public static float CalculateDistance(LA2Spawn t1, LA2Spawn t2) { Vector3 v1 = new Vector3(t1.X, t1.Y, t1.Z); Vector3 v2 = new Vector3(t2.X, t2.Y, t2.Z); return((v1 - v2).magnitude); }
public static float CalculateDistance(LA2Spawn t1, Vector3 t2) { Vector3 v1 = new Vector3(t1.X, t1.Y, 0); return((v1 - t2).magnitude); }