetElement(1, 0);
        intersection.z = (float)mtxResult.GetElement(2, 0);

        return(true);
    }
Example #2
0
        /**
         * 求非线性方程组最小二乘解的广义逆法
         *
         * 调用时,1. 须覆盖计算方程左端函数f(x)值及其偏导数值的虚函数
         *              double Func(double[] x, double[] y)
         *        2. 须覆盖计算雅可比矩阵函数的虚函数
         *              double FuncMJ(double[] x, double[] y)
         *
         * @param m - 方程的个数
         * @param n - 未知数的个数
         * @param x - 一维数组,长度为n,存放一组初值x0, x1, …, xn-1,要求不全为0,
         *          返回时存放方程组的最小二乘解,当m=n时,即是非线性方程组的解
         * @param eps1 - 最小二乘解的精度控制精度
         * @param eps2 - 奇异值分解的精度控制精度
         * @return bool 型,求解是否成功
         */
        public bool GetRootsetGinv(int m, int n, double[] x, double eps1, double eps2)
        {
            int    i, j, k, l, kk, jt;
            double alpha, z = 0, h2, y1, y2, y3, y0, h1;

            double[] p, d, dx;

            double[] y = new double[10];
            double[] b = new double[10];

            // 控制参数
            int ka = Math.Max(m, n) + 1;

            double[] w = new double[ka];

            // 设定迭代次数为60,迭代求解
            l     = 60;
            alpha = 1.0;
            while (l > 0)
            {
                MatrixOfAlgorithm mtxP = new MatrixOfAlgorithm(m, n);
                MatrixOfAlgorithm mtxD = new MatrixOfAlgorithm(m, 1);
                p = mtxP.GetData();
                d = mtxD.GetData();

                Func(x, d);
                FuncMJ(x, p);

                // 构造线性方程组
                LEquations leqs = new LEquations(mtxP, mtxD);
                // 临时矩阵
                MatrixOfAlgorithm mtxAP = new MatrixOfAlgorithm();
                MatrixOfAlgorithm mtxU  = new MatrixOfAlgorithm();
                MatrixOfAlgorithm mtxV  = new MatrixOfAlgorithm();
                // 解矩阵
                MatrixOfAlgorithm mtxDX = new MatrixOfAlgorithm();
                // 基于广义逆的最小二乘解
                if (!leqs.GetRootsetGinv(mtxDX, mtxAP, mtxU, mtxV, eps2))
                {
                    return(false);
                }

                dx = mtxDX.GetData();

                j  = 0;
                jt = 1;
                h2 = 0.0;
                while (jt == 1)
                {
                    jt = 0;
                    if (j <= 2)
                    {
                        z = alpha + 0.01 * j;
                    }
                    else
                    {
                        z = h2;
                    }

                    for (i = 0; i <= n - 1; i++)
                    {
                        w[i] = x[i] - z * dx[i];
                    }

                    Func(w, d);

                    y1 = 0.0;
                    for (i = 0; i <= m - 1; i++)
                    {
                        y1 = y1 + d[i] * d[i];
                    }
                    for (i = 0; i <= n - 1; i++)
                    {
                        w[i] = x[i] - (z + 0.00001) * dx[i];
                    }

                    Func(w, d);

                    y2 = 0.0;
                    for (i = 0; i <= m - 1; i++)
                    {
                        y2 = y2 + d[i] * d[i];
                    }

                    y0 = (y2 - y1) / 0.00001;

                    if (Math.Abs(y0) > 1.0e-10)
                    {
                        h1 = y0; h2 = z;
                        if (j == 0)
                        {
                            y[0] = h1;
                            b[0] = h2;
                        }
                        else
                        {
                            y[j] = h1;
                            kk   = 0;
                            k    = 0;
                            while ((kk == 0) && (k <= j - 1))
                            {
                                y3 = h2 - b[k];
                                if (Math.Abs(y3) + 1.0 == 1.0)
                                {
                                    kk = 1;
                                }
                                else
                                {
                                    h2 = (h1 - y[k]) / y3;
                                }

                                k = k + 1;
                            }

                            b[j] = h2;
                            if (kk != 0)
                            {
                                b[j] = 1.0e+35;
                            }

                            h2 = 0.0;
                            for (k = j - 1; k >= 0; k--)
                            {
                                h2 = -y[k] / (b[k + 1] + h2);
                            }

                            h2 = h2 + b[0];
                        }

                        j = j + 1;
                        if (j <= 7)
                        {
                            jt = 1;
                        }
                        else
                        {
                            z = h2;
                        }
                    }
                }

                alpha = z;
                y1    = 0.0;
                y2    = 0.0;
                for (i = 0; i <= n - 1; i++)
                {
                    dx[i] = -alpha * dx[i];
                    x[i]  = x[i] + dx[i];
                    y1    = y1 + Math.Abs(dx[i]);
                    y2    = y2 + Math.Abs(x[i]);
                }

                // 求解成功
                if (y1 < eps1 * y2)
                {
                    return(true);
                }

                l = l - 1;
            }

            // 求解失败
            return(false);
        }
Example #3
0
        /**
         * 求非线性方程组一组实根的拟牛顿法
         *
         * 调用时,须覆盖计算方程左端函数f(x)值及其偏导数值的虚函数
         *          double Func(double[] x, double[] y)
         *
         * @param n - 方程的个数,也是未知数的个数
         * @param x - 一维数组,长度为n,存放一组初值x0, x1, …, xn-1,
         *            返回时存放方程组的一组实根
         * @param t - 控制h大小的变量,0<t<1
         * @param h - 增量初值
         * @param nMaxIt - 迭代次数
         * @param eps - 控制精度
         * @return bool 型,求解是否成功
         */
        public bool GetRootsetNewton(int n, double[] x, double t, double h, int nMaxIt, double eps)
        {
            int    i, j, l;
            double am, z, beta, d;

            double[] y = new double[n];

            // 构造矩阵
            MatrixOfAlgorithm mtxCoef  = new MatrixOfAlgorithm(n, n);
            MatrixOfAlgorithm mtxConst = new MatrixOfAlgorithm(n, 1);

            double[] a = mtxCoef.GetData();
            double[] b = mtxConst.GetData();

            // 迭代求解
            l  = nMaxIt;
            am = 1.0 + eps;
            while (am >= eps)
            {
                Func(x, b);

                am = 0.0;
                for (i = 0; i <= n - 1; i++)
                {
                    z = Math.Abs(b[i]);
                    if (z > am)
                    {
                        am = z;
                    }
                }

                if (am >= eps)
                {
                    l = l - 1;
                    if (l == 0)
                    {
                        return(false);
                    }

                    for (j = 0; j <= n - 1; j++)
                    {
                        z    = x[j];
                        x[j] = x[j] + h;

                        Func(x, y);

                        for (i = 0; i <= n - 1; i++)
                        {
                            a[i * n + j] = y[i];
                        }

                        x[j] = z;
                    }

                    // 调用全选主元高斯消元法
                    LEquations        leqs      = new LEquations(mtxCoef, mtxConst);
                    MatrixOfAlgorithm mtxResult = new MatrixOfAlgorithm();
                    if (!leqs.GetRootsetGauss(mtxResult))
                    {
                        return(false);
                    }

                    mtxConst.SetValue(mtxResult);
                    b = mtxConst.GetData();

                    beta = 1.0;
                    for (i = 0; i <= n - 1; i++)
                    {
                        beta = beta - b[i];
                    }

                    if (beta == 0.0)
                    {
                        return(false);
                    }

                    d = h / beta;
                    for (i = 0; i <= n - 1; i++)
                    {
                        x[i] = x[i] - d * b[i];
                    }

                    h = t * h;
                }
            }

            // 是否在有效迭代次数内达到精度
            return(nMaxIt > l);
        }