Example #1
0
        public void CreateToUniform()
        {
            KnotSet knotSet          = null;
            int     degree           = int.MinValue;
            int     numControlPoints = int.MinValue;

            double[] r = null;
            double[] a = null;

            numControlPoints = 3;
            degree           = 2;
            knotSet          = KnotSet.CreateToUniform(degree, numControlPoints);
            r = knotSet.GetKnotArray();
            a = new double[] { 0, 0, 0, 1, 1, 1 };

            Assert.IsTrue(r.SequenceEqual(a));


            numControlPoints = 4;
            degree           = 2;
            knotSet          = KnotSet.CreateToUniform(degree, numControlPoints);
            r = knotSet.GetKnotArray();
            a = new double[] { 0, 0, 0, 0.5, 1, 1, 1 };

            Assert.IsTrue(r.SequenceEqual(a));


            numControlPoints = 8;
            degree           = 3;
            knotSet          = KnotSet.CreateToUniform(degree, numControlPoints);
            r = knotSet.GetKnotArray();
            a = new double[] { 0, 0, 0, 0, 0.2, 0.4, 0.6, 0.8, 1, 1, 1, 1 };

            Assert.IsTrue(r.SequenceEqual(a));
        }
Example #2
0
        public void ParameterAt()
        {
            double[][][]   ptGrid = null;
            double[]       r, a;
            double         u, v, e;
            BSplineSurface surface = null;
            int            uDegree, vDegree;
            KnotSet        uKnot, vKnot;

            uDegree = 2;
            vDegree = 3;
            uKnot   = KnotSet.CreateToUniform(uDegree, 3);
            vKnot   = KnotSet.CreateToUniform(vDegree, 5);

            ptGrid = new double[][][]
            {
                new double[][] {
                    new double[] { 0.0, 0.0, 1.0 },
                    new double[] { 0.0, 1.0, 2.0 },
                    new double[] { 0.0, 2.0, 0.0 },
                    new double[] { 0.0, 3.0, 1.0 },
                    new double[] { 0.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 1.0, 0.0, 2.0 },
                    new double[] { 1.0, 1.0, 2.0 },
                    new double[] { 1.0, 2.0, 1.0 },
                    new double[] { 1.0, 3.0, 1.0 },
                    new double[] { 1.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 2.0, 0.0, 2.0 },
                    new double[] { 2.0, 1.0, 1.0 },
                    new double[] { 2.0, 2.0, 1.0 },
                    new double[] { 2.0, 3.0, 1.0 },
                    new double[] { 2.0, 4.0, 2.0 },
                },
            };
            u       = 0.3;
            v       = 0.4;
            e       = 0.0001;
            surface = new BSplineSurface(ptGrid, uKnot, vKnot, uDegree, vDegree);
            r       = surface.ParameterAt(u, v);
            a       = new double[] { 0.6, 1.696, 1.16312 };

            Assert.IsTrue(r.SequenceEqual(a, e));


            uDegree = 2;
            vDegree = 3;
            uKnot   = KnotSet.CreateToUniform(uDegree, 3);
            vKnot   = KnotSet.CreateToUniform(vDegree, 5);

            ptGrid = new double[][][]
            {
                new double[][] {
                    new double[] { 0.0, 0.0, 1.0 },
                    new double[] { 0.0, 1.0, 2.0 },
                    new double[] { 0.0, 2.0, 0.0 },
                    new double[] { 0.0, 3.0, 1.0 },
                    new double[] { 0.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 1.0, 0.0, 2.0 },
                    new double[] { 1.0, 1.0, 2.0 },
                    new double[] { 1.0, 2.0, 1.0 },
                    new double[] { 1.0, 3.0, 1.0 },
                    new double[] { 1.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 2.0, 0.0, 2.0 },
                    new double[] { 2.0, 1.0, 1.0 },
                    new double[] { 2.0, 2.0, 1.0 },
                    new double[] { 2.0, 3.0, 1.0 },
                    new double[] { 2.0, 4.0, 2.0 },
                },
            };
            u       = 1;
            v       = 0;
            e       = 0.0001;
            surface = new BSplineSurface(ptGrid, uKnot, vKnot, uDegree, vDegree);
            r       = surface.ParameterAt(u, v);
            a       = new double[] { 2, 0, 2 };

            Assert.IsTrue(r.SequenceEqual(a, e));


            uDegree = 2;
            vDegree = 3;
            uKnot   = KnotSet.CreateToUniform(uDegree, 3);
            vKnot   = KnotSet.CreateToUniform(vDegree, 5);

            ptGrid = new double[][][]
            {
                new double[][] {
                    new double[] { 0.0, 0.0, 1.0 },
                    new double[] { 0.0, 1.0, 2.0 },
                    new double[] { 0.0, 2.0, 0.0 },
                    new double[] { 0.0, 3.0, 1.0 },
                    new double[] { 0.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 1.0, 0.0, 2.0 },
                    new double[] { 1.0, 1.0, 2.0 },
                    new double[] { 1.0, 2.0, 1.0 },
                    new double[] { 1.0, 3.0, 1.0 },
                    new double[] { 1.0, 4.0, 1.0 },
                },
                new double[][] {
                    new double[] { 2.0, 0.0, 2.0 },
                    new double[] { 2.0, 1.0, 1.0 },
                    new double[] { 2.0, 2.0, 1.0 },
                    new double[] { 2.0, 3.0, 1.0 },
                    new double[] { 2.0, 4.0, 2.0 },
                },
            };
            u       = 1;
            v       = 1;
            e       = 0.0001;
            surface = new BSplineSurface(ptGrid, uKnot, vKnot, uDegree, vDegree);
            r       = surface.ParameterAt(u, v);
            a       = new double[] { 2, 4, 2 };

            Assert.IsTrue(r.SequenceEqual(a, e));
        }