Example #1
0
    private void OnCollisionEnter2D(Collision2D collision)
    {
        KillableHero hero = collision.gameObject.GetComponent <KillableHero>();

        if (hero != null)
        {
            hero.Kill();
        }
    }
 void Awake()
 {
     killable = GetComponent <KillableHero>();
 }