Example #1
0
        public static void OnLoad(EventArgs args)
        {
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                Common.JungleMobsNames = Common.SRJungleMobsNames;
                break;

            case GameMapId.CrystalScar:
                Common.JungleMobsNames = Common.ASCJungleMobsNames;
                break;

            case GameMapId.TwistedTreeline:
                Common.JungleMobsNames = Common.TTJungleMobsNames;
                break;
            }

            var spells = SpellDatabase.GetSpellInfoList(Player.Instance.BaseSkinName);

            if (spells.Count == 0)
            {
                return;
            }

            foreach (var spell in spells)
            {
                var skillshot = new Spell.Skillshot(spell.Slot, (uint)spell.Range, Common.type(spell.Type), (int)spell.Delay, (int)spell.MissileSpeed);
                var ispell    = new ISpells(skillshot, spell);
                Spells.Add(ispell);
            }

            MenuIni         = MainMenu.AddMenu("Auto Steal " + Player.Instance.Hero, "Auto Steal " + Player.Instance.Hero);
            KillStealMenu   = MenuIni.AddSubMenu("Kill Steal ", "Kill Steal");
            JungleStealMenu = MenuIni.AddSubMenu("Jungle Steal ", "Jungle Steal");

            KillStealMenu.AddGroupLabel("Spells");
            foreach (var spell in Spells.Select(s => s.Skillshot))
            {
                KillStealMenu.CreateCheckBox(spell.Slot.ToString(), "Use " + spell.Slot);
            }

            KillStealMenu.AddGroupLabel("Enemies");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                KillStealMenu.CreateCheckBox(enemy.Name(), "KS " + enemy.Name());
            }

            JungleStealMenu.AddGroupLabel("Spells");
            foreach (var spell in Spells.Select(s => s.Skillshot))
            {
                JungleStealMenu.CreateCheckBox(spell.Slot.ToString(), "Use " + spell.Slot);
            }

            JungleStealMenu.AddGroupLabel("Mobs");
            foreach (var name in Common.JungleMobsNames)
            {
                JungleStealMenu.CreateCheckBox(name, "JS " + name);
            }
            Game.OnUpdate += Game_OnUpdate;
        }
Example #2
0
 public static void KillStealmenu()
 {
     KillStealMenu = YMenu.AddSubMenu("KillSteal", "KillSteal");
     KillStealMenu.AddGroupLabel("KillSteal");
     KillStealMenu.Add("KsQ", new CheckBox("Use Q"));
     KillStealMenu.Add("KsE", new CheckBox("Use E"));
     KillStealMenu.Add("KsIgnite", new CheckBox("Use Ignite"));
 }
Example #3
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Jinx)
            {
                return;
            }

            Menu = MainMenu.AddMenu("UB Zinx", "UBZinx");
            Menu.AddGroupLabel("UB Zinx");
            Menu.AddLabel("Made by UB");
            Menu.AddLabel("Dattenosa");
            Menu.AddSeparator();

            ComboMenu = Menu.AddSubMenu("Combo", "ComboZinx");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQCombo", new CheckBox("Dùng Q"));
            ComboMenu.Add("useQSplash", new CheckBox("Đổi Q trong combo"));
            ComboMenu.Add("useWCombo", new CheckBox("Dùng W"));
            ComboMenu.Add("useECombo", new CheckBox("Dùng E"));
            ComboMenu.Add("useRCombo", new CheckBox("Dùng R"));

            HarassMenu = Menu.AddSubMenu("Harass", "HarassZinx");
            HarassMenu.AddGroupLabel("Cài đặt Cấu máu");
            HarassMenu.Add("useQHarass", new CheckBox("Dùng Q"));
            HarassMenu.Add("useWHarass", new CheckBox("Dùng W"));

            FarmMenu = Menu.AddSubMenu("Farm", "FarmZinx");
            FarmMenu.AddGroupLabel("Farm Settings");
            FarmMenu.AddLabel("LaneClear");
            FarmMenu.Add("useQFarm", new CheckBox("Use Q"));
            FarmMenu.Add("disableRocketsWC", new CheckBox("Không dùng tên lửa (Chỉ dùng súng nhỏ)", false));
            FarmMenu.AddLabel("Last Hit");
            FarmMenu.Add("disableRocketsLH", new CheckBox("Không dùng tên lửa"));

            MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuZinx");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("gapcloser", new CheckBox("Dùng E để chống Gapcloser"));
            MiscMenu.Add("interruptor", new CheckBox("Interruptor E"));
            MiscMenu.Add("CCE", new CheckBox("E trên CC của đồng minh"));

            KillStealMenu = Menu.AddSubMenu("KillSteal", "KillStealZinx");
            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.Add("useQKS", new CheckBox("Dùng Rocket để KS"));
            KillStealMenu.Add("useWKS", new CheckBox("Dùng W để KS"));
            KillStealMenu.Add("useRKS", new CheckBox("Dùng R để KS"));


            DrawMenu = Menu.AddSubMenu("Drawing Settings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("drawRange", new CheckBox("Draw Tầm tấn công của súng khác", false));
            DrawMenu.Add("drawW", new CheckBox("Draw W", false));
            DrawMenu.Add("drawE", new CheckBox("Draw E", false));

            Game.OnTick                      += Game_OnTick;
            Gapcloser.OnGapcloser            += Events.Gapcloser_OnGapCloser;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Drawing.OnDraw                   += Drawing_OnDraw;
        }
Example #4
0
        /// <summary>
        /// Creates the Menu
        /// </summary>
        public static void Initialize()
        {
            // Main Menu
            ConfigMenu = MainMenu.AddMenu("KA Nasus", "ConfigMenu");
            ConfigMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            ConfigMenu.AddGroupLabel("Any unauthorized redistribution without credits will result in severe consequences.");
            ConfigMenu.AddGroupLabel("Thank you for using this addon and have a fun time!");

            // Farm Menu
            FarmMenu = ConfigMenu.AddSubMenu("Farm", "Farm");
            FarmMenu.AddGroupLabel("Spell Usage Settings");
            FarmMenu.AddLabel("Q Settings");
            FarmMenu.Add("useQ", new CheckBox("Last Hit Minion with Q"));
            FarmMenu.Add("disableAA", new CheckBox("Don't LastHit Minion without Q", false));
            FarmMenu.AddLabel("Harass Settings");
            FarmMenu.Add("useQH", new CheckBox("Use Q on Champion", false));
            FarmMenu.Add("useEH", new CheckBox("Use E on Champion", false));
            FarmMenu.Add("manaEH", new Slider("Mana % before E (Harass)", 30));
            FarmMenu.AddLabel("Lane Clear Settings");
            FarmMenu.Add("useELC", new CheckBox("Use E in LaneClear"));
            FarmMenu.Add("useELCS", new Slider("Minions before Casting E", 2, 1, 6));
            FarmMenu.Add("manaELC", new Slider("Mana % before E (Lane Clear)", 30));

            // Combo Menu
            ComboMenu = ConfigMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Spell Usage Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("useW", new CheckBox("Use W in Combo"));
            ComboMenu.Add("useE", new CheckBox("Use E in Combo"));
            ComboMenu.Add("useR", new CheckBox("Use R in Combo"));
            ComboMenu.AddGroupLabel("ManaManager");
            ComboMenu.Add("manaW", new Slider("Mana % before W", 25));
            ComboMenu.Add("manaE", new Slider("Mana % before E", 30));
            ComboMenu.AddGroupLabel("R Settings");
            ComboMenu.Add("hpR", new Slider("Use R at % HP", 25));
            ComboMenu.Add("intR", new Slider("Use R when x Enemies are Around", 1, 0, 5));
            ComboMenu.Add("rangeR", new Slider("Use R when Enemies are in x Range", 1200, 0, 2000));

            // Kill Steal Menu
            KillStealMenu = ConfigMenu.AddSubMenu("Kill Steal", "KillSteal");
            KillStealMenu.AddGroupLabel("Spell Usage Settings");
            KillStealMenu.Add("useE", new CheckBox("Use E in Kill Steal"));

            // Drawing Menu
            DrawingMenu = ConfigMenu.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Spell Drawing Settings");
            DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false));
            DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false));
        }
Example #5
0
        private static void Load_OnLoad(EventArgs a)
        {
            if (Player.Instance.Hero != Champion.Katarina)
            {
                return;
            }

            menu = MainMenu.AddMenu("FedKatarinaV2", "FedSeries");
            menu.AddGroupLabel("Fed KatarinaV2");
            menu.AddLabel("Version: " + "1.0.0.0");
            menu.AddSeparator();
            menu.AddLabel("MostlyPride");
            menu.AddSeparator();
            menu.AddLabel("+Rep If you use this :)");
            menu.AddLabel("Çeviri TRAdana");

            DrawingMenu = menu.AddSubMenu("Gösterge", "FedSeriesDrawings");
            DrawingMenu.AddGroupLabel("Gösterge Ayarları");
            DrawingMenu.Add("dQ", new CheckBox("Göster Q", true));
            DrawingMenu.Add("dW", new CheckBox("Göster W", true));
            DrawingMenu.Add("dE", new CheckBox("Göster E", true));
            DrawingMenu.Add("dR", new CheckBox("Göster R", true));

            KillStealMenu = menu.AddSubMenu("Kill Çalma", "FedSeriesKillSteal");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("kQ", new CheckBox("Kullan Q", true));
            KillStealMenu.Add("kW", new CheckBox("Kullan W", true));
            KillStealMenu.Add("kE", new CheckBox("Kullan E", true));
            KillStealMenu.Add("kR", new CheckBox("Kullan R", true));


            Q = new Spell.Targeted(SpellSlot.Q, 675);

            W = new Spell.Active(SpellSlot.W, 375);

            E = new Spell.Targeted(SpellSlot.E, 700);

            R = new Spell.Active(SpellSlot.R, 550);


            Drawing.OnDraw += Drawing_OnDraw;
            StateManager.Init();
            WardJumper.Init();
            DamageIndicator.DamageIndicator.Initialize(DamageIndicator.SpellDamage.GetTotalDamage);


            Chat.Print("FedKatarinaV2 Yuklendi!tradana iyi oyunlar diler", System.Drawing.Color.LightBlue);
        }
Example #6
0
        private static void Load_OnLoad(EventArgs a)
        {
            if (Player.Instance.Hero != Champion.Katarina)
            {
                return;
            }

            menu = MainMenu.AddMenu("FedKatarinaRW!", "FedSeries");
            menu.AddGroupLabel("Fed KatarinaRW");
            menu.AddLabel("Version: " + "1.0.0.0");
            menu.AddSeparator();
            menu.AddLabel("MostlyPride");
            menu.AddSeparator();
            menu.AddLabel("+Rep If you use this :)");

            DrawingMenu = menu.AddSubMenu("Drawing", "FedSeriesDrawings");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("dQ", new CheckBox("Draw Q", true));
            DrawingMenu.Add("dW", new CheckBox("Draw W", true));
            DrawingMenu.Add("dE", new CheckBox("Draw E", true));
            DrawingMenu.Add("dR", new CheckBox("Draw R", true));

            KillStealMenu = menu.AddSubMenu("KillSteal", "FedSeriesKs");
            KillStealMenu.AddGroupLabel("Killsteal Settings");
            KillStealMenu.Add("kQ", new CheckBox("KS Q", true));
            KillStealMenu.Add("kW", new CheckBox("KS W", true));
            KillStealMenu.Add("kE", new CheckBox("KS E", true));
            KillStealMenu.Add("kR", new CheckBox("KS R", true));


            Q = new Spell.Targeted(SpellSlot.Q, 675);

            W = new Spell.Active(SpellSlot.W, 375);

            E = new Spell.Targeted(SpellSlot.E, 700);

            R = new Spell.Active(SpellSlot.R, 550);


            Drawing.OnDraw += Drawing_OnDraw;
            StateManager.Init();
            WardJumper.Init();
            DamageIndicator.DamageIndicator.Initialize(DamageIndicator.SpellDamage.GetTotalDamage);


            Chat.Print("FedKatarinaRW Loaded!", System.Drawing.Color.LightBlue);
        }
Example #7
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Doctor's Ezreal Loaded!", Color.Orange);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil   = new Item(3144, 475f);
            Thm   = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite    = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu      = MainMenu.AddMenu("Doctor's Ezreal", "Ezreal");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("comboMode", new ComboBox("Q Mode:", 0, "Fast [Q]", "[Q] After AA"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("WMode", new ComboBox("W Mode:", 0, "Fast [W]", "[W] After AA"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] AoE"));
            ComboMenu.Add("MinR", new Slider("Use [R] AoE if hit x Enemies", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("ManaQ", new Slider("Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false));
            HarassMenu.Add("ManaW", new Slider("Mana Harass [W]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddGroupLabel("Auto Harass Settings");
            Auto.Add("Key", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T'));
            Auto.Add("AutoQ", new CheckBox("Use [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Use [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddGroupLabel("Auto Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("QLH", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.Add("LHMode", new ComboBox("LastHit Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable"));
            LaneClearMenu.Add("LhMana", new Slider("Mana Lasthit", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("LCMode", new ComboBox("LaneClear Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable"));
            LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("MnJungle", new Slider("Mana JungleClear", 20));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser", false));
            Misc.AddGroupLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] Enemies Immobile"));
            Misc.AddGroupLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));
            Misc.Add("Stackk", new CheckBox("Auto Stacks If Enemies Around = 0", false));
            Misc.Add("Stackkm", new Slider("Min Mana Auto Stack", 80));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("RKb", new KeyBind("[R] KillSteal Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'R'));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawE", new CheckBox("[E] Range", false));
            Drawings.Add("Notifications", new CheckBox("Alerter Can Killable [R]"));
            Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass"));

            Drawing.OnDraw               += Drawing_OnDraw;
            Game.OnUpdate                += Game_OnUpdate;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            Orbwalker.OnUnkillableMinion += Orbwalker_CantLasthit;
            Orbwalker.OnPostAttack       += ResetAttack;
        }
Example #8
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Kayle"))
            {
                return;
            }
            Chat.Print("Doctor's Kayle Loaded!", Color.Orange);
            Q      = new Spell.Targeted(SpellSlot.Q, 650);
            W      = new Spell.Targeted(SpellSlot.W, 900);
            E      = new Spell.Active(SpellSlot.E, (uint)Player.Instance.GetAutoAttackRange());
            R      = new Spell.Targeted(SpellSlot.R, 900);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 22, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Menu = MainMenu.AddMenu("Kayle", "Kayle");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));

            Ulti = Menu.AddSubMenu("Ultimate Settings", "Ulti");
            Ulti.AddGroupLabel("Ultimate Settings");
            Ulti.Add("ultiR2", new CheckBox("Use [R]"));
            Ulti.Add("Alhp", new Slider("HP Use [R]", 25));
            Ulti.AddGroupLabel("Use [R] On");
            foreach (var target in EntityManager.Heroes.Allies)
            {
                Ulti.Add("useRon" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            Heal = Menu.AddSubMenu("Heal Settings", "Heal");
            Heal.AddGroupLabel("Heal Settings");
            Heal.Add("healW2", new CheckBox("Use [W] Allies"));
            Heal.Add("ManaHeal", new Slider("Mana Use Heal", 20));
            Heal.Add("AlW", new Slider("Allies HP Use [W]", 70));
            Heal.AddGroupLabel("Use [W] On");
            foreach (var target in EntityManager.Heroes.Allies)
            {
                Heal.Add("useWon" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("ManaHR", new Slider("Mana For Harass", 50));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear", false));
            LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear"));
            LaneClearMenu.Add("ManaLC", new Slider("Mana For LaneClear", 50));
            LaneClearMenu.AddGroupLabel("Lasthit Settings");
            LaneClearMenu.Add("QLH", new CheckBox("Use [Q] Lasthit"));
            LaneClearMenu.Add("ManaLH", new Slider("Mana For Lasthit", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("ManaJC", new Slider("Mana For JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawQ", new CheckBox("[Q] Range"));
            Misc.Add("DrawE", new CheckBox("[E] Range"));
            Misc.Add("DrawR", new CheckBox("[R] - [W] Range"));
            Misc.Add("DrawIE", new CheckBox("Status [E] Buff"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
        }
Example #9
0
        public static void Execute()
        {
            if (player.ChampionName != "Karthus")
            {
                return;
            }

            Q  = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, 1000, int.MaxValue, 160);
            Q2 = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Circular, 650, int.MaxValue, 100);
            W  = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 500, int.MaxValue, 70);
            E  = new Spell.Active(SpellSlot.E, 510);
            R  = new Spell.Skillshot(SpellSlot.R, 25000, SkillShotType.Circular, 3000, int.MaxValue, int.MaxValue);

            menuIni = MainMenu.AddMenu("CH汉化-死哥", "Karthus");
            menuIni.AddGroupLabel("欢迎使用最“渣”死哥!");
            menuIni.AddGroupLabel("全局设定");
            menuIni.Add("Ultimate", new CheckBox("使用大招?"));
            menuIni.Add("Combo", new CheckBox("使用连招?"));
            menuIni.Add("Harass", new CheckBox("使用骚扰?"));
            menuIni.Add("LastHit", new CheckBox("使用尾兵?"));
            menuIni.Add("LaneClear", new CheckBox("使用清线?"));
            menuIni.Add("JungleClear", new CheckBox("使用清野?"));
            menuIni.Add("KillSteal", new CheckBox("使用抢头?"));
            menuIni.Add("Misc", new CheckBox("使用杂项?"));
            menuIni.Add("Drawings", new CheckBox("使用线圈?"));

            UltMenu = menuIni.AddSubMenu("大招");
            UltMenu.AddGroupLabel("大招设置");
            UltMenu.Add("UltKS", new CheckBox("R抢人头", false));
            UltMenu.Add("UltMode", new ComboBox("大招逻辑", 0, "Kappa逻辑"));
            UltMenu.AddGroupLabel("Kappa逻辑设置");
            UltMenu.Add("RnearE", new CheckBox("禁用R当敌人在我身边时?"));
            UltMenu.Add("RnearEn", new Slider("附近敌人数量禁用R", 1, 1, 5));
            UltMenu.Add("Rranged", new Slider("附近敌人搜索范围", 1600, 100, 3000));
            UltMenu.AddLabel("推荐距离 (1600 >)");

            ComboMenu = menuIni.AddSubMenu("连招");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.Add("CUse_Q", new CheckBox("使用 Q"));
            ComboMenu.Add("CUse_W", new CheckBox("使用 W"));
            ComboMenu.Add("CUse_E", new CheckBox("使用 E"));
            ComboMenu.Add("CUse_AA", new CheckBox("禁用普攻", false));
            ComboMenu.Add("CEPercent", new Slider("使用 E 蓝量百分比 %", 30, 0, 100));
            ComboMenu.AddSeparator();
            ComboMenu.Add("CE_Auto_False", new CheckBox("自动 E"));
            ComboMenu.AddLabel("自动关闭E当无敌人时");

            HarassMenu = menuIni.AddSubMenu("骚扰");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.Add("HUse_Q", new CheckBox("使用 Q"));
            HarassMenu.Add("HUse_E", new CheckBox("使用 E"));
            HarassMenu.Add("HEPercent", new Slider("使用 E 蓝量百分比 %", 30, 0, 100));
            HarassMenu.Add("HUse_AA", new CheckBox("禁用普攻", false));
            HarassMenu.Add("E_LastHit", new CheckBox("使用 E 尾兵"));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HE_Auto_False", new CheckBox("自动 E"));
            HarassMenu.AddLabel("自动关闭E当无敌人时");

            LaneMenu = menuIni.AddSubMenu("农兵");
            LaneMenu.AddGroupLabel("清线设置");
            LaneMenu.Add("FUse_Q", new CheckBox("使用 Q"));
            LaneMenu.Add("FQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100));
            LaneMenu.AddSeparator();
            LaneMenu.AddGroupLabel("清野设置");
            LaneMenu.Add("JUse_Q", new CheckBox("使用 Q"));
            LaneMenu.Add("JQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100));
            LaneMenu.AddSeparator();
            LaneMenu.AddGroupLabel("尾兵设置");
            LaneMenu.Add("LUse_Q", new CheckBox("使用 Q"));
            LaneMenu.Add("LAA", new CheckBox("可使用Q则屏蔽普攻", false));
            LaneMenu.Add("LHQPercent", new Slider("使用 Q 蓝量百分比 %", 30, 0, 100));

            /*
             * JungleMenu = menuIni.AddSubMenu("JungleClear");
             * JungleMenu.Add("JUse_Q", new CheckBox("Use Q"));
             * JungleMenu.Add("JQPercent", new Slider("Use Q Mana %", 30, 0, 100));
             *
             * LhMenu = menuIni.AddSubMenu("Last Hit");
             * LhMenu.AddGroupLabel("LastHit Settings");
             * LhMenu.Add("LUse_Q", new CheckBox("Use Q"));
             */

            KillStealMenu = menuIni.AddSubMenu("抢头");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("KS", new CheckBox("Q抢头"));

            MiscMenu = menuIni.AddSubMenu("杂项");
            MiscMenu.AddGroupLabel("杂项设置");
            MiscMenu.Add("NotifyUlt", new CheckBox("大招提示"));
            MiscMenu.Add("ping", new CheckBox("本地提示: 可击杀敌人"));
            MiscMenu.Add("DeadCast", new CheckBox("可击杀"));
            MiscMenu.Add("SaveR", new CheckBox("为R保存蓝"));
            MiscMenu.Add("gapcloser", new CheckBox("防突击"));
            MiscMenu.Add("gapclosermana", new Slider("防突击蓝量设置", 25, 0, 100));

            DrawMenu = menuIni.AddSubMenu("线圈");
            DrawMenu.AddGroupLabel("线圈设置");
            DrawMenu.Add("Draw_Q", new CheckBox("显示 Q"));
            DrawMenu.Add("Draw_W", new CheckBox("显示 W"));
            DrawMenu.Add("Draw_E", new CheckBox("显示 E"));
            DrawMenu.Add("Rranged", new CheckBox("显示最少附近敌人数量使用R"));
            DrawMenu.Add("Rtarget", new CheckBox("显示R目标"));
            DrawMenu.Add("Track", new CheckBox("监控敌人血量"));

            Game.OnUpdate         += Zigzag;
            Game.OnUpdate         += OnUpdate;
            Drawing.OnDraw        += OnDraw;
            Gapcloser.OnGapcloser += Gapcloser_OnGap;
        }
Example #10
0
        /// <summary>
        /// Creates the Menu.
        /// </summary>
        public static void Create()
        {
            DefaultMenu = MainMenu.AddMenu("NidaleeBuddyEvolution", "NidaleeBuddyEvolution");
            DefaultMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            DefaultMenu.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            DefaultMenu.AddGroupLabel("Thank you for using this addon and have a fun time!");

            #region Combo

            ComboMenu = DefaultMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            ComboMenu.Add("useWH", new CheckBox("Cast W in Human Form"));
            ComboMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            ComboMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            ComboMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            ComboMenu.Add("useR", new CheckBox("Cast R during Combo"));
            ComboMenu.AddLabel("Prediction Settings - Human Form");
            ComboMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            ComboMenu.Add("predWH", new Slider("Cast W if HitChance % is x", 75));
            ComboMenu.AddLabel("Prediction Settings - Cougar Form");
            ComboMenu.Add("predWC", new Slider("Cast W if HitChance % is x", 75));
            ComboMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75));

            #endregion

            #region Last Hit

            LastHitMenu = DefaultMenu.AddSubMenu("Last Hit", "Last Hit");
            LastHitMenu.AddGroupLabel("Last Hit Settings");
            LastHitMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form on Unkillable Minion"));
            LastHitMenu.Add("useEC", new CheckBox("Cast E in Cougar Form on Unkillable Minion", false));
            LastHitMenu.Add("useR", new CheckBox("Cast R in Cougar Form if Out of Range"));

            #endregion

            #region Harass

            HarassMenu = DefaultMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            HarassMenu.Add("useR", new CheckBox("Cast R to force Human Form"));
            HarassMenu.AddLabel("Prediction Settings - Human Form");
            HarassMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));

            #endregion

            #region Kill Steal

            KillStealMenu = DefaultMenu.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("useQH", new CheckBox("Cast Q to Kill Steal"));
            KillStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite", false));

            #endregion

            #region Lane Clear

            LaneClearMenu = DefaultMenu.AddSubMenu("Lane Clear", "Lane Clear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            LaneClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            LaneClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            LaneClearMenu.Add("useR", new CheckBox("Cast R during Lane Clear", false));
            LaneClearMenu.AddLabel("Farm Settings - Cougar Form");
            LaneClearMenu.Add("predWC", new Slider("Cast W if it hits x minions", 1, 1, 7));
            LaneClearMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75));

            #endregion

            #region Jungle Clear

            JungleClearMenu = DefaultMenu.AddSubMenu("Jungle Clear", "Jungle Clear");
            JungleClearMenu.AddGroupLabel("Jungle Clear Settings");
            JungleClearMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            JungleClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            JungleClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            JungleClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            JungleClearMenu.Add("useR", new CheckBox("Cast R during Jungle Clear"));
            JungleClearMenu.AddLabel("Prediction Settings");
            JungleClearMenu.Add("predQH", new Slider("Cast Q in Human Form if HitChance % is x", 75));
            JungleClearMenu.Add("predWC", new Slider("Cast W in Cougar Form if HitChance % is x", 75));
            JungleClearMenu.Add("predEC", new Slider("Cast E in Cougar Form if HitChance % is x", 75));

            #endregion

            #region Jungle Steal

            JungleStealMenu = DefaultMenu.AddSubMenu("Jungle Steal", "Jungle Steal");
            JungleStealMenu.AddGroupLabel("Jungle Steal Settings");
            JungleStealMenu.Add("useQH", new CheckBox("Cast Q to Steal Jungle"));
            JungleStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            JungleStealMenu.Add("useSmite", new CheckBox("Cast Smite to Steal Jungle"));
            JungleStealMenu.Add("toggleK", new KeyBind("Toggle Smite", true, KeyBind.BindTypes.PressToggle, 'M'));
            JungleStealMenu.AddGroupLabel("Jungle Camp Toggle");
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron"));
                JungleStealMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
                JungleStealMenu.AddLabel("Buffs");
                JungleStealMenu.Add("SRU_Blue", new CheckBox("Blue"));
                JungleStealMenu.Add("SRU_Red", new CheckBox("Red"));
                JungleStealMenu.AddLabel("Small Camps");
                JungleStealMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
                JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
                JungleStealMenu.Add("SRU_Krug", new CheckBox("Krug", false));
                JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
                JungleStealMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));
                break;

            case GameMapId.TwistedTreeline:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Vilemaw"));
                JungleStealMenu.AddLabel("Camps");
                JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Wolf"));
                JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Wolf"));
                break;
            }

            #endregion

            #region Drawing

            DrawingMenu = DefaultMenu.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQH", new CheckBox("Draw Javelin Range"));
            DrawingMenu.Add("drawPred", new CheckBox("Draw Javelin Prediction"));
            DrawingMenu.AddLabel("DamageIndicator");
            DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage"));
            DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage"));
            DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage"));
            DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage"));
            DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage", false));
            DrawingMenu.AddLabel("Color Settings for Damage Indicator");
            DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255));
            DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255));
            DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255));
            DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255));

            #endregion

            #region Misc

            MiscMenu = DefaultMenu.AddSubMenu("Misc Menu", "Misc Menu");
            MiscMenu.AddGroupLabel("Auto Heal Settings");
            MiscMenu.Add("autoHeal", new CheckBox("Auto Heal Allies and Me"));
            MiscMenu.Add("autoHealPercent", new Slider("Auto Heal Percent", 50));

            foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName))
            {
                MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Auto Heal " + a.BaseSkinName));
            }

            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.AddLabel("Only choose one of them below.");
            MiscMenu.Add("useQC_AfterAttack", new CheckBox("Cast Q in Cougar Form After Attack"));
            MiscMenu.Add("useQC_BeforeAttack", new CheckBox("Cast Q in Cougar Form Before Attack", false));
            MiscMenu.Add("useQC_OnUpdate", new CheckBox("Cast Q in Cougar Form on Update", false));
            MiscMenu.AddGroupLabel("ManaManager");
            MiscMenu.Add("manaQ", new Slider("Use Q in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("manaW", new Slider("Use W in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("manaE", new Slider("Use E in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("disableMM", new CheckBox("Disable ManaManager in Combo Mode"));

            #endregion
        }
Example #11
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (StateHandler.Teemo.Hero != Champion.Teemo)
            {
                return;
            }

            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135);

            TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo");
            TeemoMenu.AddGroupLabel("CrayzTeemo");
            TeemoMenu.AddSeparator();
            TeemoMenu.AddLabel("Made By Crayz Turkish");
            TeemoMenu.AddLabel("Have Fun!");
            TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically.");

            ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo"));
            ComboMenu.Add("rcombo", new CheckBox("Use [R] in Combo"));
            ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));

            KillStealMenu = TeemoMenu.AddSubMenu("KillSteal", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KSQ", new CheckBox("Use [Q] KS"));
            KillStealMenu.Add("KSR", new CheckBox("Use [R] KS"));


            HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddSeparator();
            HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass"));

            LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit"));
            LaneClearMenu.Add("qclear", new CheckBox("Use [Q] LaneClear", false));
            LaneClearMenu.Add("qManaManager", new Slider("[Q] Mana Manager", 50));
            LaneClearMenu.Add("rclear", new CheckBox("[R] LaneClear"));
            LaneClearMenu.Add("minionR", new Slider("Hit of minion to use [R]", 3, 1, 4));

            JungleClearMenu = TeemoMenu.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("qclear", new CheckBox("Use [Q] Jungle"));
            JungleClearMenu.Add("rclear", new CheckBox("Use [R] Jungle"));
            JungleClearMenu.Add("qManaManager", new Slider("[Q] Mana setting", 25));


            FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.AddSeparator();
            FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee"));
            FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee"));

            DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false));
            DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false));

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Example #12
0
 static void OnLoadingComplete(EventArgs args)
 {
     if (!_Player.ChampionName.Contains("Twitch"))
     {
         return;
     }
     Chat.Print("Twitch7 Loaded!", Color.Orange);
     Bootstrap.Init(null);
     Q = new Spell.Active(SpellSlot.Q);
     W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1550, 275);
     W.AllowedCollisionCount = int.MaxValue;
     E      = new Spell.Active(SpellSlot.E, 1200);
     R      = new Spell.Active(SpellSlot.R);
     Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
     Bil    = new Item(3144, 475f);
     Youmuu = new Item(3142, 10);
     Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
     Menu   = MainMenu.AddMenu("Twitch7", "Twitch");
     Menu.AddSeparator();
     ComboMenu = Menu.AddSubMenu("连招设置", "Combo");
     ComboMenu.AddGroupLabel("连招设置");
     ComboMenu.Add("ComboQ", new CheckBox("技能 [Q]"));
     ComboMenu.Add("ComboW", new CheckBox("技能 [W]"));
     ComboMenu.AddGroupLabel("连招[E] 设置");
     ComboMenu.Add("ComboE", new CheckBox("技能 [R]"));
     ComboMenu.Add("MinEC", new Slider("最低层数使用 [E]", 5, 0, 6));
     ComboMenu.AddGroupLabel("连招[E] 目标");
     foreach (var target in EntityManager.Heroes.Enemies)
     {
         ComboMenu.Add("combo" + target.ChampionName, new CheckBox("" + target.ChampionName));
     }
     ComboMenu.AddSeparator();
     ComboMenu.Add("ComboR", new CheckBox("技能 [R]"));
     ComboMenu.Add("MinR", new Slider("最少敌人数使用 [R]", 3, 0, 5));
     HarassMenu = Menu.AddSubMenu("骚扰设置", "Harass");
     HarassMenu.AddGroupLabel("骚扰设置");
     HarassMenu.Add("HarassW", new CheckBox("使用 [W]"));
     HarassMenu.Add("HarassQ", new CheckBox("使用 [Q]", false));
     HarassMenu.Add("HminQ", new Slider("最少敌人数使用 [Q]", 2, 0, 5));
     HarassMenu.AddGroupLabel("骚扰[E] 设置");
     HarassMenu.Add("HarassE", new CheckBox("使用 [E]"));
     HarassMenu.Add("HminE", new Slider("最低层数使用 [E]", 5, 0, 6));
     HarassMenu.AddGroupLabel("骚扰[E] 目标");
     foreach (var target in EntityManager.Heroes.Enemies)
     {
         HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName));
     }
     HarassMenu.Add("ManaQ", new Slider("骚扰最低蓝量", 40));
     LaneClearMenu = Menu.AddSubMenu("清线设置", "LaneClear");
     LaneClearMenu.AddGroupLabel("清线设置");
     LaneClearMenu.Add("ELC", new CheckBox("使用 [E] 清线", false));
     LaneClearMenu.Add("ELH", new CheckBox("只使用 [E] 尾兵", false));
     LaneClearMenu.Add("mineLC", new Slider("最低层数使用 [E]", 4, 0, 6));
     LaneClearMenu.AddSeparator();
     LaneClearMenu.Add("WLC", new CheckBox("使用 [W] 清线", false));
     LaneClearMenu.Add("ManaLC", new Slider("清线最低蓝量", 40));
     JungleClearMenu = Menu.AddSubMenu("清野设置", "JungleClear");
     JungleClearMenu.AddGroupLabel("清野设置");
     JungleClearMenu.Add("EJungle", new CheckBox("使用 [E]"));
     JungleClearMenu.Add("mineJ", new Slider("最低层数使用 [E]", 6, 0, 6));
     JungleClearMenu.AddSeparator();
     JungleClearMenu.Add("WJungle", new CheckBox("使用 [W]"));
     JungleClearMenu.Add("MnJungle", new Slider("骚清野最低蓝量", 30));
     KillStealMenu = Menu.AddSubMenu("抢头设置", "KillSteal");
     KillStealMenu.AddGroupLabel("抢头设置");
     KillStealMenu.Add("KsW", new CheckBox("使用 [W] 抢头"));
     KillStealMenu.Add("KsE", new CheckBox("使用 [E] 抢头"));
     KillStealMenu.Add("ign", new CheckBox("使用 [点燃] 抢头"));
     Misc = Menu.AddSubMenu("杂项设置", "Misc");
     Misc.AddGroupLabel("杂项设置");
     Misc.Add("AntiGap", new CheckBox("使用 [W] 防突进"));
     Misc.Add("FleeQ", new CheckBox("使用 [Q] 逃跑"));
     Misc.Add("FleeW", new CheckBox("使用 [W] 逃跑"));
     Misc.AddGroupLabel("换肤");
     Misc.Add("checkSkin", new CheckBox("使用换肤"));
     Misc.Add("skin.Id", new ComboBox("皮肤模式", 7, "Default", "1", "2", "3", "4", "5", "6", "7"));
     Misc.AddGroupLabel("线圈设置");
     Misc.Add("DrawW", new CheckBox("W 范围"));
     Misc.Add("DrawE", new CheckBox("E 范围"));
     Misc.Add("Damage", new CheckBox("伤害指示器"));
     Items = Menu.AddSubMenu("物品设置", "Items");
     Items.AddGroupLabel("物品设置");
     Items.Add("you", new CheckBox("使用幽梦"));
     Items.Add("BOTRK", new CheckBox("使用破败"));
     Items.Add("ihp", new Slider("自身低于X血量使用破败", 50));
     Items.Add("ihpp", new Slider("敌人血量低于X使用破败", 50));
     Drawing.OnDraw        += Drawing_OnDraw;
     Drawing.OnEndScene    += Damage;
     Game.OnTick           += Game_OnTick;
     Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
 }
Example #13
0
        /// <summary>
        /// Load when game starts.
        /// </summary>
        /// <param name="args"></param>
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            // Checks if Player is Teemo
            if (Player.Instance.BaseSkinName != ChampionName)
            {
                return;
            }

            Bootstrap.Init(null);

            Q = new Spell.Targeted(SpellSlot.Q, 680);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E);
            R = new Spell.Skillshot(SpellSlot.R, 300, SkillShotType.Circular, 500, 1000, 120);

            // Menu
            PandaTeemo = MainMenu.AddMenu("PandaTeemo", "PandaTeemo");
            PandaTeemo.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            PandaTeemo.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            PandaTeemo.AddGroupLabel("Thank you for using this addon and have a fun time!");

            // Combo Menu
            ComboMenu = PandaTeemo.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("qcombo", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("wcombo", new CheckBox("Use W in Combo"));
            ComboMenu.Add("rcombo", new CheckBox("Kite with R in Combo"));
            ComboMenu.Add("useqADC", new CheckBox("Use Q only on ADC during Combo", false));
            ComboMenu.Add("wCombat", new CheckBox("Use W if enemy is in range only"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R", 2, 1, 3));
            ComboMenu.Add("checkCamo", new CheckBox("Prevents combo being activated while stealth in brush", false));

            // Harass Menu
            HarassMenu = PandaTeemo.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("qharass", new CheckBox("Harass with Q"));

            // LaneClear Menu
            LaneClearMenu = PandaTeemo.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("qclear", new CheckBox("LaneClear with Q", false));
            LaneClearMenu.Add("qManaManager", new Slider("Q Mana Manager", 50));
            LaneClearMenu.Add("attackTurret", new CheckBox("Attack Turret"));
            LaneClearMenu.Add("attackWard", new CheckBox("Attack Ward"));
            LaneClearMenu.Add("rclear", new CheckBox("LaneClear with R"));
            LaneClearMenu.Add("minionR", new Slider("Minion for R", 3, 1, 4));

            // JungleClear Menu
            JungleClearMenu = PandaTeemo.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("qclear", new CheckBox("JungleClear with Q"));
            JungleClearMenu.Add("rclear", new CheckBox("JungleClear with R"));
            JungleClearMenu.Add("qManaManager", new Slider("Q Mana Manager", 25));

            // Interrupter && Gapcloser
            InterruptMenu = PandaTeemo.AddSubMenu("Interrupt / Gapcloser", "Interrupt");
            InterruptMenu.AddGroupLabel("Interruptter and Gapcloser Setting");
            InterruptMenu.Add("intq", new CheckBox("Interrupt with Q"));
            InterruptMenu.Add("gapR", new CheckBox("Gapclose with R"));

            // KillSteal Menu
            KillStealMenu = PandaTeemo.AddSubMenu("KillSteal", "KSMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KSQ", new CheckBox("KillSteal with Q"));
            KillStealMenu.Add("KSR", new CheckBox("KillSteal with R"));

            // Flee Menu
            FleeMenu = PandaTeemo.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("w", new CheckBox("Use W while Flee"));
            FleeMenu.Add("r", new CheckBox("Use R while Flee"));
            FleeMenu.Add("rCharge", new Slider("Charges of R before using R", 2, 1, 3));

            // Drawing Menu
            DrawingMenu = PandaTeemo.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("colorBlind", new CheckBox("Colorblind Mode", false));
            DrawingMenu.Add("drawautoR", new CheckBox("Draw Important Shroom Areas"));
            DrawingMenu.Add("DrawVision", new Slider("Shroom Vision", 1500, 2500, 1000));

            // Debug Menu
            Debug = PandaTeemo.AddSubMenu("Debug", "debug");
            Debug.AddGroupLabel("Debug Settings");
            Debug.Add("debugdraw", new CheckBox("Draw Coords", false));
            Debug.Add("x", new Slider("Where to draw X", 500, 0, 3840));
            Debug.Add("y", new Slider("Where to draw Y", 500, 0, 2160));
            Debug.Add("debugpos", new CheckBox("Draw Custom Shroom Locations Coordinates"));

            // Misc
            MiscMenu = PandaTeemo.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false));
            MiscMenu.Add("autoW", new CheckBox("Automatic W", false));
            MiscMenu.Add("autoR", new CheckBox("Auto Place Shrooms in Important Places"));
            MiscMenu.Add("rCharge", new Slider("Charges of R before using R in AutoShroom", 2, 1, 3));
            MiscMenu.Add("autoRPanic", new KeyBind("Panic Key for Auto R", false, KeyBind.BindTypes.HoldActive, 84));
            MiscMenu.Add("customLocation", new CheckBox("Use Custom Location for Auto Shroom (Requires Reload)"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("checkAA", new CheckBox("Subtract Range for Q (checkAA)"));
            MiscMenu.Add("checkaaRange", new Slider("How many to subtract from Q Range (checkAA)", 100, 0, 180));

            // Events
            Game.OnTick += Game_OnTick;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Drawing.OnDraw += Drawing_OnDraw;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;

            Chat.Print("PandaTeemo EloBuddy Edition Loaded by KarmaPanda", Color.LightBlue);

            // Loads ShroomPosition
            Handler         = new FileHandler();
            ShroomPositions = new ShroomTables();
        }
Example #14
0
        public static void Initialize()
        {
            // Addon Menu
            MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze");
            MagicianRyzeMenu.AddGroupLabel("Magician Ryze");

            // Combo Menu
            ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2));
            ComboMenu.AddSeparator(1);
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4));

            // Harass Menu
            HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear"));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %");
            LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Mode Activators");
            LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18));
            LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15));

            // LastHit Menu
            LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("Use E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS"));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS"));

            // Drawing Menu
            DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9));

            // Setting Menu
            SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE");
            SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt"));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose"));
        }
Example #15
0
        public static void Execute()
        {
            if (Player.Instance.ChampionName != ChampName)
            {
                return;
            }

            menuIni = MainMenu.AddMenu("KappaDarius", "KappaDarius");
            menuIni.AddGroupLabel("Darius The Dank Memes Master!");
            menuIni.AddGroupLabel("Global Settings");
            menuIni.Add("Items", new CheckBox("Item Kullanilsin?"));
            menuIni.Add("Combo", new CheckBox("Kullan Kombo?"));
            menuIni.Add("Harass", new CheckBox("Durtme Kullan?"));
            menuIni.Add("Clear", new CheckBox("Temizleme Kullan?"));
            menuIni.Add("Drawings", new CheckBox("Gosterge Kullan?"));
            menuIni.Add("KillSteal", new CheckBox("Oldurme sekli kullan?"));

            QMenu = menuIni.AddSubMenu("Q Settings");
            QMenu.AddGroupLabel("Q Settings");
            QMenu.Add("Combo", new CheckBox("Komboda Q"));
            QMenu.Add("Harass", new CheckBox("Durtmede Q"));
            QMenu.AddGroupLabel("Q LaneClear Settings");
            QMenu.Add("Clear", new CheckBox("Koridor Temizlemede Q"));
            QMenu.Add("Qlc", new Slider("Minyona son vurus Q >=", 3, 1, 10));
            QMenu.AddSeparator();
            QMenu.AddGroupLabel("Extra Settings");
            QMenu.Add("QE", new CheckBox("E den once surekli Q", false));
            QMenu.Add("Stick", new CheckBox("Secili hedefe Q"));
            QMenu.Add("QAA", new CheckBox("AA beklemede ise Q kullan", false));
            QMenu.Add("range", new CheckBox("AA araliginda dusman oldugunda Q atmayin", false));
            QMenu.Add("Flee", new CheckBox("Kacarken Q (Secili hedefi yok sayar)"));
            QMenu.Add("QFlee", new Slider("Kacarken Q canim sundan dusukse %", 90));
            QMenu.Add("Qaoe", new CheckBox("Otomatik Q AoE"));
            QMenu.Add("Qhit", new Slider("Q Aoe Hit >=", 3, 1, 5));

            WMenu = menuIni.AddSubMenu("W Settings");
            WMenu.AddGroupLabel("W Settings");
            WMenu.Add("Combo", new CheckBox("Komboda W"));
            WMenu.Add("Harass", new CheckBox("Durtmede W"));
            WMenu.Add("Clear", new CheckBox("Koridor temizlemede W"));
            WMenu.AddGroupLabel("Extra Settings");
            WMenu.Add("AAr", new CheckBox("W ile AA sifirla"));

            EMenu = menuIni.AddSubMenu("E Settings");
            EMenu.AddGroupLabel("E Settings");
            EMenu.Add("Combo", new CheckBox("Komboda E"));
            EMenu.Add("Harass", new CheckBox("Durtmede E"));
            EMenu.AddGroupLabel("Extra Settings");
            EMenu.Add("Interrupt", new CheckBox("Keserken E"));

            RMenu = menuIni.AddSubMenu("R Settings");
            RMenu.AddGroupLabel("R Settings");
            RMenu.Add("Combo", new CheckBox("Kombo bitirmede R"));
            RMenu.Add("stack", new CheckBox("Pasif biriktirmede R", false));
            RMenu.Add("count", new Slider("R icin gereken pasif >=", 5, 0, 5));
            RMenu.Add("SaveR", new CheckBox("Hedef AA ile olucekse R kullanma", false));
            RMenu.Add("SR", new Slider("Dont Use Ult if target can be kill With X AA", 1, 0, 6));
            RMenu.Add("semiR", new KeyBind("Yari otomatik R", false, KeyBind.BindTypes.HoldActive));

            KillStealMenu = menuIni.AddSubMenu("KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("Rks", new CheckBox("R ile oldur"));

            if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerDot")) != null)
            {
                KillStealMenu.Add("IGP", new CheckBox("Tutustur + Pasif ile oldur"));
                KillStealMenu.Add("IG", new CheckBox("Sadece Tutustur", false));
                KillStealMenu.AddLabel("Tutustur + Pasif, Max Tutustur + Pasif hasarini hesaba katar.");
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }

            ManaMenu = menuIni.AddSubMenu("Mana Manager");
            ManaMenu.AddGroupLabel("Harass");
            ManaMenu.Add("harassmana", new Slider("Durtme Mana %", 75));
            ManaMenu.AddGroupLabel("Lane Clear");
            ManaMenu.Add("lanemana", new Slider("Koridor temizleme Mana %", 60));

            ItemsMenu = menuIni.AddSubMenu("Items");
            ItemsMenu.AddGroupLabel("Items Settings");
            ItemsMenu.Add("Hydra", new CheckBox("Kullan Hydra / Timat / Titanic"));
            ItemsMenu.Add("useGhostblade", new CheckBox("Kullan Youmuu's Ghostblade"));
            ItemsMenu.Add("UseBOTRK", new CheckBox("Kullan Mahvolmus"));
            ItemsMenu.Add("UseBilge", new CheckBox("Kullan Bilgewater Palasi"));
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("eL", new Slider("Use On Enemy health", 65));
            ItemsMenu.Add("oL", new Slider("Use On My health", 65));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("Q", new CheckBox("Goster Q"));
            DrawMenu.Add("W", new CheckBox("Goster W"));
            DrawMenu.Add("E", new CheckBox("Goster E"));
            DrawMenu.Add("R", new CheckBox("Goster R"));
            DrawMenu.AddSeparator();
            DrawMenu.AddGroupLabel("Ultimate Drawings");
            DrawMenu.Add("DrawD", new CheckBox("Goster R Hasari"));
            DrawMenu.Add("Killable", new CheckBox("Goster Oldurulebilir"));
            DrawMenu.Add("Stacks", new CheckBox("Goster Pasif Sayisi"));
            DrawMenu.Add("PPx", new Slider("Passive Stacks Position X", 100, 0, 150));
            DrawMenu.Add("PPy", new Slider("Passive Stacks Position Y", 100, 0, 150));
            DrawMenu.Add("RHealth", new CheckBox("Goster R den sonra kalicak cani"));
            DrawMenu.Add("RHx", new Slider("After R health Position", 135, 0, 150));

            Q = new Spell.Active(SpellSlot.Q, 400);
            W = new Spell.Active(SpellSlot.W, 300);
            E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, 666, 100);
            R = new Spell.Targeted(SpellSlot.R, 460);

            Game.OnUpdate                    += OnUpdate;
            Drawing.OnDraw                   += OnDraw;
            Drawing.OnEndScene               += OnEndScene;
            Orbwalker.OnPostAttack           += OnAfterAttack;
            Obj_AI_Base.OnSpellCast          += Obj_AI_Base_OnSpellCast;
            Interrupter.OnInterruptableSpell += OnInterruptableTarget;
        }
Example #16
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Tryndamere"))
            {
                return;
            }
            Chat.Print("Doctor's Tryndamere Loaded!", Color.Orange);
            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Active(SpellSlot.W, 800);
            E = new Spell.Skillshot(SpellSlot.E, 660, SkillShotType.Linear, 250, 700, (int)92.5);
            E.AllowedCollisionCount = int.MaxValue;
            R      = new Spell.Active(SpellSlot.R, 500);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 22, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Tiamat    = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra     = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Botrk     = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil       = new Item(3144, 475f);
            Menu      = MainMenu.AddMenu("Doctor's Tryndamere", "Tryndamere");
            ComboMenu = Menu.AddSubMenu("Kombo Ayarlari", "Combo");
            ComboMenu.AddGroupLabel("Kombo Ayarlari");
            ComboMenu.Add("ComboW", new CheckBox("Kullan [W]"));
            ComboMenu.Add("ComboW2", new CheckBox("Sadece [E] bekleme suresinde ise [W] kullan", false));
            ComboMenu.Add("ComboE", new CheckBox("Kullan [E"));
            ComboMenu.Add("DisE", new Slider("Kullan [E] dusman uzakligi >", 300, 0, 600));
            ComboMenu.Add("CTurret", new KeyBind("Kule altinda [E] kullanma", false, KeyBind.BindTypes.PressToggle, 'T'));
            ComboMenu.AddGroupLabel("Items Ayarlari");
            ComboMenu.Add("hydra", new CheckBox("Kullan [Hydra] AA Resetleme icin"));
            ComboMenu.Add("BOTRK", new CheckBox("Kullan [Mahvolmus]"));
            ComboMenu.Add("ihp", new Slider("Mahvolmus icin benim canim", 50));
            ComboMenu.Add("ihpp", new Slider("Mahvolmus icin dusmanin cani", 50));

            Ulti = Menu.AddSubMenu("Q/R Ayarlari", "Ulti");
            Ulti.AddGroupLabel("Dusuk can da [R] kullan");
            Ulti.Add("ultiR", new CheckBox("kullan [R] olmemek icin"));
            Ulti.Add("MauR", new Slider("[R] icin gerek can <=", 15));
            Ulti.AddGroupLabel("kullan [Q] dusuk can da");
            Ulti.Add("Q", new CheckBox("kullan [Q]"));
            Ulti.Add("Q2", new CheckBox("Sadece [R] bekleme suresinde ise [Q] kullan"));
            Ulti.Add("QHp", new Slider("Benim canim [Q] icin <=", 30));
            Ulti.Add("Ps", new Slider("Dusman cani [Q] icin", 5));

            HarassMenu = Menu.AddSubMenu("Durtme Ayarlari", "Harass");
            HarassMenu.AddGroupLabel("Durtme Ayarlari");
            HarassMenu.Add("HarassW", new CheckBox("kullan [W]"));
            HarassMenu.Add("HarassW2", new CheckBox("Sadece [E] bekleme suresinde ise [W] kullan"));
            HarassMenu.Add("HarassE", new CheckBox("kullan [E]"));
            HarassMenu.Add("DistanceE", new Slider("kullan [E] dusman uzakligi >", 300, 0, 600));
            HarassMenu.Add("HTurret", new CheckBox("Kule altinda [E] kullanma"));

            LaneClearMenu = Menu.AddSubMenu("Koridor Temizleme", "LaneClear");
            LaneClearMenu.AddGroupLabel("Koridor Temizleme");
            LaneClearMenu.Add("E", new CheckBox("kullan [E]", false));
            LaneClearMenu.Add("mine", new Slider("En az kac minyona isabet etsin [E]", 2, 1, 6));

            JungleClearMenu = Menu.AddSubMenu("Orman Temizleme", "JungleClear");
            JungleClearMenu.AddGroupLabel("Orman Temizleme");
            JungleClearMenu.Add("EJungle", new CheckBox("kullan [E]"));

            KillStealMenu = Menu.AddSubMenu("Oldurme Ayarlari", "KillSteal");
            KillStealMenu.AddGroupLabel("Oldurme Ayarlari");
            KillStealMenu.Add("KsE", new CheckBox("kullan [E] oldururken", false));
            KillStealMenu.Add("ign", new CheckBox("kullan [Tutustur] oldururken"));

            Misc = Menu.AddSubMenu("Karisik", "Misc");
            Misc.AddGroupLabel("Kostum Ayarlari");
            Misc.Add("checkSkin", new CheckBox("Kostum secici kullan", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawE", new CheckBox("E Menzilini Goster"));
            Misc.Add("DrawW", new CheckBox("W Menzilini Goster"));
            Misc.Add("Damage", new CheckBox("Hasarimi goster"));
            Misc.Add("DrawTR", new CheckBox("Kule altinda yazisini goster"));
            Misc.Add("DrawTime", new CheckBox("Suresini goster [R]"));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnUpdate          += Game_OnUpdate;
            Orbwalker.OnPostAttack += ResetAttack;
            Drawing.OnEndScene     += Damage;
        }
Example #17
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ziggs"))
            {
                return;
            }
            Chat.Print("Ziggs7 Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q      = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 300, 1700, 130);
            Q2     = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Linear, 250 + Q.CastDelay, 1700, 130);
            Q3     = new Spell.Skillshot(SpellSlot.Q, 1400, SkillShotType.Linear, 300 + Q.CastDelay, 1700, 130);
            W      = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Circular, 250, 1750, 275);
            E      = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 500, 1600, 90);
            R      = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Circular, 1000, 2800, 500);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Ziggs7", "Ziggs");
            Menu.AddGroupLabel("Doctor7");
            Menu.AddGroupLabel("Leave Feedback For Any Bugs");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo", false));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.AddGroupLabel("Ultimate Enemies In Count");
            ComboMenu.Add("ultiR", new CheckBox("Use [R] Enemies In Range", false));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass", false));
            HarassMenu.Add("ManaHR", new Slider("Mana For Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear", false));
            LaneClearMenu.Add("ManaLC", new Slider("Mana For LaneClear", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("ManaJC", new Slider("Mana For JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal", false));
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddGroupLabel("Ultimate KillSteal");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 5000));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual", false, KeyBind.BindTypes.HoldActive, 'T'));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("Skin Settings");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5"));
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawR", new CheckBox("[R] Range"));
            Misc.Add("DrawQ", new CheckBox("[Q] Range"));
            Misc.Add("DrawW", new CheckBox("[W] Range"));
            Misc.Add("DrawE", new CheckBox("[E] Range"));
            Misc.Add("Damage", new CheckBox("Damage Indicator [R]"));
            Misc.Add("Notifications", new CheckBox("Notifications Can Kill R"));
            Misc.AddGroupLabel("Interrupt Settings");
            Misc.Add("inter", new CheckBox("Use [W] Interupt"));
            Misc.Add("AntiGapW", new CheckBox("Use [W] AntiGapcloser", false));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnTick    += Game_OnTick;
            Interrupter.OnInterruptableSpell += Interupt;
            Drawing.OnEndScene    += Damage;
            Gapcloser.OnGapcloser += Gapcloser_OnGapcloser;
        }
Example #18
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("XinZhao"))
            {
                return;
            }
            Chat.Print("Doctor's Xinzhao Loaded!", Color.Orange);
            Chat.Print("Mercedes7", Color.Red);
            Q      = new Spell.Active(SpellSlot.Q);
            W      = new Spell.Active(SpellSlot.W);
            E      = new Spell.Targeted(SpellSlot.E, 600);
            R      = new Spell.Active(SpellSlot.R, 500);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Tiamat  = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra   = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Titanic = new Item(ItemId.Titanic_Hydra, Player.Instance.GetAutoAttackRange());
            Botrk   = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil     = new Item(3144, 475f);
            Menu    = MainMenu.AddMenu("Xinzhao", "Xinzhao");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.Add("DisE", new Slider("Use [E] If Enemy Distance >", 250, 0, 600));
            ComboMenu.Add("CTurret", new KeyBind("Dont Use [E] UnderTurret", false, KeyBind.BindTypes.PressToggle, 'T'));
            ComboMenu.AddGroupLabel("Items Settings");
            ComboMenu.Add("hydra", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.Add("BOTRK", new CheckBox("Use [Botrk]"));
            ComboMenu.Add("ihp", new Slider("My HP Use BOTRK", 50));
            ComboMenu.Add("ihpp", new Slider("Enemy HP Use BOTRK", 50));

            Ulti = Menu.AddSubMenu("Ultimate Settings", "Ulti");
            Ulti.AddGroupLabel("Ultimate Enemies In Count");
            Ulti.Add("ultiR", new CheckBox("Use [R] Enemies In Range"));
            Ulti.Add("MinR", new Slider("Min Enemies Use [R]", 2, 1, 5));
            Ulti.AddGroupLabel("Ultimate My HP");
            Ulti.Add("ultiR2", new CheckBox("Use [R] If My HP"));
            Ulti.Add("MauR", new Slider("My HP Use [R]", 40));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false));
            HarassMenu.Add("ManaHR", new Slider("Mana For Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear", false));
            LaneClearMenu.Add("WLC", new CheckBox("Use [W] LaneClear", false));
            LaneClearMenu.Add("ManaLC", new Slider("Mana For LaneClear", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("ManaJC", new Slider("Mana For JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal", false));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("Skin Settings");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5", "6"));
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawR", new CheckBox("R Range"));
            Misc.Add("DrawE", new CheckBox("E Range"));
            Misc.Add("Damage", new CheckBox("Damage Indicator [R]"));
            Misc.Add("DrawTR", new CheckBox("Draw Text Under Turret"));
            Misc.AddGroupLabel("Interrupt Settings");
            Misc.Add("inter", new CheckBox("Use [R] Interupt"));

            Drawing.OnDraw                   += Drawing_OnDraw;
            Game.OnUpdate                    += Game_OnUpdate;
            Orbwalker.OnPostAttack           += ResetAttack;
            Interrupter.OnInterruptableSpell += Interupt;
            Drawing.OnEndScene               += Damage;
        }
Example #19
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Kassadin"))
            {
                return;
            }
            Chat.Print("Doctor's Kassadin Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 650);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Cone, 500, int.MaxValue, 10);
            E.AllowedCollisionCount = int.MaxValue;
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150);
            R.AllowedCollisionCount = int.MaxValue;
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Seraph = new Item(3040);
            Menu   = MainMenu.AddMenu("Kassadin", "Kassadin");
            Menu.AddGroupLabel(" Doctor7 ");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo"));
            ComboMenu.Add("CTurret", new KeyBind("Dont Use [R] UnderTurret", false, KeyBind.BindTypes.PressToggle, 'T'));
            ComboMenu.Add("CMinR", new Slider("Limit Enemies Around Use [R]", 2, 1, 5));
            ComboMenu.Add("Cihp", new Slider("MyHP Use [R] >", 20));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("ManaHR", new Slider("Mana For Harass", 40));
            HarassMenu.AddGroupLabel("Ultimate Settings");
            HarassMenu.Add("HarassR", new CheckBox("Use [R] Harass"));
            HarassMenu.Add("StackRH", new Slider("Use [R] Stacks Limit Harass", 5, 1, 5));
            HarassMenu.Add("MinR", new Slider("Limit Enemies Around Use [R]", 3, 1, 5));
            HarassMenu.Add("ihp", new Slider("MyHP Use [R] >", 30));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear", false));
            LaneClearMenu.Add("WLC", new CheckBox("Use [W] LaneClear"));
            LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear", false));
            LaneClearMenu.Add("MinELC", new Slider("Min Hit Minions Use [E]", 2, 1, 3));
            LaneClearMenu.Add("RLC", new CheckBox("Use [R] LaneClear", false));
            LaneClearMenu.Add("StackRL", new Slider("Use [R] Stacks Limit LaneClear", 1, 1, 5));
            LaneClearMenu.Add("ManaLC", new Slider("Mana For LaneClear", 50));

            LastHitMenu = Menu.AddSubMenu("LastHit Settings", "LastHit");
            LastHitMenu.AddGroupLabel("LastHit Settings");
            LastHitMenu.Add("QLH", new CheckBox("Use [Q] LastHit"));
            LastHitMenu.Add("WLH", new CheckBox("Use [W] LastHit"));
            LastHitMenu.Add("ManaLH", new Slider("Mana For LaneClear", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("RJungle", new CheckBox("Use [R] JungleClear"));
            JungleClearMenu.Add("StackRJ", new Slider("Use [R] Stacks Limit LaneClear", 3, 1, 5));
            JungleClearMenu.Add("ManaJC", new Slider("Mana For JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal", false));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("Skin Settings");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 5, "Default", "1", "2", "3", "4", "5"));
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawR", new CheckBox("R Range", false));
            Misc.Add("DrawQ", new CheckBox("Q Range"));
            Misc.Add("DrawE", new CheckBox("E Range", false));
            Misc.Add("DrawTR", new CheckBox("DrawText Status [R]"));
            Misc.AddGroupLabel("Interrupt Settings");
            Misc.Add("inter", new CheckBox("Use [Q] Interupt"));
            Misc.Add("AntiGap", new CheckBox("Use [E] Anti Gapcloser"));
            Misc.AddGroupLabel("Seraph Settings");
            Misc.Add("dts", new CheckBox("Use Seraph"));
            Misc.Add("Hp", new Slider("HP For Seraph", 30, 0, 100));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
            Orbwalker.OnPostAttack           += ResetAttack;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
        }
Example #20
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Talon"))
            {
                return;
            }
            Chat.Print("Doctor's Talon Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 500);
            W = new Spell.Skillshot(SpellSlot.W, 750, SkillShotType.Cone, 1, 2300, 80);
            W.AllowedCollisionCount = int.MaxValue;
            R      = new Spell.Active(SpellSlot.R);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Tiamat = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra  = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Talon", "Talon");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W]"));
            ComboMenu.Add("ComboR", new CheckBox("Always Use [R] On Combo", false));
            ComboMenu.Add("riu", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("rcount", new CheckBox("Use [R] Aoe", false));
            ComboMenu.Add("cou", new Slider("Min Enemies Around Use [R] Aoe", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q]", false));
            HarassMenu.Add("HarassW", new CheckBox("Use [W]"));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneW", new CheckBox("Use [W]"));
            LaneClearMenu.Add("MinW", new Slider("Hit Minions LaneClear", 3, 1, 6));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 20));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser"));
            Misc.Add("Rstun", new CheckBox("Use [W] Immobile"));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawQ", new CheckBox("[Q] Range"));
            Misc.Add("DrawW", new CheckBox("[W] Range"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [BOTRK]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnUpdate          += Game_OnUpdate;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
Example #21
0
        static Config()
        {
            PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR");
            PandaTeemoReborn.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            PandaTeemoReborn.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            PandaTeemoReborn.AddGroupLabel("Thank you for using this addon and have a fun time!");

            ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("useW", new CheckBox("Use W in Combo"));
            ComboMenu.Add("useR", new CheckBox("Use R in Combo"));
            ComboMenu.AddLabel("ManaManager");
            ComboMenu.Add("manaQ", new Slider("Mana before casting Q"));
            ComboMenu.Add("manaW", new Slider("Mana before casting W"));
            ComboMenu.Add("manaR", new Slider("Mana before casting R"));
            ComboMenu.AddLabel("Q Settings");
            ComboMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));
            ComboMenu.Add("rPoison", new CheckBox("Cast R only if target isn't Poisoned"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            ComboMenu.AddLabel("Misc Settings");
            ComboMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            ComboMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q in Harass"));
            HarassMenu.Add("useW", new CheckBox("Use W in Harass", false));
            HarassMenu.AddLabel("ManaManager");
            HarassMenu.Add("manaQ", new Slider("Mana before casting Q"));
            HarassMenu.Add("manaW", new Slider("Mana before casting W"));
            HarassMenu.AddLabel("Q Settings");
            HarassMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            HarassMenu.AddLabel("Misc Settings");
            HarassMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            HarassMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("LaneClear with Q"));
            LaneClearMenu.Add("useR", new CheckBox("LaneClear with R"));
            LaneClearMenu.AddLabel("ManaManager");
            LaneClearMenu.Add("manaQ", new Slider("Q Mana Manager", 50));
            LaneClearMenu.Add("manaR", new Slider("R Mana Manager", 50));
            LaneClearMenu.AddLabel("Q Settings");
            LaneClearMenu.Add("harass", new CheckBox("Use Harass Based Logic"));
            LaneClearMenu.Add("disableLC", new CheckBox("Disable LaneClear Based Logic"));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("rKillable", new CheckBox("Only cast R if minion(s) are killable"));
            LaneClearMenu.Add("rPoison", new CheckBox("Cast R only if minion isn't Poisoned"));
            LaneClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            LaneClearMenu.Add("minionR", new Slider("Minions before casting R: {0}", 3, 1, 4));

            JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("JungleClear with Q"));
            JungleClearMenu.Add("useR", new CheckBox("JungleClear with R"));
            JungleClearMenu.AddLabel("ManaManager");
            JungleClearMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            JungleClearMenu.Add("manaR", new Slider("R Mana Manager", 25));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("rKillable", new CheckBox("Only cast R if mob(s) are killable", false));
            JungleClearMenu.Add("rPoison", new CheckBox("Cast R only if mob isn't Poisoned"));
            JungleClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            JungleClearMenu.Add("mobR", new Slider("Mobs before casting R: {0}", 1, 1, 4));
            JungleClearMenu.AddLabel("Misc Settings");
            JungleClearMenu.Add("bMob", new CheckBox("Prevent Spell Usage on Small Mobs"));

            KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Kill Steal with Q"));
            KillStealMenu.Add("useR", new CheckBox("Kill Steal with R", false));
            KillStealMenu.AddLabel("ManaManager");
            KillStealMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            KillStealMenu.Add("manaR", new Slider("R Mana Manager", 25));
            KillStealMenu.AddLabel("R Settings");
            KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            KillStealMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));

            FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("useW", new CheckBox("Flee with W"));
            FleeMenu.Add("useR", new CheckBox("Flee with R"));
            FleeMenu.AddLabel("R Settings");
            FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            FleeMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));

            AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom");
            AutoShroomMenu.AddGroupLabel("Auto Shroom Settings");
            AutoShroomMenu.Add("useR", new CheckBox("AutoShroom with R"));
            AutoShroomMenu.Add("manaR", new Slider("R Mana Manager", 25));
            AutoShroomMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            AutoShroomMenu.Add("enableShroom", new CheckBox("Load AutoShroom (Requires F5)"));
            AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Use Default Locations (Requires F5)"));
            AutoShroomMenu.AddLabel("Debug Mode");
            var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false));

            enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen);
                }
                else
                {
                    Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red);
                }
            };
            var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K'));

            save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    save.CurrentValue = false;
                    AutoShroom.SavePositions();
                }
            };
            AutoShroomMenu.AddLabel("Shroom Location Adder");
            AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position"));
            var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L'));

            add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    add.CurrentValue = false;

                    Vector3 newPosition = Vector3.Zero;

                    switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                    {
                    case 0:
                        newPosition = Game.CursorPos;
                        break;

                    case 1:
                        newPosition = Player.Instance.Position;
                        break;
                    }

                    if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition))
                    {
                        AutoShroom.AddShroomLocation(newPosition);
                        AutoShroom.SavePositions();
                    }
                }
            };
            var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U'));

            remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    remove.CurrentValue = false;
                }

                Vector3 newPosition = Vector3.Zero;

                switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                {
                case 0:
                    newPosition = Game.CursorPos;
                    break;

                case 1:
                    newPosition = Player.Instance.Position;
                    break;
                }

                if (newPosition == Vector3.Zero)
                {
                    return;
                }

                var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList();

                if (!nearbyShrooms.Any())
                {
                    return;
                }

                AutoShroom.RemoveShroomLocations(nearbyShrooms);
                AutoShroom.SavePositions();
            };

            DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("drawautoR", new CheckBox("Draw Auto Shroom Positions"));
            DrawingMenu.Add("drawdoubleR", new CheckBox("Draw Double Shroom Prediction", false));

            MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false));
            MiscMenu.Add("autoW", new CheckBox("Automatic W", false));
            MiscMenu.Add("intq", new CheckBox("Interrupt with Q"));
            MiscMenu.Add("gapR", new CheckBox("Gapcloser with R"));
        }
Example #22
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Olaf"))
            {
                return;
            }
            Chat.Print("Doctor's Olaf Loaded!", Color.Orange);
            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1550, 75);
            Q.AllowedCollisionCount = int.MaxValue;
            W       = new Spell.Active(SpellSlot.W);
            E       = new Spell.Targeted(SpellSlot.E, 325);
            R       = new Spell.Active(SpellSlot.R);
            Ignite  = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Botrk   = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil     = new Item(3144, 475f);
            Tiamat  = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra   = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Titanic = new Item(ItemId.Titanic_Hydra, Player.Instance.GetAutoAttackRange());
            Menu    = MainMenu.AddMenu("Olaf", "Olaf");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E]"));
            ComboMenu.AddGroupLabel("Items Settings");
            ComboMenu.Add("item", new CheckBox("Use [BOTRK]"));
            ComboMenu.Add("hyd", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            ComboMenu.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q]"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W]", false));
            HarassMenu.Add("HarassE", new CheckBox("Use [E]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana For Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("ClearQ", new CheckBox("Use [Q]"));
            LaneClearMenu.Add("CantLC", new CheckBox("Only [Q] If Orbwalker Cant Killable Minion", false));
            LaneClearMenu.Add("minQ", new Slider("Min Hit Minions Use [Q]", 3, 1, 6));
            LaneClearMenu.Add("ClearE", new CheckBox("Use [E]"));
            LaneClearMenu.Add("ClearW", new CheckBox("Use [W]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana For LaneClear", 60));

            LastHitMenu = Menu.AddSubMenu("LastHit Settings", "LastHit");
            LastHitMenu.AddGroupLabel("LastHit Settings");
            LastHitMenu.Add("LastQ", new CheckBox("Use [Q] LastHit", false));
            LastHitMenu.Add("LhAA", new CheckBox("Only [Q] If Orbwalker Cant Killable Minion"));
            LastHitMenu.Add("LastE", new CheckBox("Use [E] LastHit"));
            LastHitMenu.Add("LhMana", new Slider("Min Mana For LastHit", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q]"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W]"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear", 30));

            Misc = Menu.AddSubMenu("Ultimate Settings", "Misc");
            Misc.Add("Ulti", new CheckBox("Use Ultimate"));
            Misc.AddGroupLabel("Use [R] On");
            Misc.Add("stun", new CheckBox("Stuns"));
            Misc.Add("rot", new CheckBox("Root"));
            Misc.Add("knockup", new CheckBox("Knock Ups"));
            Misc.Add("tunt", new CheckBox("Taunt"));
            Misc.Add("charm", new CheckBox("Charm", false));
            Misc.Add("snare", new CheckBox("Snare"));
            Misc.Add("sleep", new CheckBox("Sleep", false));
            Misc.Add("blind", new CheckBox("Blinds", false));
            Misc.Add("disarm", new CheckBox("Disarm", false));
            Misc.Add("fear", new CheckBox("Fear", false));
            Misc.Add("silence", new CheckBox("Silence", false));
            Misc.Add("frenzy", new CheckBox("Frenzy", false));
            Misc.Add("supperss", new CheckBox("Supperss", false));
            Misc.Add("slow", new CheckBox("Slows", false));
            Misc.Add("poison", new CheckBox("Poisons", false));
            Misc.Add("knockback", new CheckBox("Knock Backs", false));
            Misc.Add("nearsight", new CheckBox("NearSight", false));
            Misc.Add("poly", new CheckBox("Polymorph", false));
            Misc.AddGroupLabel("Ultimate Setting");
            Misc.Add("healulti", new Slider("Min Health Use [R]", 60));
            Misc.Add("Rulti", new Slider("Min Enemies Around Use [R]", 1, 1, 5));
            Misc.AddGroupLabel("Ultimate Delay");
            Misc.Add("delay", new Slider("Humanizer Delay", 0, 0, 1000));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("KsIgnite", new CheckBox("Use [Ignite] KillSteal"));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.AddGroupLabel("Skin Settings");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6"));

            Drawings = Menu.AddSubMenu("Misc Settings", "Draw");
            Drawings.AddGroupLabel("Misc Setting");
            Drawings.Add("QStun", new CheckBox("Use [Q] If Enemy Has CC", false));
            Drawings.Add("AntiGap", new CheckBox("Use [Q] Anti Gapcloser"));
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawE", new CheckBox("E Range", false));
            Drawings.Add("Axe", new CheckBox("Axe Draw"));

            Drawing.OnDraw               += Drawing_OnDraw;
            Game.OnUpdate                += Game_OnUpdate;
            Orbwalker.OnPostAttack       += ResetAttack;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            GameObject.OnCreate          += GameObject_OnCreate;
            GameObject.OnDelete          += GameObject_OnDelete;
            Orbwalker.OnUnkillableMinion += Orbwalker_CantLasthit;
        }
Example #23
0
        public static void Execute()
        {
            if (player.ChampionName != ChampName)
            {
                return;
            }

            //Ability Information - Range - Variables.
            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1550, 75)
            {
                AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High
            };
            Q2 = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1550, 75)
            {
                AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High
            };
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Targeted(SpellSlot.E, 325);
            R = new Spell.Active(SpellSlot.R);

            menuIni = MainMenu.AddMenu("Olaf", "Olaf");
            menuIni.AddGroupLabel("Welcome to the Worst Olaf addon!");
            menuIni.AddGroupLabel("Global Settings");
            menuIni.Add("Ult", new CheckBox("Use Ultimate?"));
            menuIni.Add("Items", new CheckBox("Use Items?"));
            menuIni.Add("Combo", new CheckBox("Use Combo?"));
            menuIni.Add("Harass", new CheckBox("Use Harass?"));
            menuIni.Add("LaneClear", new CheckBox("Use LaneClear?"));
            menuIni.Add("LastHit", new CheckBox("Use LastHit?"));
            menuIni.Add("JungleClear", new CheckBox("Use JungleClear?"));
            menuIni.Add("KillSteal", new CheckBox("Use Kill Steal?"));
            menuIni.Add("Misc", new CheckBox("Use Misc?"));
            menuIni.Add("Drawings", new CheckBox("Use Drawings?"));

            ItemsMenu = menuIni.AddSubMenu("Items");
            ItemsMenu.AddGroupLabel("Items Settings");
            ItemsMenu.Add("useGhostblade", new CheckBox("Use Youmuu's Ghostblade"));
            ItemsMenu.Add("UseBOTRK", new CheckBox("Use Blade of the Ruined King"));
            ItemsMenu.Add("UseBilge", new CheckBox("Use Bilgewater Cutlass"));
            ItemsMenu.Add("eL", new Slider("Use On Enemy health", 65, 0, 100));
            ItemsMenu.Add("oL", new Slider("Use On My health", 65, 0, 100));

            UltMenu = menuIni.AddSubMenu("Ultimate [BETA]");
            UltMenu.AddGroupLabel("Ultimate Settings");
            UltMenu.Add("UseR", new CheckBox("Use R"));
            UltMenu.AddLabel("Use R Settings:");
            UltMenu.Add("blind", new CheckBox("Use On Blinds?", false));
            UltMenu.Add("charm", new CheckBox("Use On Charms?"));
            UltMenu.Add("disarm", new CheckBox("Use On Disarm?", false));
            UltMenu.Add("fear", new CheckBox("Use On Fear?"));
            UltMenu.Add("frenzy", new CheckBox("Use On Frenzy?", false));
            UltMenu.Add("silence", new CheckBox("Use On Silence?", false));
            UltMenu.Add("snare", new CheckBox("Use On Snare?"));
            UltMenu.Add("sleep", new CheckBox("Use On Sleep?"));
            UltMenu.Add("stun", new CheckBox("Use On Stuns?"));
            UltMenu.Add("supperss", new CheckBox("Use On Supperss?"));
            UltMenu.Add("slow", new CheckBox("Use On Slows?", false));
            UltMenu.Add("knockup", new CheckBox("Use On Knock Ups?"));
            UltMenu.Add("knockback", new CheckBox("Use On Knock Backs?"));
            UltMenu.Add("nearsight", new CheckBox("Use On NearSight?", false));
            UltMenu.Add("root", new CheckBox("Use On Roots?"));
            UltMenu.Add("tunt", new CheckBox("Use On Taunts?"));
            UltMenu.Add("poly", new CheckBox("Use On Polymorph?"));
            UltMenu.Add("poison", new CheckBox("Use On Poisons?", false));
            UltMenu.Add("hp", new Slider("Use Only When HP is Under %", 25, 0, 100));
            UltMenu.Add("human", new Slider("Humanizer Delay", 150, 0, 1500));
            UltMenu.Add("Rene", new Slider("Enemies Near to Cast R", 1, 0, 5));
            UltMenu.Add("enemydetect", new Slider("Enemies Detect Range", 1000, 0, 2000));
            UltMenu.AddLabel("Ult logic: It will Cast if you have one of the selected debuffs, HP under selected and Nearby enemies.");

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("UseQ", new CheckBox("Use Q"));
            ComboMenu.Add("UseW", new CheckBox("Use W"));
            ComboMenu.Add("UseE", new CheckBox("Use E"));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("hQ", new CheckBox("Use Q"));
            HarassMenu.Add("hQ2", new CheckBox("Use Q with short range"));
            HarassMenu.Add("hQA", new CheckBox("Use Auto Q", false));
            HarassMenu.Add("hW", new CheckBox("Use W", false));
            HarassMenu.Add("hE", new CheckBox("Use E"));
            HarassMenu.Add("harassmana", new Slider("Harass Mana Manager", 60, 0, 100));

            LaneMenu = menuIni.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("LaneClear Settings");
            LaneMenu.Add("laneQ", new CheckBox("Use Q"));
            LaneMenu.Add("fE", new CheckBox("Use E LastHit"));
            LaneMenu.Add("laneW", new CheckBox("Use W"));
            LaneMenu.Add("laneE", new CheckBox("Use E", false));
            LaneMenu.Add("femana", new Slider("Health (E) Manager", 75, 0, 100));
            LaneMenu.Add("lanemana", new Slider("Farm Mana Manager", 80, 0, 100));
            LaneMenu.AddGroupLabel("JungleClear Settings");
            LaneMenu.Add("jungleQ", new CheckBox("Use Q"));
            LaneMenu.Add("jE", new CheckBox("Use E LastHit"));
            LaneMenu.Add("jungleW", new CheckBox("Use W"));
            LaneMenu.Add("jungleE", new CheckBox("Use E", false));
            LaneMenu.Add("jemana", new Slider("Health (E) Manager", 75, 0, 100));
            LaneMenu.Add("junglemana", new Slider("Jungle Mana Manager", 80, 0, 100));

            KillStealMenu = menuIni.AddSubMenu("Kill Steal");
            KillStealMenu.AddGroupLabel("Kill Steal Settings");
            KillStealMenu.Add("ksQ", new CheckBox("Kill Steal Q"));
            KillStealMenu.Add("ksE", new CheckBox("Kill Steal E"));

            MiscMenu = menuIni.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("gapcloser", new CheckBox("Use Q On GapCloser"));
            MiscMenu.Add("gapclosermana", new Slider("Anti-GapCloser Mana", 25, 0, 100));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawMenu.Add("Rdraw", new CheckBox("Draw R Detection Range"));
            DrawMenu.Add("AxeDraw", new CheckBox("Draw Axe Position"));

            Drawing.OnDraw        += OnDraw;
            Game.OnUpdate         += Game_OnGameUpdate;
            Gapcloser.OnGapcloser += Gapcloser_OnGap;
            GameObject.OnCreate   += GameObject_OnCreate;
            GameObject.OnDelete   += GameObject_OnDelete;
        }
Example #24
0
        public static void Execute()
        {
            if (Player.Instance.ChampionName != ChampName)
            {
                return;
            }

            menuIni = MainMenu.AddMenu("KappaDarius", "KappaDarius");
            menuIni.AddGroupLabel("Darius The Dank Memes Master!");
            menuIni.AddGroupLabel("Global Settings");
            menuIni.Add("Items", new CheckBox("Use Items?"));
            menuIni.Add("Combo", new CheckBox("Use Combo?"));
            menuIni.Add("Harass", new CheckBox("Use Harass?"));
            menuIni.Add("Clear", new CheckBox("Use Clear?"));
            menuIni.Add("Drawings", new CheckBox("Use Drawings?"));
            menuIni.Add("KillSteal", new CheckBox("Use KillSteal?"));

            QMenu = menuIni.AddSubMenu("Q Settings");
            QMenu.AddGroupLabel("Q Settings");
            QMenu.Add("Combo", new CheckBox("Q Combo"));
            QMenu.Add("Harass", new CheckBox("Q Harass"));
            QMenu.AddGroupLabel("Q LaneClear Settings");
            QMenu.Add("Clear", new CheckBox("Q LaneClear"));
            QMenu.Add("Qlc", new Slider("Q On Hit Minions >=", 3, 1, 10));
            QMenu.AddSeparator();
            QMenu.AddGroupLabel("Extra Settings");
            QMenu.Add("QE", new CheckBox("Always Q Before E", false));
            QMenu.Add("Stick", new CheckBox("Stick to Target while Casting Q"));
            QMenu.Add("QAA", new CheckBox("Use Q if AA is in Cooldown", false));
            QMenu.Add("range", new CheckBox("Dont Cast Q when Enemy in AA range", false));
            QMenu.Add("Flee", new CheckBox("Q On Flee (Ignores Stick to target)"));
            QMenu.Add("QFlee", new Slider("Cast Q flee When HP is below %", 90, 0, 100));
            QMenu.Add("Qaoe", new CheckBox("Auto Q AoE"));
            QMenu.Add("Qhit", new Slider("Q Aoe Hit >=", 3, 1, 5));

            WMenu = menuIni.AddSubMenu("W Settings");
            WMenu.AddGroupLabel("W Settings");
            WMenu.Add("Combo", new CheckBox("W Combo"));
            WMenu.Add("Harass", new CheckBox("W Harass"));
            WMenu.Add("Clear", new CheckBox("W LaneClear"));
            WMenu.AddGroupLabel("Extra Settings");
            WMenu.Add("AAr", new CheckBox("W AA Reset"));

            EMenu = menuIni.AddSubMenu("E Settings");
            EMenu.AddGroupLabel("E Settings");
            EMenu.Add("Combo", new CheckBox("E Combo"));
            EMenu.Add("Harass", new CheckBox("E Harass"));
            EMenu.AddGroupLabel("Extra Settings");
            EMenu.Add("Interrupt", new CheckBox("E To Interrupt"));

            RMenu = menuIni.AddSubMenu("R Settings");
            RMenu.AddGroupLabel("R Settings");
            RMenu.Add("Combo", new CheckBox("R Combo Finisher"));
            RMenu.Add("stack", new CheckBox("Use R On Stacks", false));
            RMenu.Add("count", new Slider("Cast R On Stacks >=", 5, 0, 5));
            RMenu.Add("SaveR", new CheckBox("Dont Ult if target killable with AA", false));
            RMenu.Add("SR", new Slider("Dont Use Ult if target can be kill With X AA", 1, 0, 6));
            RMenu.Add("semiR", new KeyBind("Semi-Auto R", false, KeyBind.BindTypes.HoldActive));

            KillStealMenu = menuIni.AddSubMenu("KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("Rks", new CheckBox("R KillSteal"));

            if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerDot")) != null)
            {
                KillStealMenu.Add("IGP", new CheckBox("Ignite + Passive Kill"));
                KillStealMenu.Add("IG", new CheckBox("Ignite Only", false));
                KillStealMenu.AddLabel("Iginte + Passive takes in account Max Ignite + Passive dmg");
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }

            ManaMenu = menuIni.AddSubMenu("Mana Manager");
            ManaMenu.AddGroupLabel("Harass");
            ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100));
            ManaMenu.AddGroupLabel("Lane Clear");
            ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100));

            ItemsMenu = menuIni.AddSubMenu("Items");
            ItemsMenu.AddGroupLabel("Items Settings");
            ItemsMenu.Add("Hydra", new CheckBox("Use Hydra / Timat / Titanic"));
            ItemsMenu.Add("useGhostblade", new CheckBox("Use Youmuu's Ghostblade"));
            ItemsMenu.Add("UseBOTRK", new CheckBox("Use Blade of the Ruined King"));
            ItemsMenu.Add("UseBilge", new CheckBox("Use Bilgewater Cutlass"));
            ItemsMenu.AddSeparator();
            ItemsMenu.Add("eL", new Slider("Use On Enemy health", 65, 0, 100));
            ItemsMenu.Add("oL", new Slider("Use On My health", 65, 0, 100));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.Add("Q", new CheckBox("Draw Q"));
            DrawMenu.Add("W", new CheckBox("Draw W"));
            DrawMenu.Add("E", new CheckBox("Draw E"));
            DrawMenu.Add("R", new CheckBox("Draw R"));
            DrawMenu.AddSeparator();
            DrawMenu.AddGroupLabel("Ultimate Drawings");
            DrawMenu.Add("DrawD", new CheckBox("Draw R Damage"));
            DrawMenu.Add("Killable", new CheckBox("Draw Killable"));
            DrawMenu.Add("Stacks", new CheckBox("Draw Passive Stacks"));
            DrawMenu.Add("PPx", new Slider("Passive Stacks Position X", 100, 0, 150));
            DrawMenu.Add("PPy", new Slider("Passive Stacks Position Y", 100, 0, 150));
            DrawMenu.Add("RHealth", new CheckBox("Draw After R health"));
            DrawMenu.Add("RHx", new Slider("After R health Position", 135, 0, 150));

            Q = new Spell.Active(SpellSlot.Q, 400);
            W = new Spell.Active(SpellSlot.W, 300);
            E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, 666, 100);
            R = new Spell.Targeted(SpellSlot.R, 460);

            Game.OnUpdate                    += OnUpdate;
            Drawing.OnDraw                   += OnDraw;
            Drawing.OnEndScene               += OnEndScene;
            Orbwalker.OnPostAttack           += OnAfterAttack;
            Obj_AI_Base.OnSpellCast          += Obj_AI_Base_OnSpellCast;
            Interrupter.OnInterruptableSpell += OnInterruptableTarget;
        }
Example #25
0
File: Azir.cs Project: jitart/adc
        static Azir()
        {
            try
            {
                Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1000, 65)
                {
                    AllowedCollisionCount = int.MaxValue
                };
                W = new Spell.Skillshot(SpellSlot.W, 525, SkillShotType.Circular);
                E = new Spell.Skillshot(SpellSlot.E, 1100, SkillShotType.Linear, 250, 1200, 80)
                {
                    AllowedCollisionCount = int.MaxValue
                };
                R = new Spell.Skillshot(SpellSlot.R, 350, SkillShotType.Linear, 500, 1000, 220)
                {
                    AllowedCollisionCount = int.MaxValue
                };

                if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null)
                {
                    Flash = new Spell.Skillshot(user.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular);
                }

                SpellList.Add(Q);
                SpellList.Add(W);
                SpellList.Add(E);
                SpellList.Add(R);

                Menuini         = MainMenu.AddMenu("KappAzir", "KappAzir");
                AutoMenu        = Menuini.AddSubMenu("Auto Settings");
                JumperMenu      = Menuini.AddSubMenu("Jumper Settings");
                ComboMenu       = Menuini.AddSubMenu("Combo Settings");
                HarassMenu      = Menuini.AddSubMenu("Harass Settings");
                LaneClearMenu   = Menuini.AddSubMenu("LaneClear Settings");
                JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings");
                KillStealMenu   = Menuini.AddSubMenu("KillSteal Settings");
                DrawMenu        = Menuini.AddSubMenu("Drawings Settings");
                ColorMenu       = Menuini.AddSubMenu("ColorPicker");

                foreach (var spell in SpellList.Where(s => s != E))
                {
                    Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low"));
                    Menuini.AddSeparator(0);
                }

                AutoMenu.AddGroupLabel("Settings");
                AutoMenu.Add("gap", new CheckBox("Anti-GapCloser"));
                AutoMenu.Add("int", new CheckBox("Interrupter"));
                AutoMenu.Add("Danger", new ComboBox("Interrupter DangerLevel", 1, "High", "Medium", "Low"));
                AutoMenu.AddGroupLabel("Turret Settings");
                AutoMenu.Add("tower", new CheckBox("Create Turrets"));
                AutoMenu.Add("Tenemy", new Slider("Create Turret If [{0}] Enemies Near", 3, 1, 6));
                if (EntityManager.Heroes.Enemies.Any(e => e.Hero == Champion.Rengar))
                {
                    AutoMenu.Add("rengar", new CheckBox("Anti-Rengar Leap"));
                }

                JumperMenu.Add("jump", new KeyBind("WEQ Flee Key", false, KeyBind.BindTypes.HoldActive, 'A'));
                JumperMenu.Add("normal", new KeyBind("Normal Insec Key", false, KeyBind.BindTypes.HoldActive, 'S'));
                JumperMenu.Add("new", new KeyBind("New Insec Key", false, KeyBind.BindTypes.HoldActive, 'Z'));
                JumperMenu.Add("flash", new CheckBox("Use Flash for Possible AoE"));
                JumperMenu.Add("delay", new Slider("Delay EQ", 200, 0, 500));
                JumperMenu.Add("range", new Slider("Check for soldiers Range", 800, 0, 1000));

                ComboMenu.AddGroupLabel("Combo Settings");
                ComboMenu.AddGroupLabel("Q Settings");
                ComboMenu.Add("Q", new CheckBox("Use Q"));
                ComboMenu.Add("WQ", new CheckBox("Use W > Q"));
                ComboMenu.Add("Qaoe", new CheckBox("Use Q Aoe", false));
                ComboMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3));
                ComboMenu.AddSeparator(0);
                ComboMenu.AddGroupLabel("W Settings");
                ComboMenu.Add("W", new CheckBox("Use W"));
                ComboMenu.Add("Wsave", new CheckBox("Save 1 W Stack", false));
                ComboMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3));
                ComboMenu.AddSeparator(0);
                ComboMenu.AddGroupLabel("E Settings");
                ComboMenu.Add("E", new CheckBox("Use E"));
                ComboMenu.Add("Ekill", new CheckBox("E Killable Enemy Only"));
                ComboMenu.Add("Edive", new CheckBox("E Dive Turrets", false));
                ComboMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50));
                ComboMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6));
                ComboMenu.AddSeparator(0);
                ComboMenu.AddGroupLabel("R Settings");
                ComboMenu.Add("R", new CheckBox("Use R"));
                ComboMenu.Add("Rkill", new CheckBox("R Finisher"));
                ComboMenu.Add("insec", new CheckBox("Try to insec in Combo"));
                ComboMenu.Add("Raoe", new Slider("R AoE Hit [{0}] Enemies", 3, 1, 6));
                ComboMenu.Add("Rsave", new CheckBox("R Save Self"));
                ComboMenu.Add("RHP", new Slider("Push Enemy If my health is less than [{0}%]", 35));

                HarassMenu.AddGroupLabel("Harass Settings");
                HarassMenu.Add("toggle", new KeyBind("Auto Harass Key", false, KeyBind.BindTypes.PressToggle, 'H'));
                HarassMenu.AddSeparator(0);
                HarassMenu.AddGroupLabel("Q Settings");
                HarassMenu.Add("Q", new CheckBox("Use Q"));
                HarassMenu.Add("WQ", new CheckBox("Use W > Q"));
                HarassMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3));
                HarassMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65));
                HarassMenu.AddSeparator(0);
                HarassMenu.AddGroupLabel("W Settings");
                HarassMenu.Add("W", new CheckBox("Use W"));
                HarassMenu.Add("Wsave", new CheckBox("Save 1 W Stack"));
                HarassMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3));
                HarassMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65));
                HarassMenu.AddSeparator(0);
                HarassMenu.AddGroupLabel("E Settings");
                HarassMenu.Add("E", new CheckBox("Use E"));
                HarassMenu.Add("Edive", new CheckBox("E Dive Turrets", false));
                HarassMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50));
                HarassMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6));
                HarassMenu.Add(E.Slot + "mana", new Slider("Stop using E if Mana < [{0}%]", 65));

                LaneClearMenu.AddGroupLabel("LaneClear Settings");
                LaneClearMenu.Add("Q", new CheckBox("Use Q"));
                LaneClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65));
                LaneClearMenu.Add("W", new CheckBox("Use W"));
                LaneClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack"));
                LaneClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65));

                JungleClearMenu.AddGroupLabel("JungleClear Settings");
                JungleClearMenu.Add("Q", new CheckBox("Use Q"));
                JungleClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65));
                JungleClearMenu.Add("W", new CheckBox("Use W"));
                JungleClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack"));
                JungleClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65));

                KillStealMenu.AddGroupLabel("Stealer Settings");
                foreach (var spell in SpellList.Where(s => s != W && s != E))
                {
                    KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot));
                    KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot));
                }

                DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
                DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");
                DrawMenu.AddSeparator(1);
                foreach (var spell in SpellList)
                {
                    DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range"));
                    ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse));
                }

                DrawMenu.Add("insec", new CheckBox("Draw Insec Helpers"));

                Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
                Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
                Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
                GameObject.OnCreate   += GameObject_OnCreate;
                Orbwalker.OnPreAttack += Orbwalker_OnPreAttack;
            }
            catch (Exception e)
            {
                Common.Logger.Error(e.ToString());
            }
        }
        public static void Execute()
        {
            if (player.ChampionName != ChampName)
            {
                return;
            }

            //Ability Information - Range - Variables.
            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1550, 75)
            {
                AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High
            };
            Q2 = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1550, 75)
            {
                AllowedCollisionCount = int.MaxValue, MinimumHitChance = HitChance.High
            };
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Targeted(SpellSlot.E, 325);
            R = new Spell.Active(SpellSlot.R);

            menuIni = MainMenu.AddMenu("Olaf", "Olaf");
            menuIni.AddGroupLabel("Worstun olaf addonuna hoşgeldin");
            menuIni.AddGroupLabel("Genel Ayarlar");
            menuIni.Add("Ult", new CheckBox("Kullan Ulti?"));
            menuIni.Add("Items", new CheckBox("Kullan İtmeler?"));
            menuIni.Add("Combo", new CheckBox("Kullan Kombo?"));
            menuIni.Add("Harass", new CheckBox("Kullan Dürtme?"));
            menuIni.Add("LaneClear", new CheckBox("Kullan LaneTemizleme?"));
            menuIni.Add("LastHit", new CheckBox("Kullan SonVuruş?"));
            menuIni.Add("JungleClear", new CheckBox("Kullan OrmanTemizleme?"));
            menuIni.Add("KillSteal", new CheckBox("Kullan Kill çalma?"));
            menuIni.Add("Misc", new CheckBox("Kullan Ek?"));
            menuIni.Add("Drawings", new CheckBox("Kullan Göstergeler?"));

            ItemsMenu = menuIni.AddSubMenu("Items");
            ItemsMenu.AddGroupLabel("Item Ayarları");
            ItemsMenu.Add("useGhostblade", new CheckBox("Kullan Youmu"));
            ItemsMenu.Add("UseBOTRK", new CheckBox("Kullan Mahvolmuş Kılıç"));
            ItemsMenu.Add("UseBilge", new CheckBox("Kullan Bilgewater Palası"));
            ItemsMenu.Add("eL", new Slider("Düşmanın canı şu kadarsa", 65, 0, 100));
            ItemsMenu.Add("oL", new Slider("Benim canım şu kadarsa", 65, 0, 100));

            UltMenu = menuIni.AddSubMenu("Ultimate [BETA]");
            UltMenu.AddGroupLabel("Ulti Ayarları");
            UltMenu.Add("UseR", new CheckBox("Kullan R"));
            UltMenu.AddLabel("R Kullanma Ayarları:");
            UltMenu.Add("blind", new CheckBox("Körse?", false));
            UltMenu.Add("charm", new CheckBox("Use On Charms?"));
            UltMenu.Add("disarm", new CheckBox("Silahsız haldeyse?", false));
            UltMenu.Add("fear", new CheckBox("Korkmuşsa?"));
            UltMenu.Add("frenzy", new CheckBox("Donmuşsa?", false));
            UltMenu.Add("silence", new CheckBox("Sessiz kaldıysa?", false));
            UltMenu.Add("snare", new CheckBox("Yavaşlamışsa?"));
            UltMenu.Add("sleep", new CheckBox("Uyumuşsa?"));
            UltMenu.Add("stun", new CheckBox("sabitlenmişse?"));
            UltMenu.Add("supperss", new CheckBox("Use On Supperss?"));
            UltMenu.Add("slow", new CheckBox("yavaşlamışsa?", false));
            UltMenu.Add("knockup", new CheckBox("Use On Knock Ups?"));
            UltMenu.Add("knockback", new CheckBox("Devrilmişse?"));
            UltMenu.Add("nearsight", new CheckBox("Yakın görüşteyse?", false));
            UltMenu.Add("root", new CheckBox("Kök tutmuşsa?"));
            UltMenu.Add("tunt", new CheckBox("Alay ediliyorsa?"));
            UltMenu.Add("poly", new CheckBox("Use On Polymorph?"));
            UltMenu.Add("poison", new CheckBox("Zehirlenmişse?", false));
            UltMenu.Add("hp", new Slider("R yi sadece şu kadar canım varken kullan %", 25, 0, 100));
            UltMenu.Add("human", new Slider("insancıl gecikme", 150, 0, 1500));
            UltMenu.Add("Rene", new Slider("R kullanmak için çevrede düşman s.", 1, 0, 5));
            UltMenu.Add("enemydetect", new Slider("düşmanları tespit etme mesafesi", 1000, 0, 2000));
            UltMenu.AddLabel("Ult logic: It will Cast if you have one of the selected debuffs, HP under selected and Nearby enemies.");

            ComboMenu = menuIni.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.Add("UseQ", new CheckBox("Use Q"));
            ComboMenu.Add("UseW", new CheckBox("Use W"));
            ComboMenu.Add("UseE", new CheckBox("Use E"));

            HarassMenu = menuIni.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.Add("hQ", new CheckBox("Kullan Q"));
            HarassMenu.Add("hQ2", new CheckBox("Kısa menzilde Q2 Kullan"));
            HarassMenu.Add("hQA", new CheckBox("Use Auto Q", false));
            HarassMenu.Add("hW", new CheckBox("Kullan W", false));
            HarassMenu.Add("hE", new CheckBox("Kullan E"));
            HarassMenu.Add("harassmana", new Slider("Harass Mana Manager", 60, 0, 100));

            LaneMenu = menuIni.AddSubMenu("Farm");
            LaneMenu.AddGroupLabel("LaneTemizleme Ayarları");
            LaneMenu.Add("laneQ", new CheckBox("Kullan Q"));
            LaneMenu.Add("fE", new CheckBox("Kullan E Sonvuruş"));
            LaneMenu.Add("laneW", new CheckBox("Kullan W"));
            LaneMenu.Add("laneE", new CheckBox("Kullan E", false));
            LaneMenu.Add("femana", new Slider("Can (E) yardımcısı", 75, 0, 100));
            LaneMenu.Add("lanemana", new Slider("Farm mana yardımcısı", 80, 0, 100));
            LaneMenu.AddGroupLabel("OrmanTemizleme Ayarları");
            LaneMenu.Add("jungleQ", new CheckBox("Kullan Q"));
            LaneMenu.Add("jE", new CheckBox("Son vuruşta E Kullan"));
            LaneMenu.Add("jungleW", new CheckBox("Kullan W"));
            LaneMenu.Add("jungleE", new CheckBox("Kullan E", false));
            LaneMenu.Add("jemana", new Slider("Can için (E) yardımcısı", 75, 0, 100));
            LaneMenu.Add("junglemana", new Slider("Orman için mana", 80, 0, 100));

            KillStealMenu = menuIni.AddSubMenu("Kill Steal");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("ksQ", new CheckBox("Kill Çalma Q"));
            KillStealMenu.Add("ksE", new CheckBox("Kill Çalma E"));

            MiscMenu = menuIni.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Ek Ayarları");
            MiscMenu.Add("gapcloser", new CheckBox("Use Q On GapCloser"));
            MiscMenu.Add("gapclosermana", new Slider("Anti-GapCloser Mana", 25, 0, 100));

            DrawMenu = menuIni.AddSubMenu("Drawings");
            DrawMenu.AddGroupLabel("Gösterge Ayarları");
            DrawMenu.Add("Qdraw", new CheckBox("Göster Q"));
            DrawMenu.Add("Edraw", new CheckBox("Göster E"));
            DrawMenu.Add("Rdraw", new CheckBox("Göster R Tespit Menzili"));
            DrawMenu.Add("AxeDraw", new CheckBox("Göster Balta pozisyonu"));

            Drawing.OnDraw        += OnDraw;
            Game.OnUpdate         += Game_OnGameUpdate;
            Gapcloser.OnGapcloser += Gapcloser_OnGap;
            GameObject.OnCreate   += GameObject_OnCreate;
            GameObject.OnDelete   += GameObject_OnDelete;
        }
Example #27
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Irelia"))
            {
                return;
            }
            Chat.Print("Doctor's Irelia Loaded!", Color.Orange);
            Q = new Spell.Targeted(SpellSlot.Q, 625);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Targeted(SpellSlot.E, 425);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Linear, 250, 1600, 120);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Sheen  = new Item(ItemId.Sheen);
            Tryn   = new Item(ItemId.Trinity_Force);
            Bil    = new Item(3144, 475f);
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);
            thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 16, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Menu = MainMenu.AddMenu("Doctor's Irelia", "Irelia");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboQ2", new CheckBox("Use [Q] on minions to get closer to the target"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("DisQ", new Slider("Use [Q] If Enemy Distance >", 125, 0, 625));
            ComboMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.Add("AlwaysE", new CheckBox("Only Use [E] If Can Stun Target", false));
            ComboMenu.Add("CTurret", new KeyBind("Dont Use [Q] UnderTurret", false, KeyBind.BindTypes.PressToggle, 'T'));
            ComboMenu.AddGroupLabel("Interrupt Settings");
            ComboMenu.Add("interQ", new CheckBox("Use [E] Interrupt"));

            Ultimate = Menu.AddSubMenu("Ultimate Settings", "Ultimate");
            Ultimate.AddGroupLabel("Ultimate Settings");
            Ultimate.Add("useRCombo", new CheckBox("Use [R]"));
            Ultimate.AddLabel("Use [R] Low Hp");
            Ultimate.Add("RHeatlh", new CheckBox("Use [R] If MyHP <"));
            Ultimate.Add("MauR", new Slider("MyHP Use [R] <", 50));
            Ultimate.AddLabel("Use [R] Sheen");
            Ultimate.Add("RShen", new CheckBox("Use [R] Sheen", false));
            Ultimate.AddLabel("Use [R] Ks");
            Ultimate.Add("KsR", new CheckBox("Use [R] KillSteal"));
            Ultimate.AddLabel("Use [R] Minions");
            Ultimate.Add("Rminion", new CheckBox("Use [R] On Minion If No Enemies Around"));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassQ2", new CheckBox("Use [Q] on minions to get closer to the target"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass"));
            HarassMenu.Add("DisQ2", new Slider("Use [Q] If Enemy Distance >", 125, 0, 625));
            HarassMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("AlwaysEH", new CheckBox("Only Use [E] If Can Stun Target"));
            HarassMenu.Add("ManaQ", new Slider("Mana Harass", 40));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("JungleMana", new Slider("Mana JungleClear", 20));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneClearQ", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("LaneClearW", new CheckBox("Use [W] LaneClear"));
            LaneClearMenu.Add("MauW", new Slider("Use [W] If HealthPercent <", 50));
            LaneClearMenu.Add("LaneClearE", new CheckBox("Use [E] LaneClear"));
            LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50));
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("LastHitQ", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.Add("LastHitE", new CheckBox("Use [E] LastHit"));
            LaneClearMenu.Add("ManaLH", new Slider("Mana LastHit", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Misc = Menu.AddSubMenu("Misc Changer", "Misc");
            Misc.AddGroupLabel("Items Settings");
            Misc.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Misc.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Misc.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));
            Misc.AddGroupLabel("Flee Settings");
            Misc.Add("FleeQ", new CheckBox("Only Use [Q] Flee If Killalble Minion"));
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawQ", new CheckBox("[Q] Range"));
            Misc.Add("DrawR", new CheckBox("[R] Range"));
            Misc.Add("DrawTR", new CheckBox("Status Under Turret"));
            Misc.Add("Draw_Disabled", new CheckBox("Disabled Drawings"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
        }
Example #28
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Jax"))
            {
                return;
            }
            Chat.Print("Doctor's Jax Loaded!", Color.White);
            Chat.Print("Mercedes7!", Color.Red);
            Q      = new Spell.Targeted(SpellSlot.Q, 700);
            W      = new Spell.Active(SpellSlot.W);
            E      = new Spell.Active(SpellSlot.E, 350);
            R      = new Spell.Active(SpellSlot.R);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil    = new Item(3144, 475f);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Doctor's Jax", "Jax");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("comboMode", new ComboBox("Combo Mode:", 0, "E => Q", "Q => E"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboQ", new CheckBox("Combo [Q]"));
            ComboMenu.Add("WaitE", new CheckBox("Only [Q] if [E] ready", false));
            ComboMenu.Add("ComboW", new CheckBox("Combo [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Combo [E]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Use [R] x Enemies Around"));
            ComboMenu.Add("MinR", new Slider("x enemies around use [R]", 2, 1, 5));

            Autos = Menu.AddSubMenu("Auto E/R Settings", "Autos");
            Autos.AddGroupLabel("Automatic Settings");
            Autos.Add("AutoE", new CheckBox("Auto [E] Enemies In Range"));
            Autos.Add("minE", new Slider("Min Enemies Auto [E]", 2, 1, 5));
            Autos.Add("AutoR", new CheckBox("Auto [R] If My HP =<"));
            Autos.Add("mauR", new Slider("My HP Auto [R]", 50));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Harass [Q]", false));
            HarassMenu.Add("HarassW", new CheckBox("Harass [W]"));
            HarassMenu.Add("HarassE", new CheckBox("Harass [E]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana For Harass", 30));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("LCQ", new CheckBox("Lane Clear [Q]", false));
            LaneClearMenu.Add("LCW", new CheckBox("Lane Clear [W]"));
            LaneClearMenu.Add("LCE", new CheckBox("Lane Clear [E]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("LHQ", new CheckBox("Lane Clear [Q]", false));
            LaneClearMenu.Add("LHW", new CheckBox("Lane Clear [W]"));
            LaneClearMenu.Add("ManaLH", new Slider("Min Mana LaneClear [Q]", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Spell [Q]"));
            JungleClearMenu.Add("WJungle", new CheckBox("Spell [W]"));
            JungleClearMenu.Add("EJungle", new CheckBox("Spell [E]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana For JungleClear", 10));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("antiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.AddGroupLabel("Items Settings");
            Misc.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Misc.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Misc.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("[Q] KillSteal", false));
            KillStealMenu.Add("ign", new CheckBox("[Ignite] KillSteal"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawE", new CheckBox("E Range", false));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnUpdate          += Game_OnUpdate;
            Orbwalker.OnPostAttack += ResetAttack;
        }
Example #29
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != ChampionName)
            {
                return;
            }

            Q = new Spell.Chargeable(SpellSlot.Q, 750, 1450, 1500, 500, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 1100, SkillShotType.Circular, 250, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 1600, 70);
            R = new Spell.Skillshot(SpellSlot.R, 3200, SkillShotType.Circular, 600, int.MaxValue, 125)
            {
                AllowedCollisionCount = int.MaxValue
            };

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            Menuini         = MainMenu.AddMenu("Xerath", "Xerath");
            RMenu           = Menuini.AddSubMenu("R Settings");
            ComboMenu       = Menuini.AddSubMenu("Combo Settings");
            HarassMenu      = Menuini.AddSubMenu("Harass Settings");
            LaneClearMenu   = Menuini.AddSubMenu("LaneClear Settings");
            JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings");
            KillStealMenu   = Menuini.AddSubMenu("KillSteal Settings");
            MiscMenu        = Menuini.AddSubMenu("Misc Settings");
            DrawMenu        = Menuini.AddSubMenu("Drawings Settings");
            ColorMenu       = Menuini.AddSubMenu("Color Picker");

            RMenu.AddGroupLabel("R Settings");
            RMenu.Add("R", new CheckBox("Use R"));
            RMenu.Add(R.Slot + "hit", new ComboBox("R HitChance", 0, "High", "Medium", "Low"));
            RMenu.Add("scrybR", new CheckBox("Use Scrybing Orb while Ulting"));
            RMenu.Add("Rmode", new ComboBox("R Mode", 0, "Auto", "Custom Delays", "On Tap"));
            RMenu.Add("Rtap", new KeyBind("R Tap Key", false, KeyBind.BindTypes.HoldActive, 'S'));
            RMenu.AddGroupLabel("R Custom Delays");
            for (int i = 1; i <= 5; i++)
            {
                RMenu.Add("delay" + i, new Slider("Delay " + i, 0, 0, 1500));
            }
            RMenu.Add("Rblock", new CheckBox("Block Commands While Casting R"));
            RMenu.Add("Rnear", new CheckBox("Focus Targets Near Mouse Only"));
            RMenu.Add("Mradius", new Slider("Mouse Radius", 750, 300, 1500));

            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("key", new KeyBind("Combo Key", false, KeyBind.BindTypes.HoldActive, 32));
            ComboMenu.Add("Q", new CheckBox("Use Q"));
            ComboMenu.Add(Q.Slot + "hit", new ComboBox("Q HitChance", 0, "High", "Medium", "Low"));
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add(W.Slot + "hit", new ComboBox("W HitChance", 0, "High", "Medium", "Low"));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.Add(E.Slot + "hit", new ComboBox("E HitChance", 0, "High", "Medium", "Low"));

            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("key", new KeyBind("Harass Key", false, KeyBind.BindTypes.HoldActive, 'C'));
            HarassMenu.Add("toggle", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'H'));
            HarassMenu.Add("Q", new CheckBox("Use Q"));
            HarassMenu.Add(Q.Slot + "hit", new ComboBox("Q HitChance", 0, "High", "Medium", "Low"));
            HarassMenu.Add("Qmana", new Slider("Use Q if Mana% > [{0}%]"));
            HarassMenu.Add("W", new CheckBox("Use W"));
            HarassMenu.Add(W.Slot + "hit", new ComboBox("W HitChance", 0, "High", "Medium", "Low"));
            HarassMenu.Add("Wmana", new Slider("Use W if Mana% > [{0}%]"));
            HarassMenu.Add("E", new CheckBox("Use E"));
            HarassMenu.Add(E.Slot + "hit", new ComboBox("E HitChance", 0, "High", "Medium", "Low"));
            HarassMenu.Add("Emana", new Slider("Use E if Mana% > [{0}%]"));

            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("key", new KeyBind("LaneClear Key", false, KeyBind.BindTypes.HoldActive, 'V'));
            LaneClearMenu.Add("Q", new CheckBox("Use Q"));
            LaneClearMenu.Add("Qmode", new ComboBox("Q Mode", 0, "LaneClear", "LastHit", "Both"));
            LaneClearMenu.Add("Qmana", new Slider("Use Q if Mana% > [{0}%]"));
            LaneClearMenu.Add("W", new CheckBox("Use W"));
            LaneClearMenu.Add("Wmode", new ComboBox("W Mode", 0, "LaneClear", "LastHit", "Both"));
            LaneClearMenu.Add("Wmana", new Slider("Use W if Mana% > [{0}%]"));
            LaneClearMenu.Add("E", new CheckBox("Use E"));
            LaneClearMenu.Add("Emode", new ComboBox("E Mode", 0, "LaneClear", "LastHit", "Both"));
            LaneClearMenu.Add("Emana", new Slider("Use E if Mana% > [{0}%]"));

            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("key", new KeyBind("JungleClear Key", false, KeyBind.BindTypes.HoldActive, 'V'));
            JungleClearMenu.Add("Q", new CheckBox("Use Q"));
            JungleClearMenu.Add("Qmana", new Slider("Use Q if Mana% > [{0}%]"));
            JungleClearMenu.Add("W", new CheckBox("Use W"));
            JungleClearMenu.Add("Wmana", new Slider("Use W if Mana% > [{0}%]"));
            JungleClearMenu.Add("E", new CheckBox("Use E"));
            JungleClearMenu.Add("Emana", new Slider("Use E if Mana% > [{0}%]"));

            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("Q", new CheckBox("Use Q"));
            KillStealMenu.Add("W", new CheckBox("Use W"));
            KillStealMenu.Add("E", new CheckBox("Use E"));

            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("gap", new CheckBox("E Anti-GapCloser"));
            MiscMenu.Add("int", new CheckBox("E Interrupter"));
            MiscMenu.Add("danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low"));
            MiscMenu.Add("flee", new KeyBind("Escape with E", false, KeyBind.BindTypes.HoldActive, 'A'));
            var notifi = MiscMenu.Add("Notifications", new CheckBox("Use Notifications"));

            MiscMenu.Add("autoECC", new CheckBox("Auto E On CC enemy"));
            MiscMenu.Add("scrybebuy", new CheckBox("Auto Scrybing Orb Buy"));
            MiscMenu.Add("scrybebuylevel", new Slider("Buy Orb at level [{0}]", 9, 1, 18));
            MiscMenu.AddGroupLabel("Anti-GapCloser Spells");
            foreach (var spell in
                     from spell in Gapcloser.GapCloserList
                     from enemy in EntityManager.Heroes.Enemies.Where(enemy => spell.ChampName == enemy.ChampionName)
                     select spell)
            {
                MiscMenu.Add(spell.SpellName, new CheckBox(spell.ChampName + " - " + spell.SpellSlot));
            }

            foreach (var spell in SpellList)
            {
                DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range"));
            }

            DrawMenu.Add("Rmini", new CheckBox("Draw R Range (MiniMap)", false));

            foreach (var spell in SpellList)
            {
                ColorMenu.Add(spell.Slot + "Color", new ColorPicker(spell.Slot + " Color", Color.Chartreuse));
            }

            if (notifi.CurrentValue)
            {
                Common.ShowNotification("KappaXerath - Loaded", 5000);
            }

            Game.OnUpdate      += Game_OnGameUpdate;
            Drawing.OnDraw     += Drawing_OnDraw;
            Drawing.OnEndScene += Drawing_OnEndScene;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Player.OnIssueOrder   += Player_OnIssueOrder;
            GameObject.OnCreate   += GameObject_OnCreate;
            Spellbook.OnCastSpell += Spellbook_OnCastSpell;
        }
Example #30
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Talon"))
            {
                return;
            }
            Chat.Print("Talon7 Loaded!", Color.GreenYellow);
            Chat.Print("Doctor7", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Cone, 1, 2300, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E      = new Spell.Targeted(SpellSlot.E, 700);
            R      = new Spell.Active(SpellSlot.R);
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Tiamat = new Item(ItemId.Tiamat_Melee_Only, 400);
            Hydra  = new Item(ItemId.Ravenous_Hydra_Melee_Only, 400);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Talon7", "Talon");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W]"));
            ComboMenu.Add("ComboR", new CheckBox("Always Use [R] On Combo"));
            ComboMenu.Add("riu", new CheckBox("Use [Hydra] Reset AA"));
            ComboMenu.AddGroupLabel("[E] Combo Settings");
            ComboMenu.Add("ComboE", new CheckBox("Use [E]"));
            ComboMenu.Add("myhp", new Slider("Min MyHP For [E]", 40, 0, 100));
            ComboMenu.AddGroupLabel("[R] Escape Settings");
            ComboMenu.Add("autor", new CheckBox("Use [R] Escape"));
            ComboMenu.Add("mau", new Slider("MyHP For [R] Escape", 20, 0, 100));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q]", false));
            HarassMenu.Add("HarassW", new CheckBox("Use [W]"));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass", 40));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneQ", new CheckBox("Use [Q]", false));
            LaneClearMenu.Add("LaneW", new CheckBox("Use [W]"));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lasthit Settings");
            LaneClearMenu.Add("LastW", new CheckBox("Use [W] Lasthit"));
            LaneClearMenu.Add("LastQ", new CheckBox("Use [Q] Lasthit", false));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana LaneClear", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q]"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser"));
            Misc.Add("Rstun", new CheckBox("Use [W] If Enemy Has CC"));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Drawing Settings");
            Misc.Add("DrawW", new CheckBox("W Range"));
            Misc.Add("DrawE", new CheckBox("E Range", false));
            Misc.AddSeparator();
            Misc.AddGroupLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 4, "Default", "1", "2", "3", "4"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [BOTRK]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Drawing.OnDraw         += Drawing_OnDraw;
            Game.OnTick            += Game_OnTick;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }