Example #1
0
    void Awake()
    {
        this.m_TuioManager = UniducialLibrary.TuioManager.Instance;
        //uncomment next line to set port explicitly (default is 3333)
        //m_TuioManager.TuioPort = 7777;

        this.m_TuioManager.Connect();
        this.Manager       = KnochenManager.Instance;
        this.RightRotation = false;
        this.Manager.AddGelenk(this);


        //check if the game object needs to be transformed in normalized 2d space
        if (isAttachedToGUIComponent())
        {
            Debug.LogWarning("Rotation of GUIText or GUITexture is not supported. Use a plane with a texture instead.");
            this.m_ControlsGUIElement = true;
        }

        this.m_ScreenPosition       = Vector2.zero;
        this.m_WorldPosition        = Vector3.zero;
        this.m_Direction            = Vector2.zero;
        this.m_Angle                = 0f;
        this.m_AngleDegrees         = 0;
        this.m_Speed                = 0f;
        this.m_Acceleration         = 0f;
        this.m_RotationSpeed        = 0f;
        this.m_RotationAcceleration = 0f;
        this.m_IsVisible            = true;
    }
Example #2
0
 public KnochenManager()
 {
     if (km_Instance != null)
     {
         Debug.LogError("Trying to create two instances of singleton.");
         return;
     }
     km_Instance  = this;
     this.Manager = ManagerKlasse.Instance;
 }
Example #3
0
 void Start()
 {
     this.Km_Instance = KnochenManager.Instance;
     this.DefineWay();
     WalkedThrough = false;
 }
Example #4
0
    //http://www.salamisound.de/3561361-einmal-bellen-und (Abrufdatum: 29.01.18)


    void Start()
    {
        this.km_Instance = KnochenManager.Instance;
        this.DefineWay();
    }