// Use this for initialization void Awake() { KiiBucket bucket = Kii.Bucket(BUCKET_NAME); KiiQuery query = new KiiQuery(); query.SortByDesc(SCORE_KEY); query.Limit = 10; strRanking = ""; int number = 1; try { KiiQueryResult <KiiObject> result = bucket.Query(query); Debug.Log(result.ToString()); foreach (KiiObject obj in result) { try{ strRanking = strRanking + "[" + number.ToString() + "] " + obj.GetString(NAME_KEY) + " : " + obj.GetInt(SCORE_KEY) + "\n"; number++; }catch (IllegalKiiBaseObjectFormatException ef) { Debug.Log("Format Error : " + ef.ToString()); } } } catch (CloudException e) { Debug.Log("Failed to fetch high score: " + e.ToString()); } }
private int previousScore = 0; // The score in the previous frame. #endregion Fields #region Methods public static void LoadHighScore() { if (KiiUser.CurrentUser == null) { return; } KiiUser user = KiiUser.CurrentUser; KiiBucket bucket = user.Bucket ("scores"); KiiQuery query = new KiiQuery (); query.SortByDesc ("score"); query.Limit = 1; bucket.Query(query, (KiiQueryResult<KiiObject> list, Exception e) =>{ if (e != null) { Debug.LogError ("Failed to load high score " + e.ToString()); } else { foreach (KiiObject obj in list) { highscore = obj.GetInt ("score", 0); Debug.Log ("High score loaded: " + highscore.ToString()); return; } } }); }
public static void LoadHighScore() { if (KiiUser.CurrentUser == null) { return; } KiiUser user = KiiUser.CurrentUser; KiiBucket bucket = user.Bucket("scores"); KiiQuery query = new KiiQuery(); query.SortByDesc("score"); query.Limit = 1; bucket.Query(query, (KiiQueryResult <KiiObject> list, Exception e) => { if (e != null) { Debug.LogError("Failed to load high score " + e.ToString()); } else { foreach (KiiObject obj in list) { highscore = obj.GetInt("score", 0); Debug.Log("High score loaded: " + highscore.ToString()); return; } } }); }
private void ShowLogo() { Debug.Log("##### ShowLogo"); // Get the latest asset bundle. KiiQuery query = new KiiQuery(); query.SortByDesc("_modified"); query.Limit = 1; Kii.Bucket("AssetBundles").Query(query, (KiiQueryResult <KiiObject> result, Exception e) => { if (e != null) { Debug.Log("##### Failed to query. " + e.ToString()); return; } if (result.Count == 0) { Debug.Log("##### Cannot find asset bundle."); return; } string platform = null; #if UNITY_IPHONE platform = "iOS"; #elif UNITY_ANDROID platform = "Android"; #elif UNITY_WEBPLAYER platform = "WebPlayer"; #endif string assetUrl = result[0].GetString(platform); Debug.Log("##### asset url=" + assetUrl); StartCoroutine(DownloadLogo(assetUrl)); }); }
void GetTop10Highscores() { if (Kii.AppId == null || KiiUser.CurrentUser == null) { return; } //KiiUser user = KiiUser.CurrentUser; KiiBucket bucket = Kii.Bucket(PlayerController.appScopeScoreBucket); KiiQuery query = new KiiQuery(); query.SortByAsc("time"); query.Limit = 10; bucket.Query(query, (KiiQueryResult <KiiObject> list, Exception e) => { if (e != null) { Debug.LogError("Failed to load high scores " + e.ToString()); scores = null; } else { scores = list; } }); }
private void ShowLogo() { Debug.Log("##### ShowLogo"); // Get the latest asset bundle. KiiQuery query = new KiiQuery(); query.SortByDesc("_modified"); query.Limit = 1; Kii.Bucket("AssetBundles").Query(query, (KiiQueryResult<KiiObject> result, Exception e) => { if (e != null) { Debug.Log("##### Failed to query. " + e.ToString()); return; } if (result.Count == 0) { Debug.Log("##### Cannot find asset bundle."); return; } string platform = null; #if UNITY_IPHONE platform = "iOS"; #elif UNITY_ANDROID platform = "Android"; #elif UNITY_WEBPLAYER platform = "WebPlayer"; #endif string assetUrl = result[0].GetString(platform); Debug.Log("##### asset url=" + assetUrl); StartCoroutine(DownloadLogo(assetUrl)); }); }
//現在のデータを保存 public static bool saveKiiData() { KiiQuery allQuery = new KiiQuery(); try { //検索条件を指定 KiiQueryResult <KiiObject> result = KiiUser.CurrentUser.Bucket("myBasicData").Query(allQuery); Debug.Log("kii : " + variableManage.currentLv); foreach (KiiObject obj in result) { //データを保存 obj["lv"] = variableManage.currentLv; obj["exp"] = variableManage.currentExp; obj["open2"] = variableManage.openMachine02; obj["open3"] = variableManage.openMachine03; obj["wp"] = variableManage.myWP; obj.Save(); } } catch (System.Exception e) { Debug.Log(e); return(false); } return(true); }
public void ShowUserRank() { string clearTimeKind = ""; switch (userDataManager.level) { case userDataManager.LEVEL.EASY: clearTimeKind = "easyClearTime"; _resultTitleText.text = "Easy"; break; case userDataManager.LEVEL.NORMAL: clearTimeKind = "normalClearTime"; _resultTitleText.text = "Normal"; break; case userDataManager.LEVEL.HARD: clearTimeKind = "hardClearTime"; _resultTitleText.text = "Hard"; break; } KiiQuery allQuery = new KiiQuery (); allQuery.SortByAsc (clearTimeKind); //按指定字段降序排列。 allQuery.Limit = 10; string userName = ""; int time = 0; Kii.Bucket ("ApplicationData").Query (allQuery, (KiiQueryResult<KiiObject> result, Exception ex) => { if (ex != null){ Debug.Log ("Connect error:: " + ex); return; } foreach (KiiObject obj in result){ if ((int)obj[clearTimeKind] > 0){ userName = obj["userName"].ToString(); time = (int)obj[clearTimeKind]; SetScollView (userName, time); } } }); }
// Get KiiCloud Bucket's score data. // Need already KiiCloud logined. public static int getHighScore() { if (KiiUser.CurrentUser == null) { return(0); } if (cachedHighScore > 0) { return(cachedHighScore); } KiiBucket bucket = Kii.Bucket(BUCKET_NAME); KiiQuery query = new KiiQuery(KiiClause.Equals(USER_KEY, KiiUser.CurrentUser.ID)); query.SortByDesc(SCORE_KEY); query.Limit = 1; try { KiiQueryResult <KiiObject> result = bucket.Query(query); foreach (KiiObject obj in result) { int score = obj.GetInt(SCORE_KEY, 0); cachedHighScore = score; return(score); } Debug.Log("High score fetched"); return(0); } catch (CloudException e) { Debug.Log("Failed to fetch high score: " + e.ToString()); return(0); } /* Async version * bucket.Query(query, (KiiQueryResult<KiiObject> list, Exception e) =>{ * if (e != null) * { * Debug.Log ("Failed to fetch high score: " + e.ToString()); * } else { * Debug.Log ("High score fetched"); * foreach (KiiObject obj in list) { * int score = obj.GetInt (SCORE_KEY, 0); * cachedHighScore = score; * getHighScore = score; * return; * } * } * }); */ }
public void Cancel() { Debug.Log("Cancel"); bool validate = true; KiiObject obj = KiiObject.CreateByUri(objUri); KiiBucket appBucket = Kii.Bucket("Games"); String id = ""; try { obj.Refresh(); id = obj.GetString("_id"); } catch (Exception e) { Debug.Log("Fallo refresh id game: " + e); } KiiQuery query = new KiiQuery( KiiClause.And( KiiClause.Equals("gameName", gameName.GetComponent <InputField>().text) , KiiClause.NotEquals("_id", id) ) ); appBucket.Count(query, (KiiBucket b, KiiQuery q, int count, Exception e) => { if (e != null) { validate = false; applicationController.alertView.GetComponent <AlertViewController> ().SetAlert("Unexpected exception occurred"); navigationController.GoTo("ALERT_VIEW"); return; } if (count > 0) { validate = false; applicationController.alertView.GetComponent <AlertViewController> ().SetAlert("Game name already exist"); navigationController.GoTo("ALERT_VIEW"); return; } if (ValidatedFields() && validate) { navigationController.Back(); } else { applicationController.alertView.GetComponent <AlertViewController> ().SetAlert("Invalid inputs."); navigationController.GoTo("ALERT_VIEW"); } }); }
void PerformCountWithQuery() { message = "Counting with query..."; ButtonEnabled = false; KiiClause clause = KiiClause.GreaterThan("score", 50); KiiQuery query = new KiiQuery(clause); bucket.Count(query, (KiiBucket b, KiiQuery q, int count, Exception e) => { if (e != null) { message = "Execution failed : " + e.ToString(); return; } message = string.Format("Number of objects when 'score' > 50 : {1}", clause.ToString(), count); }); }
public static int getHighScore() { if (KiiUser.CurrentUser == null) { return 0; } if (cachedHighScore > 0) { return cachedHighScore; } KiiUser user = KiiUser.CurrentUser; KiiBucket bucket = user.Bucket (BUCKET_NAME); KiiQuery query = new KiiQuery (); query.SortByDesc (SCORE_KEY); query.Limit = 10; try { KiiQueryResult<KiiObject> result = bucket.Query (query); foreach (KiiObject obj in result) { int score = obj.GetInt (SCORE_KEY, 0); cachedHighScore = score; return score; } Debug.Log ("High score fetched"); return 0; } catch (CloudException e) { Debug.Log ("Failed to fetch high score: " + e.ToString()); return 0; } /* Async version bucket.Query(query, (KiiQueryResult<KiiObject> list, Exception e) =>{ if (e != null) { Debug.Log ("Failed to fetch high score: " + e.ToString()); } else { Debug.Log ("High score fetched"); foreach (KiiObject obj in list) { int score = obj.GetInt (SCORE_KEY, 0); cachedHighScore = score; getHighScore = score; return; } } }); */ }
public void ShowUserRank() { switch (userDataManager.level) { case userDataManager.LEVEL.EASY: _levelText.text = "Easy"; break; case userDataManager.LEVEL.NORMAL: _levelText.text = "Normal"; break; case userDataManager.LEVEL.HARD: _levelText.text = "Hard"; break; } KiiQuery allQuery = new KiiQuery (); allQuery.SortByDesc ("percentage"); //按指定字段降序排列。 allQuery.Limit = 10; Kii.Bucket ("ApplicationData").Query (allQuery, (KiiQueryResult<KiiObject> result, Exception ex) => { if (ex != null){ Debug.Log ("Connect error:: " + ex); return; } foreach (KiiObject obj in result){ int iconIndex = (int)obj ["iconIndex"]; string userName = (string)obj["userName"]; int percentage = (int)obj["percentage"]; string percentageStr = percentage + "%"; SetScollView (iconIndex, userName, percentageStr); } }); }
void PerformQuery() { message = "Query..."; ButtonEnabled = false; KiiQuery query = new KiiQuery(); bucket.Query(query, (KiiQueryResult <KiiObject> list, Exception e) => { ButtonEnabled = true; if (e != null) { message = "Failed to query " + e.ToString(); return; } objectList = list; message = "Query succeeded"; }); }
void GetTop10Highscores(){ if (Kii.AppId == null || KiiUser.CurrentUser == null) { return; } //KiiUser user = KiiUser.CurrentUser; KiiBucket bucket = Kii.Bucket (PlayerController.appScopeScoreBucket); KiiQuery query = new KiiQuery (); query.SortByAsc ("time"); query.Limit = 10; bucket.Query(query, (KiiQueryResult<KiiObject> list, Exception e) =>{ if (e != null) { Debug.LogError ("Failed to load high scores " + e.ToString()); scores = null; } else { scores = list; } }); }
// Use this for initialization void Awake () { KiiBucket bucket = Kii.Bucket(BUCKET_NAME); KiiQuery query = new KiiQuery(); query.SortByDesc (SCORE_KEY); query.Limit = 10; strRanking = ""; int number = 1; try { KiiQueryResult<KiiObject> result = bucket.Query(query); Debug.Log(result.ToString()); foreach (KiiObject obj in result) { try{ strRanking = strRanking + "[" + number.ToString() + "] " + obj.GetString(NAME_KEY) + " : " + obj.GetInt(SCORE_KEY) + "\n"; number++; }catch(IllegalKiiBaseObjectFormatException ef){ Debug.Log("Format Error : "+ef.ToString()); } } } catch (CloudException e) { Debug.Log ("Failed to fetch high score: " + e.ToString()); } }
void OnEnable() { if (applicationController.sessionStarted) { KiiBucket appBucket = Kii.Bucket("Games"); KiiQuery query = new KiiQuery(KiiClause.Equals("_owner", KiiUser.CurrentUser.ID)); appBucket.Query(query, (KiiQueryResult <KiiObject> result, Exception e) => { if (e != null) { Debug.Log(e); applicationController.alertView.GetComponent <AlertViewController> ().SetAlert("Unexpected exception occurred"); navigationController.GoTo("ALERT_VIEW"); return; } foreach (KiiObject obj in result) { GameObject gameBoxI; gameBoxI = Instantiate(gameBox); gameBoxI.SetActive(true); gameBoxI.transform.SetParent(container.transform); gameBoxI.transform.localScale = new Vector3(1, 1, 1); gameBoxI.GetComponentsInChildren <Text> () [0].text = obj.GetString("gameName"); gameBoxI.GetComponentInChildren <Button>().onClick.AddListener(() => editViewController.GetComponent <EditViewController>().SetUri(obj.Uri)); gameBoxI.GetComponentInChildren <Button>().onClick.AddListener(() => navigationController.GoTo("EDIT_VIEW")); //gameBox.GetComponentInChildren<RawImage>().texture = obj["icon"]; } GameObject addGameBut; addGameBut = Instantiate(addGameButton); addGameBut.SetActive(true); addGameBut.transform.SetParent(container.transform); addGameBut.transform.localScale = new Vector3(1, 1, 1); addGameBut.GetComponentInChildren <Button>().onClick.AddListener(() => NewGame()); }); } }
//保存されているデータを読み込み bool loadKiiData() { KiiQuery allQuery = new KiiQuery(); try { //検索条件を指定 KiiQueryResult <KiiObject> result = KiiUser.CurrentUser.Bucket("myBasicData").Query(allQuery); foreach (KiiObject obj in result) { //データを読み込み variableManage.currentLv = (int)obj["lv"]; variableManage.currentExp = (int)obj["exp"]; variableManage.openMachine02 = (bool)obj["open2"]; variableManage.openMachine03 = (bool)obj["open3"]; variableManage.myWP = (int)obj["wp"]; } }catch (System.Exception e) { Debug.Log(e); return(false); } return(true); }
//保存されているデータを読み込み bool loadKiiData(){ KiiQuery allQuery = new KiiQuery(); try { //検索条件を指定 KiiQueryResult<KiiObject> result = KiiUser.CurrentUser.Bucket("myBasicData").Query(allQuery); foreach(KiiObject obj in result){ //データを読み込み variableManage.currentLv = (int)obj["lv"]; variableManage.currentExp = (int)obj["exp"]; variableManage.openMachine02 = (bool)obj["open2"]; variableManage.openMachine03 = (bool)obj["open3"]; variableManage.myWP = (int)obj["wp"]; } }catch (System.Exception e) { Debug.Log(e); return false; } return true; }
//Genera las filas de la lista de partidas disponibles TUYAS. Las columnas estan ya diseñadas. void llenarPartidasTuyas() { string[] creatorstring = new string[20]; string[] numberofplayersstring = new string[20]; string[] puzzlesizestring = new string[20]; string[] powerupsstring = new string[20]; string[] goTopicURLstring = new string[20]; int x = 0; //Busca en Kii las partidas TUYAS KiiQuery allQuery = new KiiQuery(); KiiUser.CurrentUser.Bucket(mystats.idplayer + "sGames").Query(allQuery, (KiiQueryResult<KiiObject> result, Exception e) => { float exis = -(200f * 0.0016f); float eye = -(200f * 0.0016f) + calculaHuecos; GameObject userObject = Instantiate(UserMatches, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; UserWorld[0] = userObject; userObject.transform.parent = scroll.transform; userObject.SetActive(true); if (e != null) { // handle error return; } foreach (KiiObject obj in result) { numberofplayersstring[x] = (string)obj[key8]; creatorstring[x] = (string)obj[key9]; puzzlesizestring[x] = (string)obj[key10]; powerupsstring[x] = (string)obj[key11]; goTopicURLstring[x] = (string)obj[key12]; lista[x] = obj; int p = x + 1; Debug.Log("Este es el Uri de la partida " + p + ": " + obj.Uri.ToString()); x++; } Debug.Log("Partidas disponibles encontradas TUYAS: " + x); tulista = new GameObject[x]; calculaHuecos = x; for (int y = 0; y < x; y++) { eye = eye - (100f * 0.0016f); GameObject childObject = Instantiate(match, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; childObject.transform.parent = scroll.transform; tulista[y] = childObject; if (y == x - 1) { calculaHuecos = eye; } } for (int i = 0; i < x; i++) { GameObject creator = tulista[i].transform.FindChild("Creator").gameObject; GameObject numberofplayers = tulista[i].transform.FindChild("NumberOfPlayers").gameObject; GameObject puzzlesize = tulista[i].transform.FindChild("PuzzleSize").gameObject; GameObject powerups = tulista[i].transform.FindChild("PowerUps").gameObject; GameObject unirse = tulista[i].transform.FindChild("SafeCheck").gameObject; GameObject nocheck = tulista[i].transform.FindChild("Check").gameObject; nocheck.SetActive(false); GameObject idJsonPArtidas = tulista[i].transform.FindChild("jsonID").gameObject; GameObject goTopicURL = tulista[i].transform.FindChild("topicURL").gameObject; UILabel creatorlabel = creator.GetComponent<UILabel>(); UILabel numberofplayerslabel = numberofplayers.GetComponent<UILabel>(); UILabel puzzlesizelabel = puzzlesize.GetComponent<UILabel>(); UILabel powerupslabel = powerups.GetComponent<UILabel>(); UILabel idjonLabel = idJsonPArtidas.GetComponent<UILabel>(); UILabel topicURLlabel = goTopicURL.GetComponent<UILabel>(); creatorlabel.text = "" + creatorstring[i] + ""; numberofplayerslabel.text = "" + numberofplayersstring[i] + ""; puzzlesizelabel.text = "" + puzzlesizestring[i] + ""; powerupslabel.text = "" + powerupsstring[i] + ""; idjonLabel.text = "" + lista[i].Uri.ToString() + ""; topicURLlabel.text = "" + lista[i][key12] + ""; } /* Debug.Log ("Partidas disponibles TUYAS encontradas: " + savedGames.take1.Count); float exis = -(200f*0.0016f); float eye = -(100f*0.0016f); tulista = new GameObject[savedGames.take1.Count]; calculaHuecos = savedGames.take1.Count; for (int x = 0; x < savedGames.take1.Count+1; x++) { eye = eye -(100f*0.0016f); if (x == 0) { GameObject userObject = Instantiate(UserMatches, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; UserWorld[0] = userObject; userObject.transform.parent = scroll.transform; userObject.SetActive (true); } else { GameObject childObject = Instantiate(match, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; childObject.transform.parent = scroll.transform; tulista[x-1] = childObject; if(x == savedGames.take1.Count){ calculaHuecos = eye; } } } for (int i = 0; i < savedGames.take1.Count; i++) { GameObject creator = tulista[i].transform.FindChild ("Creator").gameObject; GameObject numberofplayers = tulista[i].transform.FindChild ("NumberOfPlayers").gameObject; GameObject puzzlesize = tulista[i].transform.FindChild ("PuzzleSize").gameObject; GameObject powerups = tulista[i].transform.FindChild ("PowerUps").gameObject; GameObject unirse = tulista[i].transform.FindChild ("SafeCheck").gameObject; GameObject nocheck = tulista[i].transform.FindChild("Check").gameObject; GameObject idJsonPArtidas = tulista[i].transform.FindChild ("jsonID").gameObject; nocheck.SetActive(false); UILabel creatorlabel = creator.GetComponent<UILabel>(); UILabel numberofplayerslabel = numberofplayers.GetComponent<UILabel>(); UILabel puzzlesizelabel = puzzlesize.GetComponent<UILabel>(); UILabel powerupslabel = powerups.GetComponent<UILabel>(); UILabel idjonLabel = idJsonPArtidas.GetComponent<UILabel>(); jsonObj = savedGames.take1 [i].GetJsonDoc(); string creatorstring = getinfo.sacarinfo ("Host", jsonObj); string numberofplayersstring = "2"; string puzzlesizestring = "16"; string powerupsstring = "no"; string jsonId = savedGames.take1[i].GetDocId(); creatorlabel.text = "" + creatorstring + ""; Debug.Log (creatorstring); numberofplayerslabel.text = "" + numberofplayersstring + ""; puzzlesizelabel.text = "" + puzzlesizestring + ""; powerupslabel.text = "" + powerupsstring + ""; idjonLabel.text = "" +jsonId+""; } */ }); }
void llenarPartidas() { string[] creatorstring = new string[20]; string[] numberofplayersstring = new string[20]; string[] puzzlesizestring = new string[20]; string[] powerupsstring = new string[20]; string[] goTopicURLstring = new string[20]; int x = 0; //Genera las filas de la lista de partidas disponibles // Las columnas estan ya diseñadas. KiiQuery query = new KiiQuery( KiiClause.And( KiiClause.Equals(key4, "false"), KiiClause.NotEquals(key9, mystats.idplayer) ) ); // Alternatively, you can also do: // Kii.Bucket("myBuckets").Query(null, (...)); Kii.Bucket("Global").Query(query, (KiiQueryResult<KiiObject> result, Exception e) => { float exis = -(200f * 0.0016f); float eye = -(200f * 0.0016f) + calculaHuecos; GameObject worldObject = Instantiate(WorldMatches, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; world[0] = worldObject; worldObject.transform.parent = scroll.transform; worldObject.SetActive(true); if (e != null) { // handle error return; } foreach (KiiObject obj in result) { numberofplayersstring[x] = (string)obj[key8]; creatorstring[x] = (string)obj[key9]; puzzlesizestring[x] = (string)obj[key10]; powerupsstring[x] = (string)obj[key11]; goTopicURLstring[x] = (string)obj[key12]; lista[x] = obj; int p = x + 1; Debug.Log("Este es el Uri de la partida "+ p +": " + obj.Uri.ToString()); x++; } Debug.Log("Partidas disponibles encontradas: " + x); listaOld = new GameObject[x]; for (int y = 0; y < x; y++) { eye = eye - (100f * 0.0016f); GameObject childObject = Instantiate(match, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; childObject.transform.parent = scroll.transform; listaOld[y] = childObject; if (y == x - 1) { calculaHuecos = eye; } } for (int i = 0; i < x; i++) { GameObject creator = listaOld[i].transform.FindChild("Creator").gameObject; GameObject numberofplayers = listaOld[i].transform.FindChild("NumberOfPlayers").gameObject; GameObject puzzlesize = listaOld[i].transform.FindChild("PuzzleSize").gameObject; GameObject powerups = listaOld[i].transform.FindChild("PowerUps").gameObject; GameObject unirse = listaOld[i].transform.FindChild("Check").gameObject; GameObject nocheck = listaOld[i].transform.FindChild("SafeCheck").gameObject; nocheck.SetActive(false); GameObject idJsonPArtidas = listaOld[i].transform.FindChild("jsonID").gameObject; GameObject goTopicURL = listaOld[i].transform.FindChild("topicURL").gameObject; UILabel creatorlabel = creator.GetComponent<UILabel>(); UILabel numberofplayerslabel = numberofplayers.GetComponent<UILabel>(); UILabel puzzlesizelabel = puzzlesize.GetComponent<UILabel>(); UILabel powerupslabel = powerups.GetComponent<UILabel>(); UILabel idjonLabel = idJsonPArtidas.GetComponent<UILabel>(); UILabel topicURLlabel = goTopicURL.GetComponent<UILabel>(); creatorlabel.text = "" + creatorstring[i] + ""; numberofplayerslabel.text = "" + numberofplayersstring[i] + ""; puzzlesizelabel.text = "" + puzzlesizestring[i] + ""; powerupslabel.text = "" + powerupsstring[i] + ""; idjonLabel.text = "" + lista[i].Uri.ToString() + ""; topicURLlabel.text = "" + lista[i][key12] + ""; } }); /*if (callBack.take1.Count < 2) { notfound.SetActive(true); } else { float exis = -(200f * 0.0016f); float eye = -(200f * 0.0016f) + calculaHuecos; lista = new GameObject[callBack.take1.Count]; for (int x = 0; x < callBack.take1.Count + 1; x++) { if (x == 0) { GameObject worldObject = Instantiate(WorldMatches, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; world[0] = worldObject; worldObject.transform.parent = scroll.transform; worldObject.SetActive(true); } else { eye = eye - (100f * 0.0016f); GameObject childObject = Instantiate(match, new Vector3(exis, eye, 0f), Quaternion.identity) as GameObject; childObject.transform.parent = scroll.transform; lista[x - 1] = childObject; if (x == callBack.take1.Count - 1) { calculaHuecos = eye; } } } for (int i = 0; i < callBack.take1.Count; i++) { GameObject creator = lista[i].transform.FindChild("Creator").gameObject; GameObject numberofplayers = lista[i].transform.FindChild("NumberOfPlayers").gameObject; GameObject puzzlesize = lista[i].transform.FindChild("PuzzleSize").gameObject; GameObject powerups = lista[i].transform.FindChild("PowerUps").gameObject; GameObject unirse = lista[i].transform.FindChild("Check").gameObject; GameObject idJsonPArtidas = lista[i].transform.FindChild("jsonID").gameObject; UILabel creatorlabel = creator.GetComponent<UILabel>(); UILabel numberofplayerslabel = numberofplayers.GetComponent<UILabel>(); UILabel puzzlesizelabel = puzzlesize.GetComponent<UILabel>(); UILabel powerupslabel = powerups.GetComponent<UILabel>(); UILabel idjonLabel = idJsonPArtidas.GetComponent<UILabel>(); jsonObj = callBack.take1[i].GetJsonDoc(); string creatorstring = getinfo.sacarinfo(key9, jsonObj); string numberofplayersstring = getinfo.sacarinfo(key8, jsonObj); string puzzlesizestring = getinfo.sacarinfo(key10, jsonObj); string powerupsstring = getinfo.sacarinfo(key11, jsonObj); string jsonId = callBack.take1[i].GetDocId(); creatorlabel.text = "" + creatorstring + ""; Debug.Log(creatorstring); numberofplayerslabel.text = "" + numberofplayersstring + ""; puzzlesizelabel.text = "" + puzzlesizestring + ""; powerupslabel.text = "" + powerupsstring + ""; idjonLabel.text = "" + jsonId + ""; } } searching.text = ""; }*/ searching.text = ""; }
public void joinmatch() { searching.text = "Joining match..."; /* UIButton linea = UIButton.current; GameObject lin = linea.gameObject; GameObject padre = lin.transform.parent.gameObject; GameObject enemyhijo = padre.transform.FindChild("Creator").gameObject; GameObject idhijo = padre.transform.FindChild("jsonID").gameObject; UILabel enemyLabel = enemyhijo.GetComponent<UILabel>(); UILabel idLabel = idhijo.GetComponent<UILabel>(); string enemyString = enemyLabel.text; string idString = idLabel.text; mystats.idplayer2 = enemyString; mystats.idjson = idString; */ // Prepare the target bucket to be queried KiiBucket bucket = KiiUser.CurrentUser.Bucket(mystats.idplayer + "SaveGames"); // Define query conditions KiiQuery query = new KiiQuery( KiiClause.Equals(gamekey2, mystats.yourIdJson) ); // Query the bucket bucket.Query(query, (KiiQueryResult<KiiObject> result, Exception e) => { if (e != null) { Debug.LogError("Error: " + e.ToString()); // handle error return; } foreach (KiiObject obj in result) { Debug.Log("ARCHIVO SAVEGAME ENCONTRADO."); /* Dictionary<string, object> jsonDoc = new Dictionary<string, object>(); jsonObj = savedGames.take1[0].GetJsonDoc(); */ mystats.idjson = (string) obj[gamekey1]; mystats.yourIdJson = (string) obj[gamekey2]; mystats.oponente = (string) obj[gamekey54]; for (int x = 1; x < 17; x++) { string temp = "casilla" + x; mystats.puzzles.pieces[x - 1] = bool.Parse((string) obj["casilla"+x]); } for (int y = 1; y < 5; y++) { for (int z = 0; z < 2; z++) { if (z == 0) { mystats.puzzles.drawer[y - 1, z] = float.Parse((string) obj["cajon" + y]); } if (z == 1) { mystats.puzzles.drawer[y - 1, z] = float.Parse((string) obj["rotcajon"+y]); } } } mystats.puzzles.cpiece[0] = float.Parse((string) obj[gamekey23]); mystats.puzzles.npiece[0] = float.Parse((string) obj[gamekey24]); mystats.puzzles.cpiece[1] = float.Parse((string) obj[gamekey45]); mystats.puzzles.npiece[1] = float.Parse((string) obj[gamekey46]); for (int t = 1; t < 17; t++) { mystats.puzzles.deck[t - 1] = int.Parse((string) obj["deck"+t]); } mystats.jugador = (string) obj[gamekey47]; mystats.puzzles.t = int.Parse((string) obj[gamekey48]); mystats.puzzles.r = int.Parse((string) obj[gamekey49]); mystats.puzzles.maxDeckValue = int.Parse((string) obj[gamekey50]); mystats.puzzles.puzzleID = int.Parse((string) obj[gamekey51]); mystats.puzzles.myprogress = int.Parse((string) obj[gamekey52]); mystats.puzzles.myoppprogress = int.Parse((string) obj[gamekey53]); mystats.aQuienLeTOCA = (string)obj[gamekey56]; mystats.alreadyBegun = true; StartCoroutine(join()); } }); }
public void buscar() { //Busca una partida vacia // Prepare the target bucket to be queried KiiBucket bucket = Kii.Bucket("Global"); // Define query conditions KiiQuery query = new KiiQuery( KiiClause.Equals("Full","True") ); // Fine-tune your query results query.Limit = 1; // Query the bucket bucket.Query(query, (KiiQueryResult<KiiObject> result, Exception e) => { if (e != null) { Debug.LogError("Query Object failed: " + e.ToString()); // handle error return; } foreach (KiiObject obj in result) { obj.GetUri(objectUri); Debug.Log("Uri del objeto: " + objectUri); string turno = (string)obj[key2]; string turnoplayer = (string)obj[key3]; string idjugador1 = (string)obj[key9]; //Updating match information. KiiObject obj2 = KiiObject.CreateByUri(new Uri(objectUri)); obj2.Refresh((KiiObject obj3, Exception e2) => { if (e2 != null) { Debug.LogError("Retreving Object failed: " + e2.ToString()); // handle error return; } //Update following information value1 = round.ToString(); value2 = turno; value3 = turnoplayer; value4 = full; value5 = mystats.idplayer; value9 = idjugador1; obj3[key1] = value1; obj3[key2] = value2; obj3[key3] = value3; obj3[key4] = value4; obj3[key5] = value5; obj3[key6] = value6; obj3[key7] = value7; obj3[key8] = value8; obj3[key9] = value9; obj3[key10] = value10; obj3[key11] = value11; obj3.SaveAllFields(false, (KiiObject updatedObj, Exception e3) => { if (e3 != null) { Debug.LogError("Update Object failed: " + e3.ToString()); // handle error } else { //TENEMOS QUE SEGUIR AQUI: IMPLEMENTAR KII TOPICS mystats.idplayer2 = key9; Debug.Log("Match information upadted successfully."); } }); }); } }); /* storageService = sp.BuildStorageService(); storageService.FindDocumentByKeyValue(dbName, collectionName, key4, validador, callBack); nomatch = 0; check = true; */ }
// Use this for initialization void Start() { RecalcPlayerPrestige(); System.DateTime queryStart = System.DateTime.UtcNow; KiiClause recentClause = KiiClause.GreaterThan("expires", queryStart.Ticks); KiiClause mineClause = KiiClause.Equals("owner", Login.User.Username); KiiQuery recentQuery = new KiiQuery(KiiClause.And(recentClause, mineClause)); KiiQueryResult<KiiObject> result = Kii.Bucket("worlds").Query(recentQuery); if (result.Count == 0) { Debug.Log("Creating new world."); World = GenerateNewLevel(); } else { KiiObject latest = result[0]; World = latest; Debug.Log("Successfully loaded world."); PopulateWorld(latest.GetJsonArray("objects")); Village.RecalculateAll(); } FindObjectOfType<AlienMgr>().ClearAliens(); }
public void Travel(bool goHome) { RecalcPlayerPrestige(); System.DateTime queryStart = System.DateTime.UtcNow; KiiClause recentClause = KiiClause.GreaterThan("expires", queryStart.Ticks); KiiQuery worldsQuery; if (goHome) { KiiClause mineClause = KiiClause.Equals("owner", Login.User.Username); worldsQuery = new KiiQuery(KiiClause.And(recentClause, mineClause)); } else { KiiClause notMineClause = KiiClause.NotEquals("owner", Login.User.Username); worldsQuery = new KiiQuery(KiiClause.And(recentClause, notMineClause)); } KiiQueryResult<KiiObject> result = Kii.Bucket("worlds").Query(worldsQuery); targ.Deselect(); if (goHome && result.Count == 0) { Debug.LogError("Could not find home! Making a new one."); ClearSpawnedObjects(); World = GenerateNewLevel(); } else if (!goHome && result.Count < MIN_WORLDS) { Debug.Log("Traveling to new anonymous world."); ClearSpawnedObjects(); World = GenerateNewLevel(true); } else { ClearSpawnedObjects(); int i = Mathf.FloorToInt(Random.value * result.Count); KiiObject latest = result[i]; World = latest; Debug.Log("Successfully travelled " + (goHome ? "home." : "away.")); PopulateWorld(latest.GetJsonArray("objects")); Village.RecalculateAll(); } player.FindStartPos(); FindObjectOfType<AlienMgr>().ClearAliens(); AudioSource audio = GetComponent<AudioSource>(); audio.clip = travelSound; audio.Play(); }
//現在のデータを保存 public static bool saveKiiData(){ KiiQuery allQuery = new KiiQuery(); try { //検索条件を指定 KiiQueryResult<KiiObject> result = KiiUser.CurrentUser.Bucket("myBasicData").Query(allQuery); Debug.Log("kii : "+variableManage.currentLv); foreach (KiiObject obj in result) { //データを保存 obj["lv"] = variableManage.currentLv; obj["exp"] = variableManage.currentExp; obj["open2"] = variableManage.openMachine02; obj["open3"] = variableManage.openMachine03; obj["wp"] = variableManage.myWP; obj.Save(); } } catch (System.Exception e){ Debug.Log(e); return false; } return true; }
void RecalcPlayerPrestige() { Prestige = BASE_PRESTIGE; System.DateTime queryStart = System.DateTime.UtcNow.AddDays(-1); KiiClause recentClause = KiiClause.GreaterThan("expires", queryStart.Ticks); KiiClause mineClause = KiiClause.Equals("owner", Login.User.Username); KiiQuery worldsQuery = new KiiQuery(KiiClause.And(recentClause, mineClause)); KiiQueryResult<KiiObject> result = Kii.Bucket("worlds").Query(worldsQuery); foreach (KiiObject k in result) { if (k.Has("worldPrestige")) { Prestige += k.GetInt("worldPrestige"); } } }
void PerformQuery() { message = "Query..."; ButtonEnabled = false; KiiQuery query = new KiiQuery(); bucket.Query(query, (KiiQueryResult<KiiObject> list, Exception e) => { ButtonEnabled = true; if (e != null) { message = "Failed to query " + e.ToString(); return; } objectList = list; message = "Query succeeded"; }); }