Example #1
0
 public LBMElement(SerializationInfo info, StreamingContext ctxt)
 {
     this._x       = (float)info.GetValue("_x", typeof(float));
     this._y       = (float)info.GetValue("_y", typeof(float));
     this._density = (float)info.GetValue("_density", typeof(float));
     this.nodeType = (LBMNodeType)info.GetValue("nodeType", typeof(byte));
 }
Example #2
0
        public static void DrawLineLBM(LBMElement[,] tabLBM, int elementSize, int x1, int y1, int x2, int y2, LBMNodeType nodeType)
        {
            float xDiff = (x2 - x1);
            float yDiff = (y2 - y1);

            float x = x1;
            float y = y1;

            float minSteps = Math.Max(Math.Abs(xDiff), Math.Abs(yDiff));

            minSteps = minSteps == 0 ? 1 : minSteps;

            for (int i = 0; i <= minSteps; i++)
            {
                x += xDiff / minSteps;
                y += yDiff / minSteps;
                tabLBM[(int)Math.Round(x / elementSize), (int)Math.Round(y / elementSize)].nodeType = nodeType;
            }
        }
Example #3
0
 public LBMElement()
 {
     x        = y = 0f;
     _density = 1f;
     nodeType = 0;
 }