void OnTriggerEnter(Collider col) { if (col.tag == "PlayerNinja") { Destroy(gameObject); kn.KeyNumAdd(1); } }
void OnClick() { if (stonesNumber.stonesNum >= buyNum.needStonesNum) { keyNum.KeyNumAdd(buyNum.num); stonesNumber.StonesNumAdd(-buyNum.needStonesNum); } else { newsPanel.SetActive(true); isShow = true; } buyNum.num = 0; buyNum.needStonesNum = 0; }
//当主角进入触发器 void OnTriggerEnter(Collider other) { if (other.tag == "PlayerNinja") { if (kn.keyNum > 0) { target.GetComponent <Animation>().Play(); kn.KeyNumAdd(-1); } if (kn.keyNum <= 0) { StartCoroutine(ShowWaitTime()); } newsPanel2.SetActive(false); } }