private void UserControl_KeyDown(object sender, KeyEventArgs e)
        {
            if (KeyValidator.IsIgnoredKey(e.Key))
            {
                e.Handled = true;
                return;
            }
            else if (KeyValidator.IsUpKey(e.Key))
            {
                e.Handled = true;
                MoveUp?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsDownKey(e.Key))
            {
                e.Handled = true;
                MoveDown?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsLeftKey(e.Key))
            {
                e.Handled = true;
                MoveLeft?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsRightKey(e.Key))
            {
                e.Handled = true;
                MoveRight?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsPageDownKey(e.Key))
            {
                e.Handled = true;
                MovePageDown?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsPageUpKey(e.Key))
            {
                e.Handled = true;
                MovePageUp?.Invoke(this, new EventArgs());

                return;
            }
            else if (KeyValidator.IsDeleteKey(e.Key))
            {
                if (!ReadOnlyMode)
                {
                    e.Handled = true;
                    ByteDeleted?.Invoke(this, new EventArgs());

                    return;
                }
            }
            else if (KeyValidator.IsBackspaceKey(e.Key))
            {
                if (!ReadOnlyMode)
                {
                    e.Handled = true;
                    ByteDeleted?.Invoke(this, new EventArgs());

                    MovePrevious?.Invoke(this, new EventArgs());

                    return;
                }
            }
            else if (KeyValidator.IsEscapeKey(e.Key))
            {
                e.Handled = true;
                EscapeKey?.Invoke(this, new EventArgs());
                return;
            }

            //MODIFY ASCII...
            //TODO : MAKE BETTER KEYDETECTION AND EXPORT IN KEYVALIDATOR
            if (!ReadOnlyMode)
            {
                bool isok = false;

                if (Keyboard.GetKeyStates(Key.CapsLock) == KeyStates.Toggled)
                {
                    if (Keyboard.Modifiers != ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift)
                    {
                        StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key));
                        isok = true;
                    }
                    else if (Keyboard.Modifiers == ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift)
                    {
                        isok = true;
                        StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)).ToString().ToLower();
                    }
                }
                else
                {
                    if (Keyboard.Modifiers != ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift)
                    {
                        StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)).ToString().ToLower();
                        isok = true;
                    }
                    else if (Keyboard.Modifiers == ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift)
                    {
                        isok = true;
                        StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key));
                    }
                }

                //Move focus event
                if (isok)
                {
                    if (MoveNext != null)
                    {
                        Action = ByteAction.Modified;
                        Byte   = ByteConverters.CharToByte(StringByteLabel.Content.ToString()[0]);

                        MoveNext(this, new EventArgs());
                    }
                }
            }
        }