/// <summary> /// Konstruktor klasy Gargle. /// </summary> /// <param name="keyboard">Obiekt klawiatury Keyboard.</param> public Gargle(Keyboard.Keyboard keyboard) : base(keyboard) { }
/// <summary> /// Konstrukor klasy Echo. /// </summary> /// <param name="keyboard">Obiekt klawiatury Keyboard.</param> public Echo(Keyboard.Keyboard keyboard) : base(keyboard) { }
/// <summary> /// Konstruktor klasy Reverb. /// </summary> /// <param name="keyboard">Obiekt klawiatury Keyboard.</param> public Reverb(Keyboard.Keyboard keyboard) : base(keyboard) { }
protected Effect(Keyboard.Keyboard keyboard) { keys = keyboard.AllKeys; }
/// <summary> /// Konstruktor klasy Chorus. /// </summary> /// <param name="keyboard">Obiekt klawiatury Keyboard.</param> public Chorus(Keyboard.Keyboard keyboard) : base(keyboard) { }