public override async Task BroadcastUserInfoAsync() { // TODO: Sends to all players on the server. It is not right foreach (L2Player pl in L2World.GetPlayers()) { await pl.SendPacketAsync(new NpcInfo(this)); } }
public override async Task SendPacketAsync(GameserverPacket pk) { foreach (L2Player pl in L2World.GetPlayers()) { // TODO: Sends to all players on the server. It is not right await pl.Gameclient.SendPacketAsync(pk); } }
public override async Task RunImpl() { L2Player player = L2World.GetPlayers().FirstOrDefault(x => x.Account.AccountId == _accountId); if (player == null) { GameServer.ServiceProvider.GetService <ClientManager>().Disconnect(_accountId); return; } await L2World.KickPlayer(player); }
public virtual List <L2Player> GetKnownPlayers(bool excludeSelf = true) { L2WorldRegion region = Region; if (region == null) { return(new List <L2Player>()); } List <L2Player> result = new List <L2Player>(); if (excludeSelf) { region.GetSurroundingRegions().ForEach(reg => result.AddRange(L2World.GetPlayers().Where(obj => obj != this))); } else { region.GetSurroundingRegions().ForEach(reg => result.AddRange(L2World.GetPlayers())); } return(result); }
public override void Execute(string param) { Console.WriteLine("Count - " + L2World.GetPlayers().Count); }
public void UpdatePlayersOnline() { short cnt = (short)L2World.GetPlayers().Count; SendPacket(new PlayerCount(cnt)); }
private static void UpdateTimeForAll() { L2World.GetPlayers().ForEach(UpdateTimeForPlayer); }
public void ScreenAnnounce(string text) { CreatureSay cs = new CreatureSay(SayIDList.CHAT_SCREEN_ANNOUNCE, text); L2World.GetPlayers().ForEach(p => p.SendPacketAsync(cs)); }
public void CriticalAnnounce(string text) { CreatureSay cs = new CreatureSay(SayIDList.CHAT_CRITICAL_ANNOUNCE, text); L2World.GetPlayers().ForEach(p => p.SendPacketAsync(cs)); }
public override async Task RunImpl() { await Task.Run(() => { L2Player player = _client.CurrentPlayer; CreatureSay cs = new CreatureSay(player.ObjectId, _type, player.Name, _text); switch (_type) { case SayIDList.CHAT_NORMAL: foreach (L2Player target in L2World.GetPlayers().Where(target => player.IsInsideRadius(target, 1250, true, false) && (player != target))) { target.SendPacketAsync(cs); } player.SendPacketAsync(cs); break; case SayIDList.CHAT_SHOUT: //L2World.BroadcastToRegion(player.X, player.Y, cs); break; case SayIDList.CHAT_TELL: { L2Player target; if (player.Name.Equals(_target)) { target = player; } //else // target = L2World.GetPlayer(_target); //if (target == null) //{ // SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_NOT_ONLINE); // sm.AddString(_target); // player.sendPacket(sm); // player.sendActionFailed(); // return; //} //else //{ // if (target.WhieperBlock) // { // player.sendSystemMessage(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE); // player.sendActionFailed(); // return; // } // else // { // player.sendPacket(new CreatureSay(player.ObjID, Type, $"->"{target.Name}", _text)); // target.sendPacket(cs); // } //} } break; case SayIDList.CHAT_PARTY: player.Party?.BroadcastToMembers(cs); break; case SayIDList.CHAT_MARKET: L2World.GetPlayers().ForEach(p => p.SendPacketAsync(cs)); break; case SayIDList.CHAT_HERO: { if (player.Heroic == 1) { L2World.GetPlayers().ForEach(p => p.SendPacketAsync(cs)); } else { player.SendActionFailedAsync(); } } break; } }); }