public void Start() { //lb LB.SetActive(false); LB2.SetActive(false); // if (PlayerPrefs.HasKey("CoinTotal")) { PlayerPrefs.SetInt("CoinTotal", PlayerPrefs.GetInt("CoinTotal") + PlayerPrefs.GetInt("CoinRun")); } else { PlayerPrefs.SetInt("CoinTotal", PlayerPrefs.GetInt("CoinRun")); } // CoinText.text = PlayerPrefs.GetInt("CoinTotal").ToString(); //Achievement //Chillar if (PlayerPrefs.GetInt("CoinTotal") > 1000) { AchievementManager.instance.SetAchievementProgress("CW", 1000); } else { AchievementManager.instance.SetAchievementProgress("CW", PlayerPrefs.GetInt("CoinTotal")); } //Gullak if (PlayerPrefs.GetInt("CoinTotal") > 10000) { AchievementManager.instance.SetAchievementProgress("GW", 10000); } else { AchievementManager.instance.SetAchievementProgress("GW", PlayerPrefs.GetInt("CoinTotal")); } //Bank if (PlayerPrefs.GetInt("CoinTotal") > 100000) { AchievementManager.instance.SetAchievementProgress("BW", 100000); } else { AchievementManager.instance.SetAchievementProgress("BW", PlayerPrefs.GetInt("CoinTotal")); } //Tresure if (PlayerPrefs.GetInt("CoinTotal") > 1000000) { AchievementManager.instance.SetAchievementProgress("T", 1000000); } else { AchievementManager.instance.SetAchievementProgress("T", PlayerPrefs.GetInt("CoinTotal")); } // AchievementManager.instance.SetAchievementProgress("CW", PlayerPrefs.GetInt("CoinTotal")); // AchievementManager.instance.SetAchievementProgress("GW", PlayerPrefs.GetInt("CoinTotal")); // AchievementManager.instance.SetAchievementProgress("BW", PlayerPrefs.GetInt("CoinTotal")); // AchievementManager.instance.SetAchievementProgress("T", PlayerPrefs.GetInt("CoinTotal")); }
public void cutLBpanel() { LBpanel.SetActive(false); LB.SetActive(false); LB2.SetActive(false); AchievementButton.SetActive(true); DailyRewardButton.SetActive(true); ShopButton.SetActive(true); LeaderBoardButton.SetActive(true); SoundButton.SetActive(true); CreditButton.SetActive(true); MenuP.SetActive(true); CoinP.SetActive(true); HighCoinP.SetActive(true); SoundManagerMainMenu.instance.ButtonSoundPlay(); }
public void LBbuttonClicked() { LBpanel.SetActive(true); LB.SetActive(true); LB2.SetActive(true); AchievementButton.SetActive(false); DailyRewardButton.SetActive(false); ShopButton.SetActive(false); LeaderBoardButton.SetActive(false); SoundButton.SetActive(false); CreditButton.SetActive(false); MenuP.SetActive(false); CoinP.SetActive(false); HighCoinP.SetActive(false); SoundManagerMainMenu.instance.ButtonSoundPlay(); ADManager.instance.DisplayInterstitialAfterSomeTime(); ADManager.instance.DisplayRewardedAfterSomeTime(); }