Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     scanners = FindObjectsOfType <Scanner>();
     BaseStart("Door");
     doorCover = transform.GetChild(0);
     l3Keypad  = FindObjectOfType <L3Keypad>();
 }
Example #2
0
 void Start()
 {
     BaseStart("Pile of scrap");
     foreach (string n in partNames)
     {
         neededParts.Add(n);
     }
     keypad   = FindObjectOfType <L3Keypad>();
     pcScreen = transform.GetChild(0).GetChild(0).GetComponent <SpriteRenderer>();
     pcModel  = transform.GetChild(0).gameObject;
     sr       = GetComponent <SpriteRenderer>();
 }
Example #3
0
 void Start()
 {
     keypad = FindObjectOfType <L3Keypad>();
 }