public void FillAssets(ref List <CustomAssetComponent> assets) { CustomAsset item; CustomAssetComponent comp; KeyValueList <string, CustomAsset> cahcer; string bundleName; int max = assets.Count; for (int i = 0; i < max; i++) { comp = assets[i]; if (comp != default) { bundleName = comp.GetBundleName(); cahcer = new KeyValueList <string, CustomAsset>(); mAssetsCacher.Add(cahcer); if (!mBundleMapper.ContainsKey(bundleName)) { mBundleMapper[bundleName] = new List <int>(); } int index = mAssetsCacher.Count - 1; mBundleMapper[bundleName].Add(index); if (comp.Assets != default) { int n = comp.Assets.Count; for (int j = 0; j < n; j++) { item = comp.Assets[j]; cahcer[item.assetName] = item; } } } } }
public AniStateFX GetAniStateFX(string FXName) { AniStateFX result = default; if (mActivedEffectMapper != default && mActivedEffectMapper.ContainsKey(FXName)) { int index = mActivedEffectMapper[FXName]; result = m_AniStateEffects[index]; } else { } return(result); }
public void AddSound(string name, AudioClip clip, bool isBGM = false, int groupName = int.MaxValue) { SoundInfo info; if (mSounds.ContainsKey(name)) { info = mSounds[name]; } else { info = new SoundInfo(); mSounds[name] = info; } info.clip = clip; info.groupName = groupName; info.isBGM = isBGM; }
/// <summary> /// 加载框架的管理单元 /// </summary> /// <param name="units"></param> public void LoadUnit(params IFrameworkUnit[] units) { int max = units.Length; IFrameworkUnit unit; for (int i = 0; i < max; i++) { unit = units[i]; if (!mUnits.ContainsKey(unit.Name)) { mUnits[unit.Name] = unit; } else { } } }
/// <summary> /// 添加模块内环节处理器函数的委托 /// </summary> public virtual void AddHandler(ref TMethodPriority target, bool willSort = false) { if (!mSourceMethodPriority.Contains(target)) { TMethod method = OnHandlerGetter.Invoke(target); mSourceMethod.Add(method); mSourceMethodPriority.Add(target); int noticeName = target.NoticeName; if (mPriorities.ContainsKey(noticeName)) { mWillSorts = mPriorities[noticeName]; } else { mWillSorts = new List <TMethodPriority>(); mPriorities[noticeName] = mWillSorts; } mWillSorts.Add(target); if (willSort) { int max = mPriorities.Size; List <int> keys = mPriorities.Keys; for (int i = 0; i < max; i++) { mWillSorts = mPriorities.GetValueByIndex(i); //优先级排序 noticeName = keys[i]; SortHandlers(noticeName); mWillSorts = default; } } else { } } else { } }
/// <inheritdoc/> public override void ShowInView(IHtmlView htmlView, KeyValueList <string, string> variables) { base.ShowInView(htmlView, variables); ISettingsService settingsService = Ioc.GetOrCreate <ISettingsService>(); View.NavigationCompleted += NavigationCompletedEventHandler; _repositoryService.LoadRepositoryOrDefault(out NoteRepositoryModel noteRepository); NoteModel note; _startedWithSendToSilentnotes = variables.ContainsKey(ControllerParameters.SendToSilentnotesText); if (_startedWithSendToSilentnotes) { // Create new note and update repository note = new NoteModel(); note.BackgroundColorHex = settingsService.LoadSettingsOrDefault().DefaultNoteColorHex; noteRepository.Notes.Insert(0, note); _sendToSilentnotesText = variables[ControllerParameters.SendToSilentnotesText]; } else { // Get the note from the repository Guid noteId = new Guid(variables[ControllerParameters.NoteId]); note = noteRepository.Notes.Find(item => noteId == item.Id); } _viewModel = new NoteViewModel( Ioc.GetOrCreate <INavigationService>(), Ioc.GetOrCreate <ILanguageService>(), Ioc.GetOrCreate <ISvgIconService>(), Ioc.GetOrCreate <IBaseUrlService>(), null, _repositoryService, settingsService, note); Bindings.BindCommand("GoBack", _viewModel.GoBackCommand); Bindings.UnhandledViewBindingEvent += UnhandledViewBindingEventHandler; string html = _viewService.GenerateHtml(_viewModel); View.LoadHtml(html); }
private void CreateAssetImporters(ref string abName, ref KeyValueList <string, List <ABAssetCreater> > mapper) { string path; string assetItemName; string relativeName; string starter = StringUtils.PATH_SYMBOL.Append(AppPaths.resDataRoot); FileInfo fileInfo; List <ABAssetCreater> list; int starterLen = starter.Length; int max = ResList.Length; for (int i = 0; i < max; i++) { assetItemName = GetValueItem("res_" + i).Value; relativeName = assetItemName.Replace("Assets/".Append(AppPaths.resDataRoot), string.Empty); path = AppPaths.DataPathResDataRoot.Append(relativeName); fileInfo = new FileInfo(path); if (fileInfo.Extension == ".cs") { continue; } int index = path.IndexOf(starter, StringComparison.Ordinal); ABAssetCreater creater = new ABAssetCreater(path.Substring(index + starterLen)); abName = creater.GetABName(); if (mapper.ContainsKey(abName)) { list = mapper[abName]; } else { list = new List <ABAssetCreater>(); mapper[abName] = list; } creater.Importer = AssetImporter.GetAtPath(assetItemName); list.Add(creater); } }
private void OnEffect(ElimlnateGrid target, TweenEffectBase <GridEffectParam> info, GridEffectParam param) { if (mRangeSigns.ContainsKey(target)) { Transform trans = mRangeSigns[target].transform; ApplyPriviewSign(ref trans, ref target, ref param); } else { ShipDockApp.Instance.Effects.CreateEffect(RangeSignResPoolName, out GameObject effect); CreatePreviewSign(ref target, ref effect, ref param); if (effect != default) { mRangeSigns[target] = effect; } else { } } }
/// <summary> /// 处理物理检测 /// </summary> /// <param name="gameItemID">中心id</param> /// <param name="id">已检测到的id</param> /// <param name="isTrigger">是否为触发器</param> /// <param name="isCollided">是否为碰撞器</param> public void OverlayChecked(int gameItemID, int id, bool isTrigger, bool isCollided) { if ((gameItemID != int.MaxValue) && mPhysicsCheckable[gameItemID]) { List <int> list; if (mArounds.ContainsKey(gameItemID)) { list = mArounds[gameItemID]; } else { list = new List <int>(); mArounds[gameItemID] = list; mPhysicsCheckable[gameItemID] = true; } if (!list.Contains(id)) { list.Add(id); "log: BehaviourIDs overlay checked, {0} added, gameObject id = {1}".Log(id.ToString(), gameItemID.ToString()); } } }
private void OnStateFrameUpdater(IState state, bool isAdd) { if (isAdd) { if (!mStateMapper.ContainsKey(state)) { MethodUpdater updater = new MethodUpdater() { Update = state.UpdateState }; mStateMapper[state] = updater; UpdaterNotice.AddSceneUpdater(updater); } else { } } else { IUpdate updater = mStateMapper.GetValue(state, true); UpdaterNotice.RemoveSceneUpdater(updater); } }
private void Button_ClickAdd(object sender, RoutedEventArgs e) { if (ComboBox_SelectLanguage.SelectedValue != null) { string key = GetLanguageKey(); if (!_currentLanuage.ContainsKey(key)) { KeyValue kv = new KeyValue(); kv.key = key; CurrentLanuage.Add(kv); CurrentLanuage = CurrentLanuage; } else { MessageBox.Show("已存在的语言 " + key); } } else { MessageBox.Show("请选择语言 "); } }
private void OnFSMFrameUpdater(IStateMachine fsm, bool isAdd) { if (isAdd) { if (!mFSMUpdaters.ContainsKey(fsm)) { MethodUpdater updater = new MethodUpdater { Update = fsm.UpdateState }; mFSMUpdaters[fsm] = updater; UpdaterNotice.AddSceneUpdater(updater); } else { } } else { IUpdate updater = mFSMUpdaters.GetValue(fsm, true); UpdaterNotice.RemoveSceneUpdater(updater); } }
/// <summary> /// 检测物体四周目标 /// </summary> private void CheckAround(ref IShipDockEntitas target) { if (!mBehaviourIdsCompChecked) { mBehaviourIdsCompChecked = true; mHasBehaviourIDs = BehaviourIDsComp != default; } if (mHasBehaviourIDs && IsWorldItemValid(ref mWorldItem)) { BehaviourIDs ids = BehaviourIDsComp.GetEntitasData(ref target); int aroundID = ids.gameItemID; if (mAroundMapper.ContainsKey(aroundID)) { WalkEachAroundItem(ref target, ids); } else { mWorldItem.aroundID = aroundID; mAroundMapper[aroundID] = mMovement; } } }
protected void AddNotifies(Action <INoticeBase <int> > method, bool inherit = false) { if (!mModularNotifierMapper.ContainsKey(method)) { mModularAttributes = method.Method.GetCustomAttributes(mNoticeNotifyAttributeType, inherit); mNoticeNotifyAttribute = mModularAttributes != default ? mModularAttributes[0] as ModularNotifyAttribute : default; if (mNoticeNotifyAttribute != default) { mModularNotifierMapper[method] = new ModularNotifier(mNoticeNotifyAttribute.Notices) { NotifyTiming = mNoticeNotifyAttribute.NotifyTiming, }; } else { } } else { } mNoticeNotifyAttribute = default; mModularAttributes = default; }
public bool HasDataUnit(int key) { return(mStorager.ContainsKey(key)); }
public bool HasBundel(string name) { return((mCaches != default) && mCaches.ContainsKey(name)); }
public bool HasEffectRaw(int id) { return(mPrefabRaw.ContainsKey(id)); }
public bool HasConfigGroup(int name) { return(mConfigs != default && mConfigs.ContainsKey(name)); }
/// <summary> /// 判定指定实体是否包含有组件数据 /// </summary> public bool HasEntitasData <E>(ref E target) where E : IShipDockEntitas { return(mDatas.ContainsKey(target)); }
/// <inheritdoc/> public override void ShowInView(IHtmlView htmlView, KeyValueList <string, string> variables, Navigation redirectedFrom) { base.ShowInView(htmlView, variables, redirectedFrom); ISettingsService settingsService = Ioc.GetOrCreate <ISettingsService>(); _repositoryService.LoadRepositoryOrDefault(out NoteRepositoryModel noteRepository); NoteModel note; variables.TryGetValue(ControllerParameters.SearchFilter, out _startingSearchFilter); _startedWithSendToSilentnotes = variables.ContainsKey(ControllerParameters.SendToSilentnotesText); if (_startedWithSendToSilentnotes) { // Create new note and update repository note = new NoteModel(); note.BackgroundColorHex = settingsService.LoadSettingsOrDefault().DefaultNoteColorHex; noteRepository.Notes.Insert(0, note); _sendToSilentnotesText = variables[ControllerParameters.SendToSilentnotesText]; } else { // Get the note from the repository Guid noteId = new Guid(variables[ControllerParameters.NoteId]); note = noteRepository.Notes.FindById(noteId); } ICryptor cryptor = new Cryptor(NoteModel.CryptorPackageName, Ioc.GetOrCreate <ICryptoRandomService>()); _viewModel = new NoteViewModel( Ioc.GetOrCreate <INavigationService>(), Ioc.GetOrCreate <ILanguageService>(), Ioc.GetOrCreate <ISvgIconService>(), Ioc.GetOrCreate <IThemeService>(), Ioc.GetOrCreate <IBaseUrlService>(), null, _repositoryService, Ioc.GetOrCreate <IFeedbackService>(), settingsService, cryptor, noteRepository.Safes, note); SetHtmlViewBackgroundColor(htmlView); VueBindingShortcut[] shortcuts = new[] { new VueBindingShortcut("f", "ToggleSearchDialogCommand") { Ctrl = true }, new VueBindingShortcut(VueBindingShortcut.KeyEscape, "CloseSearchDialogCommand"), new VueBindingShortcut(VueBindingShortcut.KeyHome, "ScrollToTop") { Ctrl = true }, new VueBindingShortcut(VueBindingShortcut.KeyEnd, "ScrollToBottom") { Ctrl = true }, }; VueBindings = new VueDataBinding(_viewModel, View, shortcuts); VueBindings.DeclareAdditionalVueData("PrettyTimeAgoVisible", "true"); VueBindings.DeclareAdditionalVueData("Header1Active", "false"); VueBindings.DeclareAdditionalVueData("Header2Active", "false"); VueBindings.DeclareAdditionalVueData("Header3Active", "false"); VueBindings.DeclareAdditionalVueData("ListOrderedActive", "false"); VueBindings.DeclareAdditionalVueData("ListBulletActive", "false"); VueBindings.DeclareAdditionalVueData("CodeActive", "false"); VueBindings.DeclareAdditionalVueData("QuoteActive", "false"); VueBindings.DeclareAdditionalVueData("UnderlineActive", "false"); VueBindings.DeclareAdditionalVueData("StrikeActive", "false"); VueBindings.DeclareAdditionalVueMethod("ToggleSearchDialogCommand", "toggleSearchDialog();"); VueBindings.DeclareAdditionalVueMethod("CloseSearchDialogCommand", "showSearchDialog(false);"); VueBindings.DeclareAdditionalVueMethod("ScrollToTop", "scrollToTop();"); VueBindings.DeclareAdditionalVueMethod("ScrollToBottom", "scrollToBottom();"); VueBindings.UnhandledViewBindingEvent += UnhandledViewBindingEventHandler; VueBindings.ViewLoadedEvent += ViewLoadedEventHandler; _viewModel.VueDataBindingScript = VueBindings.BuildVueScript(); VueBindings.StartListening(); string html = _viewService.GenerateHtml(_viewModel); View.LoadHtml(html); }
public List <int> GetEmptyCountInCol(int col) { return(mGridsEmpty.ContainsKey(col) ? mGridsEmpty[col] : new List <int>()); }
public int GetRigidbody(ref ICommonRole target) { return(mRigidbodySubgourp.ContainsKey(target) ? mRigidbodySubgourp[target] : default);