public void ClearKeyCache() { KeysPressed.Clear(); KeysReleased.Clear(); MousePressed = MouseButtons.None; MouseReleased = MouseButtons.None; MouseWheelDelta = 0; }
public void ClearKeyCache() { KeysPressed.Clear(); KeysReleased.Clear(); MousePressed = MouseButtonFlags.None; MouseWheelDelta = 0; _mouseDelta.X = 0; _mouseDelta.Y = 0; }
public void Update(GameTime gameTime) { MouseReleased = MouseButtons.None; KeysReleased.Clear(); }