public void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { knowledge = Player_GameManager.Instance.myPlayerKnowledge; war4 = Player_GameManager.Instance.myText; if (knowledge.level >= 0.50) { anim.SetBool("Door3", true); E_particle.Play(); knowledge.level = +0.25f; knowledge.L_bar.fillAmount = knowledge.level; } else { war4.text = "Need TO Get Level Up"; StartCoroutine(Info_Disable()); } } }
public PlayerData(Knowledge_Bar knowledge_bar) { level = knowledge_bar.level; // refrence from player data; k_level = knowledge_bar.c_knowledge; position = new float[3]; position[0] = knowledge_bar.transform.position.x; position[1] = knowledge_bar.transform.position.y; position[2] = knowledge_bar.transform.position.z; }
public static void SavePlayer(Knowledge_Bar player) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/player.xxx"; FileStream stream = new FileStream(path, FileMode.Create); PlayerData data = new PlayerData(player); formatter.Serialize(stream, data); stream.Close(); }
private void Start() { gameObject.GetComponent <BoxCollider>(); gameObject.GetComponent <Rigidbody>(); playsound.GetComponent <AudioSource>(); playsound.clip = sound; playsound.playOnAwake = false; knowledge = GameObject.FindWithTag("Player").GetComponentInChildren <Knowledge_Bar>(); }
void Start() { playsound.GetComponent <AudioSource>(); playsound.clip = sound; playsound.playOnAwake = false; puzzel_gameObject.GetComponent <Transform>(); knowledge = GameObject.FindWithTag("Player").GetComponentInChildren <Knowledge_Bar>(); }
private void Start() { anim = FirstGate.GetComponent <Animator>(); anim1 = SecomdGate.GetComponent <Animator>(); anim2 = ThirdGate.GetComponent <Animator>(); anim4 = MiddleGate.GetComponent <Animator>(); anim5 = Bricks.GetComponent <Animator>(); anim6 = MainGate.GetComponent <Animator>(); playsound.GetComponent <AudioSource>(); playsound.clip = sound; playsound.playOnAwake = false; knowledge = GameObject.FindWithTag("Player").GetComponentInChildren <Knowledge_Bar>(); }
private void Start() { knowledge = GameObject.FindWithTag("Player").GetComponentInChildren <Knowledge_Bar>(); }
public void Update() { knowledge = Player_GameManager.Instance.myPlayerKnowledge; }