Example #1
0
        private void KeyDownRemote(uint keyCode, uint modifiers)
        {
            if (KeyboardCallback == null)
            {
                return;
            }

            if (modifiers != 0)
            {
                if ((modifiers & (uint)KeyModifiers.LeftAlt) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_LMENU, false);
                }
                if ((modifiers & (uint)KeyModifiers.LeftControl) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_LCONTROL, false);
                }
                if ((modifiers & (uint)KeyModifiers.LeftShift) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_LSHIFT, false);
                }
                if ((modifiers & (uint)KeyModifiers.LeftWin) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_LWIN, false);
                }

                if ((modifiers & (uint)KeyModifiers.RightAlt) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_RMENU, false);
                }
                if ((modifiers & (uint)KeyModifiers.RightControl) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_RCONTROL, false);
                }
                if ((modifiers & (uint)KeyModifiers.RightShift) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_RSHIFT, false);
                }
                if ((modifiers & (uint)KeyModifiers.RightWin) != 0)
                {
                    KeyboardCallback(Name, (int)Keyboard.VKey.VK_RWIN, false);
                }
            }

            if (keyCode != 0)
            {
                Keyboard.VKey vKey = ConvertMceKeyCodeToVKey(keyCode);
                KeyboardCallback(Name, (int)vKey, false);
            }
        }
Example #2
0
        private void KeyDown(uint keyCode, uint modifiers)
        {
            if (modifiers != 0)
            {
                if ((modifiers & (uint)KeyModifiers.LeftAlt) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_LMENU);
                }
                if ((modifiers & (uint)KeyModifiers.LeftControl) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_LCONTROL);
                }
                if ((modifiers & (uint)KeyModifiers.LeftShift) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_LSHIFT);
                }
                if ((modifiers & (uint)KeyModifiers.LeftWin) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_LWIN);
                }

                if ((modifiers & (uint)KeyModifiers.RightAlt) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_RMENU);
                }
                if ((modifiers & (uint)KeyModifiers.RightControl) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_RCONTROL);
                }
                if ((modifiers & (uint)KeyModifiers.RightShift) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_RSHIFT);
                }
                if ((modifiers & (uint)KeyModifiers.RightWin) != 0)
                {
                    Keyboard.KeyDown(Keyboard.VKey.VK_RWIN);
                }
            }

            if (keyCode != 0)
            {
                Keyboard.VKey vKey = ConvertMceKeyCodeToVKey(keyCode);
                Keyboard.KeyDown(vKey);
            }
        }